// Copyright (C) 2022 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 #include "codecchooser.h" #include using namespace Utils; namespace TextEditor { CodecChooser::CodecChooser() { for (const TextEncoding &encoding : TextEncoding::availableEncodings()) { addItem(encoding.fullDisplayName()); m_encodings.append(encoding); } connect(this, &QComboBox::currentIndexChanged, this, [this](int index) { emit encodingChanged(encodingAt(index)); }); } void CodecChooser::prependNone() { insertItem(0, "None"); m_encodings.prepend({}); } TextEncoding CodecChooser::currentEncoding() const { return encodingAt(currentIndex()); } TextEncoding CodecChooser::encodingAt(int index) const { if (index < 0) index = 0; return m_encodings[index].isValid() ? m_encodings[index] : TextEncoding(); } void CodecChooser::setAssignedEncoding(const TextEncoding &encoding, const QString &name) { int rememberedSystemPosition = -1; for (int i = 0, total = m_encodings.size(); i < total; ++i) { if (encoding != m_encodings.at(i)) continue; if (name.isEmpty() || itemText(i) == name) { setCurrentIndex(i); return; } // we've got System matching encoding - but have explicitly set the codec rememberedSystemPosition = i; } if (rememberedSystemPosition != -1) setCurrentIndex(rememberedSystemPosition); } QByteArray CodecChooser::assignedCodecName() const { const int index = currentIndex(); return index == 0 ? QByteArray("System") // we prepend System to the available codecs : m_encodings.at(index).name(); } } // TextEditor