import os import sys from PySide2 import QtCore, QtGui, QtHelp, QtXml from colors import Colors from demoitemanimation import DemoItemAnimation from examplecontent import ExampleContent from itemcircleanimation import ItemCircleAnimation from menucontent import MenuContentItem from score import Score from textbutton import TextButton class MenuManager(QtCore.QObject): ROOT, MENU1, MENU2, LAUNCH, DOCUMENTATION, QUIT, FULLSCREEN, UP, DOWN, \ BACK = range(10) pInstance = None def __init__(self): super(MenuManager, self).__init__() self.contentsDoc = None self.assistantProcess = QtCore.QProcess() self.helpRootUrl = '' self.docDir = QtCore.QDir() self.imgDir = QtCore.QDir() self.info = {} self.window = None self.ticker = None self.tickerInAnim = None self.upButton = None self.downButton = None self.helpEngine = None self.score = Score() self.currentMenu = "[no menu visible]" self.currentCategory = "[no category visible]" self.currentMenuButtons = "[no menu buttons visible]" self.currentInfo = "[no info visible]" self.currentMenuCode = -1 self.readXmlDocument() self.initHelpEngine() @classmethod def instance(cls): if cls.pInstance is None: cls.pInstance = cls() return cls.pInstance def getResource(self, name): ba = self.helpEngine.fileData(QtCore.QUrl(name)) if ba.isEmpty(): Colors.debug(" - WARNING: Could not get", name) return ba def readXmlDocument(self): self.contentsDoc = QtXml.QDomDocument() xml_file = QtCore.QFile(':/xml/examples.xml') statusOK, errorStr, errorLine, errorColumn = \ self.contentsDoc.setContent(xml_file, True) if not statusOK: QtGui.QMessageBox.critical(None, "DOM Parser", "Could not read or find the contents document. Error at " "line %d, column %d:\n%s" % (errorLine, errorColumn, errorStr)) sys.exit(-1) def initHelpEngine(self): self.helpRootUrl = 'qthelp://com.trolltech.qt.%d%d%d/qdoc/' % QtCore.__version_info__ # Store help collection file in cache dir of assistant. cacheDir = QtGui.QDesktopServices.storageLocation(QtGui.QDesktopServices.DataLocation) + '/Trolltech/Assistant/' helpDataFile = 'qtdemo_%s.qhc' % QtCore.__version__ dir = QtCore.QDir() if not dir.exists(cacheDir): dir.mkpath(cacheDir) # Create help engine (and new helpDataFile if it does not exist). self.helpEngine = QtHelp.QHelpEngineCore(cacheDir + helpDataFile) self.helpEngine.setupData() qtDocRoot = QtCore.QLibraryInfo.location(QtCore.QLibraryInfo.DocumentationPath) + '/qch' qtDocRoot = QtCore.QDir(qtDocRoot).absolutePath() qchFiles = ['/qt.qch', '/designer.qch', '/linguist.qch'] oldDir = self.helpEngine.customValue('docDir', '') if oldDir != qtDocRoot: for qchFile in qchFiles: self.helpEngine.unregisterDocumentation(QtHelp.QHelpEngineCore.namespaceName(qtDocRoot + qchFile)) # If the data that the engine will work on is not yet registered, do it # now. for qchFile in qchFiles: self.helpEngine.registerDocumentation(qtDocRoot + qchFile) self.helpEngine.setCustomValue('docDir', qtDocRoot) def itemSelected(self, userCode, menuName): if userCode == MenuManager.LAUNCH: self.launchExample(self.currentInfo) elif userCode == MenuManager.DOCUMENTATION: self.showDocInAssistant(self.currentInfo) elif userCode == MenuManager.QUIT: self.window.loop = False QtCore.QCoreApplication.quit() elif userCode == MenuManager.FULLSCREEN: self.window.toggleFullscreen() elif userCode == MenuManager.ROOT: # Out. self.score.queueMovie(self.currentMenu + ' -out', Score.FROM_START, Score.LOCK_ITEMS) self.score.queueMovie(self.currentMenuButtons + ' -out', Score.FROM_START, Score.LOCK_ITEMS) self.score.queueMovie(self.currentInfo + ' -out') self.score.queueMovie(self.currentInfo + ' -buttons -out', Score.NEW_ANIMATION_ONLY) self.score.queueMovie('back -out', Score.ONLY_IF_VISIBLE) # Book-keeping. self.currentMenuCode = MenuManager.ROOT self.currentMenu = menuName + ' -menu1' self.currentMenuButtons = menuName + ' -buttons' self.currentInfo = menuName + ' -info' # In. self.score.queueMovie('upndown -shake') self.score.queueMovie(self.currentMenu, Score.FROM_START, Score.UNLOCK_ITEMS) self.score.queueMovie(self.currentMenuButtons, Score.FROM_START, Score.UNLOCK_ITEMS) self.score.queueMovie(self.currentInfo) if not Colors.noTicker: self.ticker.doIntroTransitions = True self.tickerInAnim.startDelay = 2000 self.ticker.useGuideQt() self.score.queueMovie('ticker', Score.NEW_ANIMATION_ONLY) elif userCode == MenuManager.MENU1: # Out. self.score.queueMovie(self.currentMenu + ' -out', Score.FROM_START, Score.LOCK_ITEMS) self.score.queueMovie(self.currentMenuButtons + ' -out', Score.FROM_START, Score.LOCK_ITEMS) self.score.queueMovie(self.currentInfo + ' -out') # Book-keeping. self.currentMenuCode = MenuManager.MENU1 self.currentCategory = menuName self.currentMenu = menuName + ' -menu1' self.currentInfo = menuName + ' -info' # In. self.score.queueMovie('upndown -shake') self.score.queueMovie('back -in') self.score.queueMovie(self.currentMenu, Score.FROM_START, Score.UNLOCK_ITEMS) self.score.queueMovie(self.currentInfo) if not Colors.noTicker: self.ticker.useGuideTt() elif userCode == MenuManager.MENU2: # Out. self.score.queueMovie(self.currentInfo + ' -out', Score.NEW_ANIMATION_ONLY) self.score.queueMovie(self.currentInfo + ' -buttons -out', Score.NEW_ANIMATION_ONLY) # Book-keeping. self.currentMenuCode = MenuManager.MENU2 self.currentInfo = menuName # In/shake. self.score.queueMovie('upndown -shake') self.score.queueMovie('back -shake') self.score.queueMovie(self.currentMenu + ' -shake') self.score.queueMovie(self.currentInfo, Score.NEW_ANIMATION_ONLY) self.score.queueMovie(self.currentInfo + ' -buttons', Score.NEW_ANIMATION_ONLY) if not Colors.noTicker: self.score.queueMovie('ticker -out', Score.NEW_ANIMATION_ONLY) elif userCode == MenuManager.UP: backMenu = self.info[self.currentMenu]['back'] if backMenu: self.score.queueMovie(self.currentMenu + ' -top_out', Score.FROM_START, Score.LOCK_ITEMS) self.score.queueMovie(backMenu + ' -bottom_in', Score.FROM_START, Score.UNLOCK_ITEMS) self.currentMenu = backMenu elif userCode == MenuManager.DOWN: moreMenu = self.info[self.currentMenu]['more'] if moreMenu: self.score.queueMovie(self.currentMenu + ' -bottom_out', Score.FROM_START, Score.LOCK_ITEMS) self.score.queueMovie(moreMenu + ' -top_in', Score.FROM_START, Score.UNLOCK_ITEMS) self.currentMenu = moreMenu elif userCode == MenuManager.BACK: if self.currentMenuCode == MenuManager.MENU2: # Out. self.score.queueMovie(self.currentInfo + ' -out', Score.NEW_ANIMATION_ONLY) self.score.queueMovie(self.currentInfo + ' -buttons -out', Score.NEW_ANIMATION_ONLY) # Book-keeping. self.currentMenuCode = MenuManager.MENU1 self.currentMenuButtons = self.currentCategory + ' -buttons' self.currentInfo = self.currentCategory + ' -info' # In/shake. self.score.queueMovie('upndown -shake') self.score.queueMovie(self.currentMenu + ' -shake') self.score.queueMovie(self.currentInfo, Score.NEW_ANIMATION_ONLY) self.score.queueMovie(self.currentInfo + ' -buttons', Score.NEW_ANIMATION_ONLY) if not Colors.noTicker: self.ticker.doIntroTransitions = False self.tickerInAnim.startDelay = 500 self.score.queueMovie('ticker', Score.NEW_ANIMATION_ONLY) elif self.currentMenuCode != MenuManager.ROOT: self.itemSelected(MenuManager.ROOT, Colors.rootMenuName) # Update back and more buttons. if self.info.setdefault(self.currentMenu, {}).get('back'): back_state = TextButton.OFF else: back_state = TextButton.DISABLED if self.info[self.currentMenu].get('more'): more_state = TextButton.OFF else: more_state = TextButton.DISABLED self.upButton.setState(back_state) self.downButton.setState(more_state) if self.score.hasQueuedMovies(): self.score.playQue() # Playing new movies might include loading etc., so ignore the FPS # at this point. self.window.fpsHistory = [] def showDocInAssistant(self, name): url = self.resolveDocUrl(name) Colors.debug("Sending URL to Assistant:", url) # Start assistant if it's not already running. if self.assistantProcess.state() != QtCore.QProcess.Running: app = QtCore.QLibraryInfo.location(QtCore.QLibraryInfo.BinariesPath) + QtCore.QDir.separator() if sys.platform == 'darwin': app += 'Assistant.app/Contents/MacOS/Assistant' else: app += 'assistant' args = ['-enableRemoteControl'] self.assistantProcess.start(app, args) if not self.assistantProcess.waitForStarted(): QtGui.QMessageBox.critical(None, "PyQt Demo", "Could not start %s." % app) return # Send command through remote control even if the process was just # started to activate assistant and bring it to the front. cmd_str = QtCore.QTextStream(self.assistantProcess) cmd_str << 'SetSource ' << url << '\n' def launchExample(self, name): executable = self.resolveExeFile(name) process = QtCore.QProcess(self) process.finished.connect(self.exampleFinished) process.error.connect(self.exampleError) if sys.platform == 'win32': # Make sure it finds the DLLs on Windows. curpath = os.getenv('PATH') newpath = 'PATH=%s;%s' % (QtCore.QLibraryInfo.location(QtCore.QLibraryInfo.BinariesPath), curpath) process.setEnvironment([newpath]) if self.info[name]['changedirectory'] != 'false': workingDirectory = self.resolveDataDir(name) process.setWorkingDirectory(workingDirectory) Colors.debug("Setting working directory:", workingDirectory) Colors.debug("Launching:", executable) process.start(sys.executable, [executable]) def exampleFinished(self): pass def exampleError(self, error): if error != QtCore.QProcess.Crashed: QtGui.QMessageBox.critical(None, "Failed to launch the example", "Could not launch the example. Ensure that it has been " "built.", QtGui.QMessageBox.Cancel) def init(self, window): self.window = window # Create div. self.createTicker() self.createUpnDownButtons() self.createBackButton() # Create first level menu. rootElement = self.contentsDoc.documentElement() self.createRootMenu(rootElement) # Create second level menus. level2MenuNode = rootElement.firstChild() while not level2MenuNode.isNull(): level2MenuElement = level2MenuNode.toElement() self.createSubMenu(level2MenuElement) # Create leaf menu and example info. exampleNode = level2MenuElement.firstChild() while not exampleNode.isNull(): exampleElement = exampleNode.toElement() self.readInfoAboutExample(exampleElement) self.createLeafMenu(exampleElement) exampleNode = exampleNode.nextSibling() level2MenuNode = level2MenuNode.nextSibling() def readInfoAboutExample(self, example): name = str(example.attribute('name')) if name in self.info: Colors.debug("__WARNING: MenuManager.readInfoAboutExample: " "Demo/example with name", name, "appears twice in " "the xml-file!__") self.info.setdefault(name, {})['filename'] = str(example.attribute('filename')) self.info[name]['category'] = str(example.parentNode().toElement().tagName()) self.info[name]['dirname'] = str(example.parentNode().toElement().attribute('dirname')) self.info[name]['changedirectory'] = str(example.attribute('changedirectory')) self.info[name]['image'] = str(example.attribute('image')) def resolveDir(self, name): dirName = self.info[name]['dirname'] category = self.info[name]['category'] fileName = self.info[name]['filename'] dir = QtCore.QFileInfo(__file__).dir() dir.cdUp() if category != 'demos': dir.cdUp() dir.cd(dirName) # This may legitimately fail if the example is just a simple .py file. dir.cd(fileName) return dir def resolveDataDir(self, name): return self.resolveDir(name).absolutePath() def resolveExeFile(self, name): dir = self.resolveDir(name) fileName = self.info[name]['filename'] pyFile = QtCore.QFile(dir.path() + '/' + fileName + '.py') if pyFile.exists(): return pyFile.fileName() pywFile = QtCore.QFile(dir.path() + '/' + fileName + '.pyw') if pywFile.exists(): return pywFile.fileName() Colors.debug("- WARNING: Could not resolve executable:", dir.path(), fileName) return '__executable not found__' def resolveDocUrl(self, name): dirName = self.info[name]['dirname'] category = self.info[name]['category'] fileName = self.info[name]['filename'] if category == 'demos': return self.helpRootUrl + 'demos-' + fileName + '.html' else: return self.helpRootUrl + dirName.replace('/', '-') + '-' + fileName + '.html' def resolveImageUrl(self, name): return self.helpRootUrl + 'images/' + name def getHtml(self, name): return self.getResource(self.resolveDocUrl(name)) def getImage(self, name): imageName = self.info[name]['image'] category = self.info[name]['category'] fileName = self.info[name]['filename'] if not imageName: if category == 'demos': imageName = fileName + '-demo.png' else: imageName = fileName + '-example.png' if self.getResource(self.resolveImageUrl(imageName)).isEmpty(): imageName = fileName + '.png' if self.getResource(self.resolveImageUrl(imageName)).isEmpty(): imageName = fileName + 'example.png' return self.getResource(self.resolveImageUrl(imageName)) def createRootMenu(self, el): name = str(el.attribute('name')) self.createMenu(el, MenuManager.MENU1) self.createInfo(MenuContentItem(el, self.window.scene), name + ' -info') menuButtonsIn = self.score.insertMovie(name + ' -buttons') menuButtonsOut = self.score.insertMovie(name + ' -buttons -out') self.createLowLeftButton("Quit", MenuManager.QUIT, menuButtonsIn, menuButtonsOut, None) self.createLowRightButton("Toggle fullscreen", MenuManager.FULLSCREEN, menuButtonsIn, menuButtonsOut, None) def createSubMenu(self, el): name = str(el.attribute('name')) self.createMenu(el, MenuManager.MENU2) self.createInfo(MenuContentItem(el, self.window.scene), name + ' -info') def createLeafMenu(self, el): name = str(el.attribute('name')) self.createInfo(ExampleContent(name, self.window.scene), name) infoButtonsIn = self.score.insertMovie(name + ' -buttons') infoButtonsOut = self.score.insertMovie(name + ' -buttons -out') self.createLowRightLeafButton("Documentation", 600, MenuManager.DOCUMENTATION, infoButtonsIn, infoButtonsOut, None) if str(el.attribute('executable')) != 'false': self.createLowRightLeafButton("Launch", 405, MenuManager.LAUNCH, infoButtonsIn, infoButtonsOut, None) def createMenu(self, category, type): sw = self.window.scene.sceneRect().width() xOffset = 15 yOffset = 10 maxExamples = Colors.menuCount menuIndex = 1 name = str(category.attribute('name')) currentNode = category.firstChild() currentMenu = '%s -menu%d' % (name, menuIndex) while not currentNode.isNull(): movieIn = self.score.insertMovie(currentMenu) movieOut = self.score.insertMovie(currentMenu + ' -out') movieNextTopOut = self.score.insertMovie(currentMenu + ' -top_out') movieNextBottomOut = self.score.insertMovie(currentMenu + ' -bottom_out') movieNextTopIn = self.score.insertMovie(currentMenu + ' -top_in') movieNextBottomIn = self.score.insertMovie(currentMenu + ' -bottom_in') movieShake = self.score.insertMovie(currentMenu + ' -shake') i = 0 while not currentNode.isNull() and i < maxExamples: # Create a normal menu button. label = str(currentNode.toElement().attribute('name')) item = TextButton(label, TextButton.LEFT, type, self.window.scene) currentNode = currentNode.nextSibling() # Skip the OpenGL examples if they can't run. if str(currentNode.toElement().attribute('dirname')) == 'opengl': if not Colors.openGlAvailable: currentNode = currentNode.nextSibling() item.setRecursiveVisible(False) item.setZValue(10) ih = item.sceneBoundingRect().height() iw = item.sceneBoundingRect().width() ihp = ih + 3 # Create in-animation. anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_IN) anim.setDuration(float(1000 + (i * 20)) * Colors.animSpeedButtons) anim.setStartPos(QtCore.QPointF(xOffset, -ih)) anim.setPosAt(0.20, QtCore.QPointF(xOffset, -ih)) anim.setPosAt(0.50, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY + (10 * float(i / 4.0)))) anim.setPosAt(0.60, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY)) anim.setPosAt(0.70, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY + (5 * float(i / 4.0)))) anim.setPosAt(0.80, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY)) anim.setPosAt(0.90, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY + (2 * float(i / 4.0)))) anim.setPosAt(1.00, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY)) movieIn.append(anim) # Create out-animation. anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT) anim.hideOnFinished = True anim.setDuration((700 + (30 * i)) * Colors.animSpeedButtons) anim.setStartPos(QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY)) anim.setPosAt(0.60, QtCore.QPointF(xOffset, 600 - ih - ih)) anim.setPosAt(0.65, QtCore.QPointF(xOffset + 20, 600 - ih)) anim.setPosAt(1.00, QtCore.QPointF(sw + iw, 600 - ih)) movieOut.append(anim) # Create shake-animation. anim = DemoItemAnimation(item) anim.setDuration(700 * Colors.animSpeedButtons) anim.setStartPos(QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY)) anim.setPosAt(0.55, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY - i*2.0)) anim.setPosAt(0.70, QtCore.QPointF(xOffset - 10, (i * ihp) + yOffset + Colors.contentStartY - i*1.5)) anim.setPosAt(0.80, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY - i*1.0)) anim.setPosAt(0.90, QtCore.QPointF(xOffset - 2, (i * ihp) + yOffset + Colors.contentStartY - i*0.5)) anim.setPosAt(1.00, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY)) movieShake.append(anim) # Create next-menu top-out-animation. anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT) anim.hideOnFinished = True anim.setDuration((200 + (30 * i)) * Colors.animSpeedButtons) anim.setStartPos(QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY)) anim.setPosAt(0.70, QtCore.QPointF(xOffset, yOffset + Colors.contentStartY)) anim.setPosAt(1.00, QtCore.QPointF(-iw, yOffset + Colors.contentStartY)) movieNextTopOut.append(anim) # Create next-menu bottom-out-animation. anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT) anim.hideOnFinished = True anim.setDuration((200 + (30 * i)) * Colors.animSpeedButtons) anim.setStartPos(QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY)) anim.setPosAt(0.70, QtCore.QPointF(xOffset, (maxExamples * ihp) + yOffset + Colors.contentStartY)) anim.setPosAt(1.00, QtCore.QPointF(-iw, (maxExamples * ihp) + yOffset + Colors.contentStartY)) movieNextBottomOut.append(anim) # Create next-menu top-in-animation. anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_IN) anim.setDuration((700 - (30 * i)) * Colors.animSpeedButtons) anim.setStartPos(QtCore.QPointF(-iw, yOffset + Colors.contentStartY)) anim.setPosAt(0.30, QtCore.QPointF(xOffset, yOffset + Colors.contentStartY)) anim.setPosAt(1.00, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY)) movieNextTopIn.append(anim) # Create next-menu bottom-in-animation. reverse = maxExamples - i anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_IN) anim.setDuration((1000 - (30 * reverse)) * Colors.animSpeedButtons) anim.setStartPos(QtCore.QPointF(-iw, (maxExamples * ihp) + yOffset + Colors.contentStartY)) anim.setPosAt(0.30, QtCore.QPointF(xOffset, (maxExamples * ihp) + yOffset + Colors.contentStartY)) anim.setPosAt(1.00, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY)) movieNextBottomIn.append(anim) i += 1 if not currentNode.isNull() and i == maxExamples: # We need another menu, so register for 'more' and 'back' # buttons. menuIndex += 1 self.info.setdefault(currentMenu, {})['more'] = '%s -menu%d' % (name, menuIndex) currentMenu = '%s -menu%d' % (name, menuIndex) self.info.setdefault(currentMenu, {})['back'] = '%s -menu%d' % (name, menuIndex - 1) def createLowLeftButton(self, label, type, movieIn, movieOut, movieShake, menuString=""): button = TextButton(label, TextButton.RIGHT, type, self.window.scene, None, TextButton.PANEL) if menuString: button.setMenuString(menuString) button.setRecursiveVisible(False) button.setZValue(10) iw = button.sceneBoundingRect().width() xOffset = 15 # Create in-animation. buttonIn = DemoItemAnimation(button, DemoItemAnimation.ANIM_IN) buttonIn.setDuration(1800 * Colors.animSpeedButtons) buttonIn.setStartPos(QtCore.QPointF(-iw, Colors.contentStartY + Colors.contentHeight - 35)) buttonIn.setPosAt(0.5, QtCore.QPointF(-iw, Colors.contentStartY + Colors.contentHeight - 35)) buttonIn.setPosAt(0.7, QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 35)) buttonIn.setPosAt(1.0, QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 26)) movieIn.append(buttonIn) # Create out-animation. buttonOut = DemoItemAnimation(button, DemoItemAnimation.ANIM_OUT) buttonOut.hideOnFinished = True buttonOut.setDuration(400 * Colors.animSpeedButtons) buttonOut.setStartPos(QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 26)) buttonOut.setPosAt(1.0, QtCore.QPointF(-iw, Colors.contentStartY + Colors.contentHeight - 26)) movieOut.append(buttonOut) if movieShake is not None: shakeAnim = DemoItemAnimation(button, DemoItemAnimation.ANIM_UNSPECIFIED) shakeAnim.timeline.setCurveShape(QtCore.QTimeLine.LinearCurve) shakeAnim.setDuration(650) shakeAnim.setStartPos(buttonIn.posAt(1.0)) shakeAnim.setPosAt(0.60, buttonIn.posAt(1.0)) shakeAnim.setPosAt(0.70, buttonIn.posAt(1.0) + QtCore.QPointF(-3, 0)) shakeAnim.setPosAt(0.80, buttonIn.posAt(1.0) + QtCore.QPointF(2, 0)) shakeAnim.setPosAt(0.90, buttonIn.posAt(1.0) + QtCore.QPointF(-1, 0)) shakeAnim.setPosAt(1.00, buttonIn.posAt(1.0)) movieShake.append(shakeAnim) def createLowRightButton(self, label, type, movieIn, movieOut, movieShake): item = TextButton(label, TextButton.RIGHT, type, self.window.scene, None, TextButton.PANEL) item.setRecursiveVisible(False) item.setZValue(10) sw = self.window.scene.sceneRect().width() xOffset = 70 # Create in-animation. anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_IN) anim.setDuration(1800 * Colors.animSpeedButtons) anim.setStartPos(QtCore.QPointF(sw, Colors.contentStartY + Colors.contentHeight - 35)) anim.setPosAt(0.5, QtCore.QPointF(sw, Colors.contentStartY + Colors.contentHeight - 35)) anim.setPosAt(0.7, QtCore.QPointF(xOffset + 535, Colors.contentStartY + Colors.contentHeight - 35)) anim.setPosAt(1.0, QtCore.QPointF(xOffset + 535, Colors.contentStartY + Colors.contentHeight - 26)) movieIn.append(anim) # Create out-animation. anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT) anim.hideOnFinished = True anim.setDuration(400 * Colors.animSpeedButtons) anim.setStartPos(QtCore.QPointF(xOffset + 535, Colors.contentStartY + Colors.contentHeight - 26)) anim.setPosAt(1.0, QtCore.QPointF(sw, Colors.contentStartY + Colors.contentHeight - 26)) movieOut.append(anim) def createLowRightLeafButton(self, label, xOffset, type, movieIn, movieOut, movieShake): item = TextButton(label, TextButton.RIGHT, type, self.window.scene, None, TextButton.PANEL) item.setRecursiveVisible(False) item.setZValue(10) sw = self.window.scene.sceneRect().width() sh = self.window.scene.sceneRect().height() # Create in-animation. anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_IN) anim.setDuration(1050 * Colors.animSpeedButtons) anim.setStartPos(QtCore.QPointF(sw, Colors.contentStartY + Colors.contentHeight - 35)) anim.setPosAt(0.10, QtCore.QPointF(sw, Colors.contentStartY + Colors.contentHeight - 35)) anim.setPosAt(0.30, QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 35)) anim.setPosAt(0.35, QtCore.QPointF(xOffset + 30, Colors.contentStartY + Colors.contentHeight - 35)) anim.setPosAt(0.40, QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 35)) anim.setPosAt(0.45, QtCore.QPointF(xOffset + 5, Colors.contentStartY + Colors.contentHeight - 35)) anim.setPosAt(0.50, QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 35)) anim.setPosAt(1.00, QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 26)) movieIn.append(anim) # Create out-animation. anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT) anim.hideOnFinished = True anim.setDuration(300 * Colors.animSpeedButtons) anim.setStartPos(QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 26)) anim.setPosAt(1.0, QtCore.QPointF(xOffset, sh)) movieOut.append(anim) def createInfo(self, item, name): movie_in = self.score.insertMovie(name) movie_out = self.score.insertMovie(name + ' -out') item.setZValue(8) item.setRecursiveVisible(False) xOffset = 230.0 infoIn = DemoItemAnimation(item, DemoItemAnimation.ANIM_IN) infoIn.timeline.setCurveShape(QtCore.QTimeLine.LinearCurve) infoIn.setDuration(650) infoIn.setStartPos(QtCore.QPointF(self.window.scene.sceneRect().width(), Colors.contentStartY)) infoIn.setPosAt(0.60, QtCore.QPointF(xOffset, Colors.contentStartY)) infoIn.setPosAt(0.70, QtCore.QPointF(xOffset + 20, Colors.contentStartY)) infoIn.setPosAt(0.80, QtCore.QPointF(xOffset, Colors.contentStartY)) infoIn.setPosAt(0.90, QtCore.QPointF(xOffset + 7, Colors.contentStartY)) infoIn.setPosAt(1.00, QtCore.QPointF(xOffset, Colors.contentStartY)) movie_in.append(infoIn) infoOut = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT) infoOut.timeline.setCurveShape(QtCore.QTimeLine.EaseInCurve) infoOut.setDuration(300) infoOut.hideOnFinished = True infoOut.setStartPos(QtCore.QPointF(xOffset, Colors.contentStartY)) infoOut.setPosAt(1.0, QtCore.QPointF(-600, Colors.contentStartY)) movie_out.append(infoOut) def createTicker(self): if Colors.noTicker: return movie_in = self.score.insertMovie('ticker') movie_out = self.score.insertMovie('ticker -out') movie_activate = self.score.insertMovie('ticker -activate') movie_deactivate = self.score.insertMovie('ticker -deactivate') self.ticker = ItemCircleAnimation(self.window.scene) self.ticker.setZValue(50) self.ticker.hide() # Move ticker in. qtendpos = 485 qtPosY = 120 self.tickerInAnim = DemoItemAnimation(self.ticker, DemoItemAnimation.ANIM_IN) self.tickerInAnim.setDuration(500) self.tickerInAnim.setStartPos(QtCore.QPointF(self.window.scene.sceneRect().width(), Colors.contentStartY + qtPosY)) self.tickerInAnim.setPosAt(0.60, QtCore.QPointF(qtendpos, Colors.contentStartY + qtPosY)) self.tickerInAnim.setPosAt(0.70, QtCore.QPointF(qtendpos + 30, Colors.contentStartY + qtPosY)) self.tickerInAnim.setPosAt(0.80, QtCore.QPointF(qtendpos, Colors.contentStartY + qtPosY)) self.tickerInAnim.setPosAt(0.90, QtCore.QPointF(qtendpos + 5, Colors.contentStartY + qtPosY)) self.tickerInAnim.setPosAt(1.00, QtCore.QPointF(qtendpos, Colors.contentStartY + qtPosY)) movie_in.append(self.tickerInAnim) # Move ticker out. qtOut = DemoItemAnimation(self.ticker, DemoItemAnimation.ANIM_OUT) qtOut.hideOnFinished = True qtOut.setDuration(500) qtOut.setStartPos(QtCore.QPointF(qtendpos, Colors.contentStartY + qtPosY)) qtOut.setPosAt(1.00, QtCore.QPointF(self.window.scene.sceneRect().width() + 700, Colors.contentStartY + qtPosY)) movie_out.append(qtOut) # Move ticker in on activate. qtActivate = DemoItemAnimation(self.ticker) qtActivate.setDuration(400) qtActivate.setStartPos(QtCore.QPointF(self.window.scene.sceneRect().width(), Colors.contentStartY + qtPosY)) qtActivate.setPosAt(0.60, QtCore.QPointF(qtendpos, Colors.contentStartY + qtPosY)) qtActivate.setPosAt(0.70, QtCore.QPointF(qtendpos + 30, Colors.contentStartY + qtPosY)) qtActivate.setPosAt(0.80, QtCore.QPointF(qtendpos, Colors.contentStartY + qtPosY)) qtActivate.setPosAt(0.90, QtCore.QPointF(qtendpos + 5, Colors.contentStartY + qtPosY)) qtActivate.setPosAt(1.00, QtCore.QPointF(qtendpos, Colors.contentStartY + qtPosY)) movie_activate.append(qtActivate) # Move ticker out on deactivate. qtDeactivate = DemoItemAnimation(self.ticker) qtDeactivate.hideOnFinished = True qtDeactivate.setDuration(400) qtDeactivate.setStartPos(QtCore.QPointF(qtendpos, Colors.contentStartY + qtPosY)) qtDeactivate.setPosAt(1.00, QtCore.QPointF(qtendpos, 800)) movie_deactivate.append(qtDeactivate) def createUpnDownButtons(self): xOffset = 15.0 yOffset = 450.0 self.upButton = TextButton("", TextButton.LEFT, MenuManager.UP, self.window.scene, None, TextButton.UP) self.upButton.prepare() self.upButton.setPos(xOffset, yOffset) self.upButton.setState(TextButton.DISABLED) self.downButton = TextButton("", TextButton.LEFT, MenuManager.DOWN, self.window.scene, None, TextButton.DOWN) self.downButton.prepare() self.downButton.setPos(xOffset + 10 + self.downButton.sceneBoundingRect().width(), yOffset) movieShake = self.score.insertMovie('upndown -shake') shakeAnim = DemoItemAnimation(self.upButton, DemoItemAnimation.ANIM_UNSPECIFIED) shakeAnim.timeline.setCurveShape(QtCore.QTimeLine.LinearCurve) shakeAnim.setDuration(650) shakeAnim.setStartPos(self.upButton.pos()) shakeAnim.setPosAt(0.60, self.upButton.pos()) shakeAnim.setPosAt(0.70, self.upButton.pos() + QtCore.QPointF(-2, 0)) shakeAnim.setPosAt(0.80, self.upButton.pos() + QtCore.QPointF(1, 0)) shakeAnim.setPosAt(0.90, self.upButton.pos() + QtCore.QPointF(-1, 0)) shakeAnim.setPosAt(1.00, self.upButton.pos()) movieShake.append(shakeAnim) shakeAnim = DemoItemAnimation(self.downButton, DemoItemAnimation.ANIM_UNSPECIFIED) shakeAnim.timeline.setCurveShape(QtCore.QTimeLine.LinearCurve) shakeAnim.setDuration(650) shakeAnim.setStartPos(self.downButton.pos()) shakeAnim.setPosAt(0.60, self.downButton.pos()) shakeAnim.setPosAt(0.70, self.downButton.pos() + QtCore.QPointF(-5, 0)) shakeAnim.setPosAt(0.80, self.downButton.pos() + QtCore.QPointF(-3, 0)) shakeAnim.setPosAt(0.90, self.downButton.pos() + QtCore.QPointF(-1, 0)) shakeAnim.setPosAt(1.00, self.downButton.pos()) movieShake.append(shakeAnim) def createBackButton(self): backIn = self.score.insertMovie('back -in') backOut = self.score.insertMovie('back -out') backShake = self.score.insertMovie('back -shake') self.createLowLeftButton("Back", MenuManager.ROOT, backIn, backOut, backShake, Colors.rootMenuName)