/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D Editor of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.5 PropertyInputField { id: floatSliderPropertyInputField width: parent.width height: sliderInputfield.height property alias label: sliderInputfield.label property alias stepSize: sliderInputfield.stepSize property alias minimum: sliderInputfield.minimum property alias maximum: sliderInputfield.maximum property alias roundDigits: sliderInputfield.roundDigits property alias tooltip: sliderInputfield.tooltip onComponentValueChanged: { if (component !== null) sliderInputfield.value = component[propertyName] } FloatSliderInputField { id: sliderInputfield lockProperty: floatSliderPropertyInputField.propertyName + editorScene.lockPropertySuffix lockComponent: floatSliderPropertyInputField.component value: 0 onValueChanged: { handleEditingFinished(value) } } }