/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtCanvas3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 // Helper class that makes QtQuick mouse and keyboard events more easier to handle in // HTML compatible manner Item { id: ctrlEventSource property alias cursorShape: inputArea.cursorShape signal mouseMove(int x, int y); signal mouseDown(int x, int y, int buttons); signal mouseUp(int x, int y); signal mouseWheel(int x, int y); signal mouseIn(); signal mouseOut(); signal keyDown(var event); signal keyUp(var event); function addEventListener(event, handler, ignored) { if (event === 'keydown') { ctrlEventSource.keyDown.connect(handler); } else if (event === 'keyup') { ctrlEventSource.keyUp.connect(handler); } else if (event === 'mousedown') { ctrlEventSource.mouseDown.connect(handler); } else if (event === 'mouseup') { ctrlEventSource.mouseUp.connect(handler); } else if (event === 'mousemove') { ctrlEventSource.mouseMove.connect(handler); } else if (event === 'mousewheel') { ctrlEventSource.mouseWheel.connect(handler); } else if (event === 'mouseout') { ctrlEventSource.mouseOut.connect(handler); } else if (event === 'mouseout') { ctrlEventSource.mouseIn.connect(handler); } else if (event === 'touchstart') { } else if (event === 'touchmove') { } else if (event === 'touchend') { } } function removeEventListener(event, handler, ignored) { if (event === 'keydown') { ctrlEventSource.keyDown.disconnect(handler); } else if (event === 'keyup') { ctrlEventSource.keyUp.disconnect(handler); } else if (event === 'mousedown') { ctrlEventSource.mouseDown.disconnect(handler); } else if (event === 'mouseup') { ctrlEventSource.mouseUp.disconnect(handler); } else if (event === 'mousemove') { ctrlEventSource.mouseMove.disconnect(handler); } else if (event === 'mousewheel') { ctrlEventSource.mouseWheel.disconnect(handler); } else if (event === 'mouseout') { ctrlEventSource.mouseOut.disconnect(handler); } else if (event === 'mouseout') { ctrlEventSource.mouseIn.disconnect(handler); } else if (event === 'touchstart') { } else if (event === 'touchmove') { } else if (event === 'touchend') { } } MouseArea { id: inputArea anchors.fill: parent hoverEnabled: true onPositionChanged: { ctrlEventSource.mouseMove(mouse.x, mouse.y); } onPressed: { ctrlEventSource.mouseDown(mouse.x, mouse.y, mouse.buttons); } onReleased: { ctrlEventSource.mouseUp(mouse.x, mouse.y); } onWheel: { ctrlEventSource.mouseWheel(wheel.angleDelta.x, wheel.angleDelta.y); } onEntered: { ctrlEventSource.mouseIn(); } onExited: { ctrlEventSource.mouseOut(); } } Keys.onPressed: { ctrlEventSource.keyDown(event); } Keys.onReleased: { ctrlEventSource.keyUp(event); } }