// Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "offscreensurfacehelper_p.h" #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { /*! \internal */ OffscreenSurfaceHelper::OffscreenSurfaceHelper(AbstractRenderer *renderer, QObject *parent) : QObject(parent) , m_renderer(renderer) , m_offscreenSurface(nullptr) { Q_ASSERT(renderer); } /*! * \internal * Called in context of main thread to create an offscreen surface * which can later be made current with the Qt 3D OpenGL context to * then allow graphics resources to be released cleanly. */ void OffscreenSurfaceHelper::createOffscreenSurface() { Q_ASSERT(QThread::currentThread() == QCoreApplication::instance()->thread()); m_offscreenSurface = new QOffscreenSurface; m_offscreenSurface->setParent(this); m_offscreenSurface->setFormat(m_renderer->format()); m_offscreenSurface->setScreen(m_renderer->screen()); m_offscreenSurface->create(); } } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE #include "moc_offscreensurfacehelper_p.cpp"