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I ponder about the feasibility of a "naming" tag, but we don't have all too many questions on the subject. That said, this question isn't so much about AI. Also correcting the formerly adverbial tag. ♪

What name should I give each difficulty level?

I have a game with 4 difficulty levels (or levels of AI) and I'm wondering what to name them instead of the boring Easy, Normal, Hard, Impossible.

Steve T
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