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IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 Rectangle { id: page width: 800 height: 350 color: "olive" //![File Effect] import QtFeedback 5.0 FileEffect { id: myFileEffect loaded: false source: "file:///myfile.ivs" } MouseArea { onClicked: myFileEffect.start(); } //![File Effect] //![Haptics Effect] import QtFeedback 5.0 HapticsEffect { id: rumbleEffect attackIntensity: 0.0 attackTime: 250 intensity: 1.0 duration: 100 fadeTime: 250 fadeIntensity: 0.0 } MouseArea { onClicked: { rumbleEffect.start(); // plays a rumble effect } //![Haptics Effect] //![Theme] //Example 1: using ThemeEffect declaring element import QtFeedback 5.0 Rectangle { width: 180; height: 20 radius:5 color: "lightgrey" Text { anchors.centerIn: parent text: "Play Theme: Press" } ThemeEffect { id: myOtherThemeEffect effect: "Press" } MouseArea { anchors.fill: parent onClicked: { myOtherThemeEffect.play(); } } } //Example 2: using ThemeEffect without declaring element import QtFeedback.ThemeEffect 5.0 as Effect Rectangle { width: 180; height: 20 radius:5 color: "lightgrey" Text { anchors.centerIn: parent text: "Play Theme: Press" } MouseArea { anchors.fill: parent onClicked: { Effect.effect = "Press" Effect.play(); } } } //Example 3: using ThemeEffect without declaring element and calling overloaded play function import QtFeedback.ThemeEffect 5.0 as Effect Rectangle { width: 180; height: 20 radius:5 color: "lightgrey" Text { anchors.centerIn: parent text: "Play Theme: Press" } MouseArea { anchors.fill: parent onClicked: { Effect.play(Effect.Press) } } } //![Theme] //! [Play the system theme button click effect] import QtFeedback.ThemeEffect 5.0 as Effect Rectangle { width: 180; height: 20 radius:5 color: "lightgrey" Text { anchors.centerIn: parent text: "Play Theme: Press" } MouseArea { anchors.fill: parent onClicked: { Effect.play(Effect.Press) } } } //! [Play the system theme button click effect] //! [Start playing a custom haptic effect] rumble.start(); //! [Start playing a custom haptic effect] //! [Pause a custom haptic effect] rumble.pause(); //! [Pause a custom haptic effect] //! [Stop playing a custom haptic effect] rumble.stop(); //! [Stop playing a custom haptic effect] //! [Query the state of a custom haptic effect] if (rumble.state === Feedback.Stopped) console.log("The device has stopped rumbling.") //! [Query the state of a custom haptic effect] //! [Set the actuator which should play the custom effect] for (var i = 0; rumble.availableActuators[i]; i++) { if (rumble.availableActuators[i].name === "ExampleActuatorName") { rumble.actuator = rumble.availableActuators[i] } } //! [Set the actuator which should play the custom effect]