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Jan 30, 2015 at 11:31 vote accept Xenoprimate
Jan 30, 2015 at 5:47 comment added Chuck Walbourn See the InstancingFX11 sample on MSDN Code Gallery
Jan 30, 2015 at 0:49 history edited alariq CC BY-SA 3.0
added D3D11_APPEND_ALIGNED_ELEMENT
Jan 30, 2015 at 0:42 comment added alariq Yes there is. I've edited my answer to address your question. Have not tried it but it should work. Also do not forget about AlignedByteOffset, you should set correct value. E.g. for binding[2] it would be 16 (4 float32) for binding[1] = 32 and so on
Jan 30, 2015 at 0:41 history edited alariq CC BY-SA 3.0
added one more way to declare VS_IN
Jan 29, 2015 at 23:51 comment added Xenoprimate Thanks. But is there no way to use an input row_major float4x4 INSTANCE_TRANSFORM;?
Jan 29, 2015 at 19:41 history answered alariq CC BY-SA 3.0