# //tools/rust This directory contains scripts for building, packaging, and distributing the Rust toolchain (the Rust compiler, and also C++/Rust FFI tools like [Crubit](https://github.com/google/crubit)). [TOC] ## Background Like with Clang, Chromium uses bleeding edge Rust tooling. We track the upstream projects' latest development as closely as possible. However, Chromium cannot use official Rust builds for various reasons which require us to match the Rust LLVM backend version with the Clang we use. It would not be reasonable to build the tooling for every Chromium build, so we build it centrally (with the scripts here) and distribute it for all to use (also fetched with the scripts here). ## Rust build overview Each Rust package is built from an Rust git, usually from HEAD directly, along with the current Clang/LLVM revision in use in Chromium. Hence a new Rust package must be built whenever either Rust or Clang is updated. When building Rust we also build additional tools such as clippy and rustfmt, and interop tools including bindgen and crubit. The Rust build also includes building LLVM for rustc to use, and Clang for bindgen and crubit to use. The `*_upload_clang` and `*_upload_rust` trybots are used to build Clang and Rust respectively from the revisions specified in the Chromium source tree. These are uploaded to a storage bucket when the build succeeds. After being copied from staging to production by a developer (see [cs/copy_staging_to_prod_and_goma.sh]( http://cs/copy_staging_to_prod_and_goma.sh)), they can then be fetched by `gclient sync`. The `update_rust.py` script is used by `gclient sync` to fetch the Rust toolchain for the revisions specified in the script. ## Rolling Rust Follow the directions in [//docs/updating_clang.md]( ../../docs/updating_clang.md) to roll Clang and Rust together. To just roll Rust on its own, use the `--skip-clang` argument when running `upload_revision.py`. The upload_revision.py script will update the revision of Rust to be built and used in `update_rust.py` and will start the trybots that will build the Rust toolchain. After the build has succeeded and the new toolchain has been copied to production, the CQ will run trybots to verify that our code still builds and tests pass with the new Rust toolchain. ### Possible failure: Missing dependencies `build_rust.py` will vendor all dependencies before starting the build. To do this it first initializes git submodules. Then it runs `cargo vendor`. However some parts of the compiler build are excluded from the top level Cargo.toml workspace. Thus it passes `--sync dir` for a number of subdirectories, based on [dist.rs, the nightly tarball packager]( https://github.com/rust-lang/rust/blob/master/src/bootstrap/dist.rs#L986-L995). If another Cargo.toml is required in the future, and not part of the workspace it would produce missing dependencies, and the set of directories in `build_rust.py` would need to be updated. ### Possible failure: Missing sources or inputs A build error when building the stdlib in Chromium may look like: ``` FAILED: local_rustc_sysroot/lib/rustlib/x86_64-unknown-linux-gnu/lib/libstd.rlib ...build command... ERROR: file not in GN sources: ../../third_party/rust-toolchain/lib/rustlib/src/rust/library/std/src/../../portable-simd/crates/std_float/src/lib.rs ``` Or: ``` FAILED: local_rustc_sysroot/lib/rustlib/x86_64-unknown-linux-gnu/lib/libstd.rlib ...build command... ERROR: file not in GN inputs: ../../third_party/rust-toolchain/lib/rustlib/src/rust/library/std/src/../../stdarch/crates/core_arch/src/core_arch_docs.md ``` When building the stdlib in Chromium, the GN rules must have every rust source or other input file that makes up the crate listed in the `sources` and `inputs` GN variables. gnrt will walk the directory tree from the root of the crate and put every relevant file into the set. But sometimes a crate includes modules from paths outside the crate root's directory tree, with a path directive such as ```rs #[path = "../../stuff.rs"] mod stuff; ``` or will `include!()` a file from another path, which is common for `.md` files: ```rs include!("../../other_place.md") ``` The first error is saying the source file `std_float/src/lib.rs` did not appear in the `sources` variable. The `../../` part of the path shows that this is outside the crate root's directory tree. The second error is saying that `core_arch/src/core_arch_docs.md` did not appear in the `inputs` variable. To fix the error: * Determine the path that is missing, relative to the crate root. In the above example this is `../../portable-simd/crates/std_float/src`. We could also use `../../portable-simd` or anything in between, though that would add a lot more sources to the GN rules than is necessary in this case. It's best to point to the directory of the module root (where the `lib.rs` or `mod.rs` is located). * Find the failing build target crate's rules in `//build/rust/std/gnrt_config.toml`. The failing crate in the above example is `libstd.rlib`, so we want the `[crate.std]` section of the config file. * Determine if the missing file should go in `sources` or `inputs`. * For `sources`, add the path to a `extra_src_roots` list in the crate's rules. For the above example, we could add `extra_src_roots = ['../../portable-simd/crates/std_float/src']`. * For `inputs`, add the path to a `extra_input_roots` list in the crate's rules. For the above example, we could add `extra_input_roots = ['../../stdarch/crates/core_arch/src']`. * Run `tools/rust/gnrt_stdlib.py` to use gnrt to rebuild the stdlib GN rules using the updated config. ### Local development To build the Rust toolchain locally, run `//tools/rust/build_rust.py`. It has additional flags to skip steps if you're making local changes and want to retry a build. The script will produce its outputs in `//third_party/rust-toolchain/`, which is the same place that `gclient sync` places them. Building the `rust_build_tests` GN target is a good way to quickly verify the toolchain is working. ## Rolling Crubit tools Steps to roll the Crubit tools (e.g. `rs_bindings_from_cc` tool) to a new version: - Locally, update `CRUBIT_REVISION` in `update_rust.py`. (Update `CRUBIT_SUB_REVISION` when the build or packaging is changed, but the upstream Rust revision we build from is not changed.) - Locally, update `crubit_revision` in `//DEPS`, so that it matches the revision from the previous bullet item. - Run manual tests locally (see the "Building and testing the tools locally" section below). TODO(https://crbug.com/1329611): These manual steps should be made obsolete once Rust-specific tryjobs cover Crubit tests. ## Building and testing Crubit locally ### Prerequisites #### Bazel `build_crubit.py` depends on Bazel. To get Bazel, ensure that you have `checkout_bazel` set in your `.gclient` file and then rerun `gclient sync`: ```sh $ cat ../.gclient solutions = [ { "name": "src", "url": "https://chromium.googlesource.com/chromium/src.git", ... "custom_vars": { "checkout_bazel": True, "checkout_crubit": True, }, }, ] ``` ### Building Just run `tools/rust/build_crubit.py`. So far `build_crubit.py` has only been tested on Linux hosts. ### Deploying `build_crubit.py` will copy files into the directory specified in the (optional) `--install-to` cmdline parameter - for example: ``` $ tools/rust/build_crubit.py --install-to=third_party/rust-toolchain/bin/ ``` ### Testing Crubit tests are under `//build/rust/tests/test_rs_bindings_from_cc`. Until Crubit is built on the bots, the tests are commented out in `//build/rust/tests/BUILD.gn`, but they should still be built and run before rolling Crubit. TODO(https://crbug.com/1329611): Rephrase this paragraph after Crubit is built and tested on the bots.