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Jan 15, 2015 at 15:13 comment added Shien Okay so I just ended up using some basic array manipulation to get the corners of the 'mountain' and change the model for those. Thanks for the answer and elaboration!
Jan 15, 2015 at 15:12 vote accept Shien
Jan 14, 2015 at 15:43 comment added Stephane Hockenhull You'll need to change the texture on the mountain for this or make 2 mountain "tiles".
Jan 14, 2015 at 5:28 comment added Shien Any idea how I'd go about making the mountain underneath the grass? =)
Jan 10, 2015 at 16:44 comment added Stephane Hockenhull You'll have to use multiple tile layers then.
Jan 10, 2015 at 16:35 comment added Shien Yes, that's what I'm doing right now =). I have a tilemap, and for each tile, I place an object that whose size and vertical offset in the obj file. What I meant was - how could I put, say, a "grass" tile on that mountain?
Jan 10, 2015 at 16:23 history answered Stephane Hockenhull CC BY-SA 3.0