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Tweeted twitter.com/StackGameDev/status/882337525339172865
Reworded the question so that it's not "what technology to use".
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Is How is it possible to use Android Librarieslibraries in LIBGDXlibGDX?

I want to make an android application game that uses both android API like Location, even Google Maps API and also use LibgdxlibGDX framework as well. IsHow is this possible? 

I noticed there's an Android and a core folder created when making a libgdxlibGDX project, where do all the classes go, but I'm very confused :/.

Is it possible to use Android Libraries in LIBGDX?

I want to make an android application game that uses both android API like Location, even Google Maps API and also use Libgdx framework as well. Is this possible? I noticed there's an Android and a core folder created when making a libgdx project, where do all the classes go, very confused :/

How is it possible to use Android libraries in libGDX?

I want to make an android application game that uses both android API like Location, even Google Maps API and also use libGDX framework as well. How is this possible? 

I noticed there's an Android and a core folder created when making a libGDX project, where do all the classes go, but I'm very confused.

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Is it possible to use Android Libraries in LIBGDX?

I want to make an android application game that uses both android API like Location, even Google Maps API and also use Libgdx framework as well. Is this possible? I noticed there's an Android and a core folder created when making a libgdx project, where do all the classes go, very confused :/