Timeline for Godot: does parse_json accept multiple JSON objects?
Current License: CC BY-SA 4.0
6 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jan 29, 2019 at 22:01 | comment | added | Kennichi Nitta | @DMGregory Alright, sorry about that. | |
| Jan 29, 2019 at 22:00 | vote | accept | Kennichi Nitta | ||
| Jan 29, 2019 at 16:52 | answer | added | user1430 | timeline score: 3 | |
| Jan 29, 2019 at 13:40 | comment | added | DMGregory♦ | As Tyyppi_77 says, this is something you can answer much faster for yourself by just making a multi-object JSON file and trying to parse it. Does the data come through as expected? Or does it throw an Exception? Boom, you have your answer - no internet hearsay required. :) | |
| Jan 29, 2019 at 13:29 | comment | added | user35344 | Have you considered trying it? | |
| Jan 29, 2019 at 13:03 | history | asked | Kennichi Nitta | CC BY-SA 4.0 |