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Mar 2, 2018 at 21:21 comment added tprieboj As I am a little new in this sector, so I kinda had no idea how to make this equation. Luck is critical hit chance ... Chance will be calculated like ( Luck / sum_of_stronger_player_stats ). That should work with cases where player with higher rank is fighting lower ranked player ... and when fighting same ranked player, chances are more balanced
Mar 2, 2018 at 19:52 comment added Jules Indeed, if as the question text suggests the primary role of the Luck stat is to increase the chances of critical hits, perhaps some kind of "precision" or "weapon mastery" stat might be a better choice.
Mar 2, 2018 at 17:11 history edited Philipp CC BY-SA 3.0
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Mar 2, 2018 at 16:38 history answered Philipp CC BY-SA 3.0