Timeline for DirectX11 creating input layout throws error on input signature not matching shader (instancing)
Current License: CC BY-SA 4.0
5 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Aug 29, 2022 at 12:35 | answer | added | koreus737 | timeline score: 3 | |
| Aug 29, 2022 at 4:15 | comment | added | Maximus Minimus | Can you show your CreateInputLayout call, and particularly verify the vertex shader signature you're passing to it? | |
| Aug 29, 2022 at 3:15 | answer | added | Maico De Blasio | timeline score: 0 | |
| S Aug 28, 2022 at 23:37 | review | First questions | |||
| Aug 29, 2022 at 10:45 | |||||
| S Aug 28, 2022 at 23:37 | history | asked | koreus737 | CC BY-SA 4.0 |