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ashes999
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Disclaimer: This doesn't exactly answer your question. However, I have attempted to (briefly) mention some points that may be of interest to you.

The reason that you see so much about C++ is because C++ is still the industry standard -- the most common language for consoles, etc.

Java is not frequently used. Minecraft is a pretty popular game that made it big with Java; but it's not that great graphically. Spiral Knights is not bad -- also made in Java, with significant graphics.

If you like Java, C# is very similar in syntax, with the advantage that it can interop with C++ -- so low-level stuff can be done in C++ if necessary. Unity can use C# for scripting, and XNA is an excellent choice.

Again, Java is not widely used. If you like the style and syntax, I think you'll find C# to be a very similar, very pleasant coding experience.

I hope your dreams make it, it's a lot of fun along the way :)

The reason that you see so much about C++ is because C++ is still the industry standard -- the most common language for consoles, etc.

Java is not frequently used. Minecraft is a pretty popular game that made it big with Java; but it's not that great graphically. Spiral Knights is not bad -- also made in Java, with significant graphics.

If you like Java, C# is very similar in syntax, with the advantage that it can interop with C++ -- so low-level stuff can be done in C++ if necessary. Unity can use C# for scripting, and XNA is an excellent choice.

Again, Java is not widely used. If you like the style and syntax, I think you'll find C# to be a very similar, very pleasant coding experience.

I hope your dreams make it, it's a lot of fun along the way :)

Disclaimer: This doesn't exactly answer your question. However, I have attempted to (briefly) mention some points that may be of interest to you.

The reason that you see so much about C++ is because C++ is still the industry standard -- the most common language for consoles, etc.

Java is not frequently used. Minecraft is a pretty popular game that made it big with Java; but it's not that great graphically. Spiral Knights is not bad -- also made in Java, with significant graphics.

If you like Java, C# is very similar in syntax, with the advantage that it can interop with C++ -- so low-level stuff can be done in C++ if necessary. Unity can use C# for scripting, and XNA is an excellent choice.

Again, Java is not widely used. If you like the style and syntax, I think you'll find C# to be a very similar, very pleasant coding experience.

I hope your dreams make it, it's a lot of fun along the way :)

Source Link
ashes999
  • 11.3k
  • 9
  • 62
  • 97

The reason that you see so much about C++ is because C++ is still the industry standard -- the most common language for consoles, etc.

Java is not frequently used. Minecraft is a pretty popular game that made it big with Java; but it's not that great graphically. Spiral Knights is not bad -- also made in Java, with significant graphics.

If you like Java, C# is very similar in syntax, with the advantage that it can interop with C++ -- so low-level stuff can be done in C++ if necessary. Unity can use C# for scripting, and XNA is an excellent choice.

Again, Java is not widely used. If you like the style and syntax, I think you'll find C# to be a very similar, very pleasant coding experience.

I hope your dreams make it, it's a lot of fun along the way :)