I'm searching for a 3D game engine which allows meI'd like to write a game completely in C#. ThusIn my search for an engine, I found Unity3D, but all the tutorials and documentation are speaking about a visual editor and the Unity IDE in which you click and point around to create scenes and scripts.
I don't want to do that. I prefer full code coverage over designers abstracting things away from me.
I'd like to only write pure C# code from scratch or if required the Unity scripts as an addition. I couldn't find any explanation or documentation about doing so.
Is it possible to create Unity3D games byso; how can I build a game using C# onlyUnity and allmaking minimum (or no) use of the time or should I better search for another enginevisual editor?