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Game How to create game database editor interface like Age of Epires'Empires' AGE

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DMGregory
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Open source game Game database editor interface like aoe'sAge of Epires' AGE

Age of empire'sEmpires had this powerful AGE (advanced genie editorAdvanced Genie Editor) tool to let players mod the game data with ease. You could see all the game's databases through this tool and play with them to make your own mods in a pretty straightforward way, which I suppose was also used by the devs themselves to author their data.

Screenshot of AGE tool

I was wondering if there washow can I implement a similar existing data authoring tools/frameworks that could be integrated with any kind ofediting interface for my game database? How do all godot

Are there tricks like this that Godot, unityUnity and unrealUnreal users use to author their data? I feel like I missed something because no popular engine seem to support what I'm looking for out of the box. Otherwise

If I can't do it in-engine, how should I go to make such a tool myself?

enter image description here

Open source game database editor like aoe's AGE

Age of empire's had this powerful AGE (advanced genie editor) tool to let players mod the game data with ease. You could see all the game's databases through this tool and play with them to make your own mods in a pretty straightforward way, which I suppose was also used by the devs themselves to author their data.

I was wondering if there was similar existing data authoring tools/frameworks that could be integrated with any kind of game database? How do all godot, unity and unreal users author their data? I feel like I missed something because no popular engine seem to support what I'm looking for out of the box. Otherwise, how should I go to make such a tool myself?

enter image description here

Game database editor interface like Age of Epires' AGE

Age of Empires had this powerful AGE (Advanced Genie Editor) tool to let players mod the game data with ease. You could see all the game's databases through this tool and play with them to make your own mods in a pretty straightforward way, which I suppose was also used by the devs themselves to author their data.

Screenshot of AGE tool

I was wondering how can I implement a similar editing interface for my game database?

Are there tricks like this that Godot, Unity and Unreal users use to author their data? I feel like I missed something because no popular engine seem to support what I'm looking for out of the box.

If I can't do it in-engine, how should I go to make such a tool myself?

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aganm
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Open source game database editor like aoe's AGE

Age of empire's had this powerful AGE (advanced genie editor) tool to let players mod the game data with ease. You could see all the game's databases through this tool and play with them to make your own mods in a pretty straightforward way, which I suppose was also used by the devs themselves to author their data.

I was wondering if there was similar existing data authoring tools/frameworks that could be integrated with any kind of game database? How do all godot, unity and unreal users author their data? I feel like I missed something because no popular engine seem to support what I'm looking for out of the box. Otherwise, how should I go to make such a tool myself?

enter image description here