Timeline for How can I reduce Unity's package size?
Current License: CC BY-SA 3.0
5 events
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| Apr 29, 2014 at 7:33 | comment | added | kreys | I've updated my answer with more specific details to your updated question. | |
| Apr 29, 2014 at 7:33 | history | edited | kreys | CC BY-SA 3.0 |
Updated answer for updated question
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| Apr 29, 2014 at 7:28 | comment | added | kreys | Yes, they will have this overhead, by the purpose of me mentioning them was rather to show a variety of titles which doesn't care about this - then you can check by yourself whether these games are widely downloaded and played by users or not. | |
| Apr 29, 2014 at 7:26 | comment | added | SiliconMind |
Assuming that you can't reduce the package size, those Showcase examples will always carry that 20MB+ overhead since they are built with Unity.
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| Apr 28, 2014 at 12:08 | history | answered | kreys | CC BY-SA 3.0 |