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Tetrad
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Grimshaw
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How could I implement my library/game to run in a browser plugin?

I usually code cross-platform, to build as native code for Mac Linux and Windows, but I clearly see the value in being able to display my game in a browser.

Could you guide me in doing such a task? How could i have something like Unity Web Player? Cross-browser is preferable, but Chrome would already be great :)

I use technologies such as SFML, libRocket, Box2D and more.. If that is pertinent to the question!

Thanks