Skip to main content
12 events
when toggle format what by license comment
Apr 2, 2015 at 2:58 vote accept Playdoh Legs
Apr 2, 2015 at 2:42 answer added Jon timeline score: 0
Apr 2, 2015 at 2:41 comment added Playdoh Legs I'm not sure what you mean (I'm a noob). All the meshes are loading in from .x files by the CModel class and they all go through the function above to connect to the shader.
Apr 2, 2015 at 2:38 comment added Jon Please list the VertexFormats used by all meshes. i.e. VertexPositionNormalTexture. Do they all use the same one?
Apr 2, 2015 at 2:34 comment added Playdoh Legs Yes I am I think.
Apr 2, 2015 at 2:32 comment added Jon Please confirm that you are creating per-mesh input layouts.
Apr 2, 2015 at 2:27 comment added Playdoh Legs I made the changes you requested but I didn't give VS_BASIC_INPUT because the problem only started when I added the LightingTransformTex vertex shader.
Apr 2, 2015 at 2:25 history edited Playdoh Legs CC BY-SA 3.0
added 2814 characters in body
Apr 2, 2015 at 1:57 comment added Jon Please post the code for the VS, the InputLayout, and VS_BASIC_INPUT and remove all other code.
Apr 2, 2015 at 0:00 history edited jzx CC BY-SA 3.0
edited body
Apr 1, 2015 at 23:26 review First posts
Apr 2, 2015 at 0:00
Apr 1, 2015 at 23:25 history asked Playdoh Legs CC BY-SA 3.0