// Copyright 2019 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_VIZ_COMMON_VIZ_UTILS_H_ #define COMPONENTS_VIZ_COMMON_VIZ_UTILS_H_ #include "base/timer/elapsed_timer.h" #include "cc/paint/filter_operations.h" #include "components/viz/common/quads/draw_quad.h" #include "components/viz/common/viz_common_export.h" #include "build/build_config.h" namespace gfx { class Rect; class RRectF; class QuadF; } // namespace gfx namespace viz { #if BUILDFLAG(IS_ANDROID) VIZ_COMMON_EXPORT bool PreferRGB565ResourcesForDisplay(); VIZ_COMMON_EXPORT bool AlwaysUseWideColorGamut(); #endif // This takes a gfx::Rect and a clip region quad in the same space, // and returns a quad with the same proportions in the space -0.5->0.5. VIZ_COMMON_EXPORT bool GetScaledRegion(const gfx::Rect& rect, const gfx::QuadF* clip, gfx::QuadF* scaled_region); // This takes a rounded rect and a rect that it lives in, and returns an // equivalent rounded rect in the space -0.5->0.5. VIZ_COMMON_EXPORT bool GetScaledRRectF(const gfx::Rect& space, const gfx::RRectF& rect, gfx::RRectF* scaled_rect); // This takes a gfx::Rect and a clip region quad in the same space, // and returns the proportional uv's in the space 0->1. VIZ_COMMON_EXPORT bool GetScaledUVs(const gfx::Rect& rect, const gfx::QuadF* clip, float uvs[8]); // Returns File Descriptor (FD) stats for current process. // Rendering resources can consume FDs. This this function can be used to // determine if the process is low on FDs or find an FD leak. VIZ_COMMON_EXPORT bool GatherFDStats(base::TimeDelta* delta_time_taken, int* fd_max, int* active_fd_count, int* rlim_cur); // Returns the smallest rectangle in target space that contains the quad. VIZ_COMMON_EXPORT gfx::Rect ClippedQuadRectangle(const DrawQuad* quad); VIZ_COMMON_EXPORT gfx::RectF ClippedQuadRectangleF(const DrawQuad* quad); // The expanded area that will be changed by a render pass draw quad with a // pixel-moving foreground filter. VIZ_COMMON_EXPORT gfx::Rect GetExpandedRectWithPixelMovingForegroundFilter( const DrawQuad& rpdq, const cc::FilterOperations& filters); // This transforms a rect from the view transition content surface/render_pass // space to the shared element quad space. VIZ_COMMON_EXPORT gfx::Transform GetViewTransitionTransform( gfx::Rect shared_element_quad, gfx::Rect view_transition_content_output); // Returns true if the quad's visible rect bounds overlaps with at least one // of the rounded corners bounding rects. VIZ_COMMON_EXPORT bool QuadRoundedCornersBoundsIntersects( const DrawQuad* quad, const gfx::RectF& target_quad); } // namespace viz #endif // COMPONENTS_VIZ_COMMON_VIZ_UTILS_H_