Age of empire'sEmpires had this powerful AGE (advanced genie editorAdvanced Genie Editor) tool to let players mod the game data with ease. You could see all the game's databases through this tool and play with them to make your own mods in a pretty straightforward way, which I suppose was also used by the devs themselves to author their data.
I was wondering if there washow can I implement a similar existing data authoring tools/frameworks that could be integrated with any kind ofediting interface for my game database? How do all godot
Are there tricks like this that Godot, unityUnity and unrealUnreal users use to author their data? I feel like I missed something because no popular engine seem to support what I'm looking for out of the box. Otherwise
If I can't do it in-engine, how should I go to make such a tool myself?
