I have this function that acts as aan ease in-in:
protected static function easeIn(ratio:Number):Number
{
return ratio * ratio * ratio;
}
Where ratioRatio is a value between 0 and 1.
The function works okokay, but I'd like to make it a bit less "jumpy","jumpy." I mean, it accelerates too fast and abruptly slow downsslows down.
However I'm not sure what values should I play around to achieve what I want, does anyone knowsknow?.