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Corrected grammar and edited link.
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r2d2rigo
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Okay, this is may be very simple. I embedded my XNA project to WinFormin WinForms through "enter link description herethis tutorial" and it works fine even with XNA 4. Now I have a 3D CoilSpring object thatand the number of loops for this coil needs to be determined by the user. I'm going to useusing a txtBox for this. However when I run the project it only gets the default value of txtBox while the user may enter new valuesand I want to update it when the project is still runninguser changes its value.

Okay, this is may be very simple. I embedded my XNA project to WinForm through "enter link description here" and it works fine even with XNA 4. Now I have a 3D CoilSpring object that the number of loops for this coil needs to be determined by the user. I'm going to use a txtBox for this. However when I run the project it only gets the default value of txtBox while the user may enter new values when the project is still running.

Okay, this is may be very simple. I embedded my XNA project in WinForms through "this tutorial" and it works fine even with XNA 4. Now I have a 3D CoilSpring object and the number of loops for this coil needs to be determined by the user. I'm using a txtBox for this. However when I run the project it only gets the default value of txtBox and I want to update it when the user changes its value.

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interaction with WinForm and Xna

Okay, this is may be very simple. I embedded my XNA project to WinForm through "enter link description here" and it works fine even with XNA 4. Now I have a 3D CoilSpring object that the number of loops for this coil needs to be determined by the user. I'm going to use a txtBox for this. However when I run the project it only gets the default value of txtBox while the user may enter new values when the project is still running.