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Which 2d rendering algorithms are popular for mobile game engines (specifically Android) and why? Are the same ones for the desktop and/or console world as effective here?
Which 2d rendering algorithms are popular for mobile game engines and why? Are the same ones for the desktop and/or console world as effective here?
Which 2d rendering algorithms are popular for mobile game engines (specifically Android) and why? Are the same ones for the desktop and/or console world as effective here?