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Dec 19, 2021 at 23:31 vote accept MattFace
Dec 18, 2021 at 7:53 answer added MattFace timeline score: 2
Dec 17, 2021 at 3:09 comment added DMGregory If you find it works for you, be sure to post your solution as an answer below.
Dec 17, 2021 at 3:03 comment added MattFace @DMGregory Thanks! Not sure how i missed those. looks like SetVerticesDirty is exactly what I'm after.
Dec 17, 2021 at 2:14 comment added DMGregory Browsing the API documentation, Rebuild, SetVerticesDirty, and UpdateGeometry all look like promising leads. Have you tried any of those?
Dec 17, 2021 at 1:45 comment added MattFace I should also note that I tried the following in the update loop (to no effect): using (VertexHelper vh = new VertexHelper()) { this.OnPopulateMesh(vh); }
S Dec 17, 2021 at 1:38 review First questions
Dec 17, 2021 at 16:22
S Dec 17, 2021 at 1:38 history asked MattFace CC BY-SA 4.0