Skip to main content
1 of 6
Engineer
  • 30.4k
  • 4
  • 76
  • 124

You must have added playerDartContainer to the player sprite during your setup, or to another display list container that also holds the player sprite, thus you're moving them both. In that case, the playerDartContainer will always have it's local coordinates as (0,0) as you mentioned -- in terms of it's direct parent, it is not actually moving.

Engineer
  • 30.4k
  • 4
  • 76
  • 124