Skip to main content
2 of 9
Made the instructions bold, to draw the eye.
Jesse Dorsey
  • 2.9k
  • 4
  • 34
  • 59

Version control for game development - issues and solutions?

There are a lot of Version Control systems available, including open-source ones such as Subversion, Git, and Mercurial. How well do they support the process of game-development? What are the issues using VCS, with regard to non-text files (binary files), large projects, etc? What are solutions to these problems, if any?

For organization of Answers, let's try on a per-package basis. Update each package/Answer with your results.

Cyclops
  • 3.1k
  • 3
  • 34
  • 39