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I want my android game using LibGDX to continue keeping track of events in the game, even while it's not the active window.

For example, I have a stat that reduces over time even, if the game is not the active activity. When the stat gets to a certain percentage, I want to push a notification to the android platform.

I found some information to push android notificationsto push android notifications. However, I could not find one on how to make a stat persist in the game when a different app or activity is on the main screen.

I want my android game using LibGDX to continue keeping track of events in the game, even while it's not the active window.

For example, I have a stat that reduces over time even, if the game is not the active activity. When the stat gets to a certain percentage, I want to push a notification to the android platform.

I found some information to push android notifications. However, I could not find one on how to make a stat persist in the game when a different app or activity is on the main screen.

I want my android game using LibGDX to continue keeping track of events in the game, even while it's not the active window.

For example, I have a stat that reduces over time even, if the game is not the active activity. When the stat gets to a certain percentage, I want to push a notification to the android platform.

I found some information to push android notifications. However, I could not find one on how to make a stat persist in the game when a different app or activity is on the main screen.

grmmar and punctuation; removed off-topic portion of question
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LibGDX How can I Make Gamemake my LibGDX game persist on android even if itsit's not the active activity

I am wantingwant my android game using LibgdxLibGDX to continue keeping track of events in the game, even while it's not the active window.

AnFor example would be, I have a stat that reduces over time even, if the game is not the active activity. When the stat gets to a certain percentage, I want to push a notification to the android platform.

I found some information to push android notificationnotifications. However, I could not find one on how to make a stat or time persist in the game when a different app or activity is on the main screen.

I'm looking for a tutorial that may cover this topic preferably with examples if it can be done. I apologize if I didn't make my request clear. Thanks again for taking the time to read my post.

LibGDX How can I Make Game persist on android even if its not the active activity

I am wanting my android game using Libgdx to continue keeping track of events in the game even while it's not the active window.

An example would be, I have a stat that reduces over time even if the game is not the active activity. When the stat gets to a certain percentage, I want to push a notification to the android platform.

I found some information to push android notification. However, I could not find one on how to make a stat or time persist in the game when a different app or activity is the main screen.

I'm looking for a tutorial that may cover this topic preferably with examples if it can be done. I apologize if I didn't make my request clear. Thanks again for taking the time to read my post.

How can I make my LibGDX game persist on android even if it's not the active activity

I want my android game using LibGDX to continue keeping track of events in the game, even while it's not the active window.

For example, I have a stat that reduces over time even, if the game is not the active activity. When the stat gets to a certain percentage, I want to push a notification to the android platform.

I found some information to push android notifications. However, I could not find one on how to make a stat persist in the game when a different app or activity is on the main screen.

and thanks for taking the time to read this. I am wanting my android game using Libgdx to continue keeping track of events in the game even while itsit's not the active window.

An example would be, I have a stat that reduces over time even if the game is not the active activity. When the stat gets to a certain percentage, I want to push a notification to the android platform.

I found some information to push android notification. However, I could not find one on how to make a stat or time persist in the game when a different app or activity is the main screen.

I'm looking for a tutorial that may cover this topic preferably with examples if it can be done. I apologize if I didn't make my request clear. Thanks again for taking the time to read my post.

and thanks for taking the time to read this. I am wanting my android game using Libgdx to continue keeping track of events in the game even while its not the active window.

An example would be, I have a stat that reduces over time even if the game is not the active activity. When the stat gets to a certain percentage, I want to push a notification to the android platform.

I found some information to push android notification. However, I could not find one on how to make a stat or time persist in the game when a different app or activity is the main screen.

I'm looking for a tutorial that may cover this topic preferably with examples if it can be done. I apologize if I didn't make my request clear. Thanks again for taking the time to read my post.

I am wanting my android game using Libgdx to continue keeping track of events in the game even while it's not the active window.

An example would be, I have a stat that reduces over time even if the game is not the active activity. When the stat gets to a certain percentage, I want to push a notification to the android platform.

I found some information to push android notification. However, I could not find one on how to make a stat or time persist in the game when a different app or activity is the main screen.

I'm looking for a tutorial that may cover this topic preferably with examples if it can be done. I apologize if I didn't make my request clear. Thanks again for taking the time to read my post.

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