I am making a snake AI with Unity ML Agents. Where thereThere will be lots of snakesnakes who will eat and dodge each other .
Rayperception sensor 3dA 3D RayPerceptionSensor detects everything !, but there is a specific case where a problem happens....
For example myMy snake has 30 cube childchildren, each having tags as beads . There are other snakesnakes similar to that.
I want rayperceptionthe ray perception to not detect these CHILD of it'sthe snake's own butchild objects, but to detect everything else !.
How do you think will itcan I make that happen ?