In Unity UI I have a TextMeshPro Button and some TextMeshPro Text like in the following image:

Is there any function in a Tween Library like DOTween that could make the text look like its coming out from the left side then going back in? (not scaling). Or without a tweening library how could this be done?
Something like:
As @DMGregory pointed out, this could be understand in two ways
- coming out and in letter by letter or
- smooth transition, cutting the letters.
My aim was to achieve 2) - a smooth transition.
Later edit:
Thank you for the help @Vaillancourt , @DMGregory and @Kevin - a mask works perfectly, will tune it further.
