// Copyright 2023 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GL_ANGLE_IMPLEMENTATION_H_ #define UI_GL_ANGLE_IMPLEMENTATION_H_ namespace gl { enum class ANGLEImplementation { kNone = 0, kD3D9 = 1, kD3D11 = 2, kOpenGL = 3, kOpenGLES = 4, kNull = 5, kVulkan = 6, kSwiftShader = 7, kMetal = 8, kDefault = 9, kMaxValue = kDefault, }; } // namespace gl #endif // UI_GL_ANGLE_IMPLEMENTATION_H_