Timeline for Generating texture coordinates autmatically with Cube Mapping for an object that is not a skybox in OpenGL
Current License: CC BY-SA 3.0
4 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 22, 2017 at 14:19 | comment | added | ratchet freak | Take the point you are trying to map and the center of your object and subtract them. | |
| May 22, 2017 at 13:40 | comment | added | lyinch | Did you have a look at: nvidia.com/object/cube_map_ogl_tutorial.html especially the paragraph Mapping Texture Coordinates to Cube Map Faces | |
| May 22, 2017 at 13:37 | review | First posts | |||
| May 22, 2017 at 13:59 | |||||
| May 22, 2017 at 13:33 | history | asked | Pavels | CC BY-SA 3.0 |