Skip to main content
edited tags; deleted 20 characters in body
Source Link
Tetrad
  • 30.1k
  • 12
  • 96
  • 143

I started to involve myself with easing functions (Flash AS3), came about in trying to understand TweenLite and Robert Penner's website: http://www.robertpenner.com/easing/

The question I have is what is the math basis for these functions. I've seen other sites modify the functions to create custom easing function.

Thanks

I started to involve myself with easing functions (Flash AS3), came about in trying to understand TweenLite and Robert Penner's website: http://www.robertpenner.com/easing/

The question I have is what is the math basis for these functions. I've seen other sites modify the functions to create custom easing function.

Thanks

I started to involve myself with easing functions (Flash AS3), came about in trying to understand TweenLite and Robert Penner's website: http://www.robertpenner.com/easing/

The question I have is what is the math basis for these functions. I've seen other sites modify the functions to create custom easing function.

Source Link
ven
ven

Easing Functions

I started to involve myself with easing functions (Flash AS3), came about in trying to understand TweenLite and Robert Penner's website: http://www.robertpenner.com/easing/

The question I have is what is the math basis for these functions. I've seen other sites modify the functions to create custom easing function.

Thanks