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May 12, 2019 at 3:13 vote accept Levi C. Olson
May 11, 2019 at 17:16 comment added Levi C. Olson @Trilarion I'm...unsure. I don't know how to do that either...
May 11, 2019 at 13:59 comment added NoDataDumpNoContribution Path finding is an algorithm to make one object follow another on a 2D grid, isn't it? Why not applying path finding to the enemy and the player's position and letting the enemy following the updated path each time?
May 11, 2019 at 5:39 answer added Jay timeline score: 1
May 11, 2019 at 4:52 history edited Levi C. Olson CC BY-SA 4.0
added 72 characters in body
May 11, 2019 at 4:47 history asked Levi C. Olson CC BY-SA 4.0