myMy player is baked entity in subscene while main camera is outside on scene. For some reason system cannot find transform of camera, gameobjectGameObject was found though.
public partial class CameraFollow : SystemBase
{
Transform PlayerCamera;
protected override void OnCreate()
{
PlayerCamera = GameObject.FindWithTag("MainCamera").transform;
}
protected override void OnUpdate()
{
var PlayerPosition = SystemAPI.GetComponentRO<LocalTransform>(SystemAPI.GetSingletonEntity<PlayerTag>());
PlayerCamera.position =
new Vector3(PlayerPosition.ValueRO.Position.x, PlayerPosition.ValueRO.Position.y, PlayerCamera.position.z);
}
}