/**************************************************************************** ** ** Copyright (C) 2017 Ford Motor Company ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtRemoteObjects module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qconnection_local_backend_p.h" QT_BEGIN_NAMESPACE LocalClientIo::LocalClientIo(QObject *parent) : ClientIoDevice(parent) , m_socket(new QLocalSocket(this)) { connect(m_socket, &QLocalSocket::readyRead, this, &ClientIoDevice::readyRead); connect(m_socket, static_cast(&QLocalSocket::error), this, &LocalClientIo::onError); connect(m_socket, &QLocalSocket::stateChanged, this, &LocalClientIo::onStateChanged); } LocalClientIo::~LocalClientIo() { close(); } QIODevice *LocalClientIo::connection() const { return m_socket; } void LocalClientIo::doClose() { if (m_socket->isOpen()) { connect(m_socket, &QLocalSocket::disconnected, this, &QObject::deleteLater); m_socket->disconnectFromServer(); } else { this->deleteLater(); } } void LocalClientIo::doDisconnectFromServer() { m_socket->disconnectFromServer(); } void LocalClientIo::connectToServer() { if (!isOpen()) m_socket->connectToServer(url().path()); } bool LocalClientIo::isOpen() const { return !isClosing() && (m_socket->state() == QLocalSocket::ConnectedState || m_socket->state() == QLocalSocket::ConnectingState); } void LocalClientIo::onError(QLocalSocket::LocalSocketError error) { qCDebug(QT_REMOTEOBJECT) << "onError" << error << m_socket->serverName(); switch (error) { case QLocalSocket::ServerNotFoundError: case QLocalSocket::UnknownSocketError: //Host not there, wait and try again emit shouldReconnect(this); break; case QLocalSocket::ConnectionError: case QLocalSocket::ConnectionRefusedError: //... TODO error reporting #ifdef Q_OS_UNIX emit shouldReconnect(this); #endif break; default: break; } } void LocalClientIo::onStateChanged(QLocalSocket::LocalSocketState state) { if (state == QLocalSocket::ClosingState && !isClosing()) { m_socket->abort(); emit shouldReconnect(this); } if (state == QLocalSocket::ConnectedState) initializeDataStream(); } LocalServerIo::LocalServerIo(QLocalSocket *conn, QObject *parent) : ServerIoDevice(parent), m_connection(conn) { m_connection->setParent(this); connect(conn, &QIODevice::readyRead, this, &ServerIoDevice::readyRead); connect(conn, &QLocalSocket::disconnected, this, &ServerIoDevice::disconnected); } QIODevice *LocalServerIo::connection() const { return m_connection; } void LocalServerIo::doClose() { m_connection->disconnectFromServer(); } LocalServerImpl::LocalServerImpl(QObject *parent) : QConnectionAbstractServer(parent) { connect(&m_server, &QLocalServer::newConnection, this, &QConnectionAbstractServer::newConnection); } LocalServerImpl::~LocalServerImpl() { m_server.close(); } ServerIoDevice *LocalServerImpl::configureNewConnection() { if (!m_server.isListening()) return nullptr; return new LocalServerIo(m_server.nextPendingConnection(), this); } bool LocalServerImpl::hasPendingConnections() const { return m_server.hasPendingConnections(); } QUrl LocalServerImpl::address() const { QUrl result; result.setPath(m_server.serverName()); result.setScheme(QRemoteObjectStringLiterals::local()); return result; } bool LocalServerImpl::listen(const QUrl &address) { #ifdef Q_OS_UNIX bool res = m_server.listen(address.path()); if (!res) { QLocalServer::removeServer(address.path()); res = m_server.listen(address.path()); } return res; #else return m_server.listen(address.path()); #endif } QAbstractSocket::SocketError LocalServerImpl::serverError() const { return m_server.serverError(); } void LocalServerImpl::close() { m_server.close(); } QT_END_NAMESPACE