Timeline for Using Racing Wheel force feedback with a JavaScript game
Current License: CC BY-SA 3.0
8 events
| when toggle format | what | by | license | comment | |
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| Feb 18, 2018 at 23:45 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Jan 17, 2018 at 10:50 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Dec 6, 2017 at 21:27 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Nov 6, 2017 at 7:30 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Oct 5, 2017 at 15:40 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| May 13, 2017 at 14:41 | comment | added | Pharap |
Haptic feedback tends to be implemented on a per-device basis by most libraries because of driver differences (I remember back along that SDL2, a C++ library with haptic feedback support, was missing support for wireless XBox controllers, but other devices worked). It's a possibility that there might not be any browsers that support the particular wheel you're using. Which browsers have you tried? Have you been able to get the wheel to give haptic feedback through other programitc means (i.e. other libraries)?
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| May 13, 2017 at 12:05 | answer | added | user35344 | timeline score: 1 | |
| May 13, 2017 at 11:57 | history | asked | Bill Bodkin | CC BY-SA 3.0 |