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iodiot
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I do not think that mod operator is the source of artifacts, at least in the general case. Recently I also experimented with raymarching of distance fields and all worked pretty fine. Check my screens lower. My trusty guide in this stuff isare tutorials and papers of Iñigo Quílez. If you don`t know about this guy, taste his strawberry. More concretely: iterative shapes, distance functions and raymarching distance fields.

enter image description hereenter image description here

I do not think that mod operator is the source of artifacts, at least in the general case. Recently I also experimented with raymarching of distance fields and all worked pretty fine. Check my screens lower. My trusty guide in this stuff is tutorials and papers of Iñigo Quílez. If you don`t know about this guy, taste his strawberry. More concretely: iterative shapes, distance functions and raymarching distance fields.

enter image description hereenter image description here

I do not think that mod operator is the source of artifacts, at least in the general case. Recently I also experimented with raymarching of distance fields and all worked pretty fine. Check my screens lower. My trusty guide in this stuff are tutorials and papers of Iñigo Quílez. If you don`t know about this guy, taste his strawberry. More concretely: iterative shapes, distance functions and raymarching distance fields.

enter image description hereenter image description here

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iodiot
  • 137
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I do not think that mod operator is the source of artifacts, at least in the general case. Recently I also experimented with raymarching of distance fields and all worked pretty fine. Check my screens lower. My trusty guide in this stuff is strawberrytutorials and papers of Iñigo Quílez. If you don`t know about this guy, check outtaste his tutorialsstrawberry. More concretely: iterative shapes, distance functions and raymarching distance fields.

enter image description hereenter image description here

I do not think that mod operator is the source of artifacts, at least in the general case. Recently I also experimented with raymarching of distance fields and all worked pretty fine. Check my screens lower. My trusty guide in this stuff is strawberry of Iñigo Quílez. If you don`t know about this guy, check out his tutorials. More concretely: iterative shapes, distance functions and raymarching distance fields.

enter image description hereenter image description here

I do not think that mod operator is the source of artifacts, at least in the general case. Recently I also experimented with raymarching of distance fields and all worked pretty fine. Check my screens lower. My trusty guide in this stuff is tutorials and papers of Iñigo Quílez. If you don`t know about this guy, taste his strawberry. More concretely: iterative shapes, distance functions and raymarching distance fields.

enter image description hereenter image description here

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iodiot
  • 137
  • 6

I doesdo not think that mod operator is the source of artifacts, at least in the general case. Recently I also experimented with raymarching of distance fields and all worked pretty fine. Check my screens lower. My trusty guide in this stuff is strawberry of Iñigo Quílez. If you don`t know about this awesome guy, check out his tutorials. More concretely: iterative shapes, distance functions and raymarching distance fields.

enter image description hereenter image description here

I does not think that mod operator is the source of artifacts, at least in the general case. Recently I also experimented with raymarching of distance fields and all worked pretty fine. Check my screens lower. My trusty guide in this stuff is strawberry of Iñigo Quílez. If you don`t know this awesome guy, check out his tutorials. More concretely: iterative shapes, distance functions and raymarching distance fields.

enter image description hereenter image description here

I do not think that mod operator is the source of artifacts, at least in the general case. Recently I also experimented with raymarching of distance fields and all worked pretty fine. Check my screens lower. My trusty guide in this stuff is strawberry of Iñigo Quílez. If you don`t know about this guy, check out his tutorials. More concretely: iterative shapes, distance functions and raymarching distance fields.

enter image description hereenter image description here

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iodiot
  • 137
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