C-Sharp Min Example – Code Sample Syntax
C-Sharp Min Example – Code Sample Syntax
Purpose: – Illustrates using C-Sharp Min Code Example.
Purpose:
Returns the Min value of the two parameters that were passed in.
Syntax:
Min(byte,byte)
Min(decimal, decimal)
Min(double, double)
Min(int16, int16)
Min(int32, int32)
Min(int64, int64)
Min(sbyte, sbyte)
Min(single, single)
Min(UInt16, UInt16)
Min(UInt32, UInt32)
Min(UInt64, UInt64)
Min(byte,byte)
Min(decimal, decimal)
Min(double, double)
Min(int16, int16)
Min(int32, int32)
Min(int64, int64)
Min(sbyte, sbyte)
Min(single, single)
Min(UInt16, UInt16)
Min(UInt32, UInt32)
Min(UInt64, UInt64)
| Parameters | Description |
|---|---|
| expression | 1. byte – returns byte that is Minimum of two inputs 2. decimal – returns decimal number that is Minimum of two inputs 3. double – returns double-percision floating point number that is Minimum of two inputs 4. int16 – returns 16-bit integer that is Minimum of two inputs 5. int32 – returns 32-bit integer that is Minimum of two inputs 6. int64 – returns 64-bit integer that is Minimum of two inputs 7. sbyte – returns 8-bit signed integer that is Minimum of two inputs 8. single – returns single-percision floating point number that is Minimum of two inputs 9. UInt16 – returns unsigned 16-bit integer that is Minimum of two inputs 10. UInt32 – returns unsigned 32-bit integer that is Minimum of two inputs 11. UInt64 – returns unsigned 64-bit integer that is Minimum of two inputs |
| Result Data Type | Description |
|---|---|
| Depends on input | 1. byte – when input is byte 2. decimal – when input is decimal 3. double – returns double-percision floating point number 4. int16 – returns 16-bit integer 5. int32 – returns 32-bit integer 6. int64 – returns 64-bit integer 7. sbyte – returns 8-bit signed integer 8. single – returns single-percision floating point number 9. UInt16 – returns unsigned 16-bit integer 10. UInt32 – returns unsigned 32-bit integer 11. UInt64 – returns unsigned 64-bit integer |
| Quick Example |
|---|
| Min(1.33, 1.34) // Returns 1.33 |
Step 1: Click cs to Cut-n-paste code into clsMin.cs
using System;
public class clsMin
{
public void Main()
{
//********************************************************************************
// Purpose: Returns the Min value of the two parameters that were passed in.
//
//
// Syntax: Min(byte,byte)
// Min(decimal, decimal)
// Min(double, double)
// Min(int16, int16)
// Min(int32, int32)
// Min(int64, int64)
// Min(sbyte, sbyte)
// Min(single, single)
// Min(UInt16, UInt16)
// Min(UInt32, UInt32)
// Min(UInt64, UInt64)
//
// Parameter1: expression - 1. byte - returns byte that is Minimum of two inputs
// 2. decimal - returns decimal number that is Minimum of two inputs
// 3. double - returns double-percision floating point number that is Minimum of two inputs
// 4. int16 - returns 16-bit integer that is Minimum of two inputs
// 5. int32 - returns 32-bit integer that is Minimum of two inputs
// 6. int64 - returns 64-bit integer that is Minimum of two inputs
// 7. sbyte - returns 8-bit signed integer that is Minimum of two inputs
// 8. single - returns single-percision floating point number that is Minimum of two inputs
// 9. UInt16 - returns unsigned 16-bit integer that is Minimum of two inputs
// 10. UInt32 - returns unsigned 32-bit integer that is Minimum of two inputs
// 11. UInt64 - returns unsigned 64-bit integer that is Minimum of two inputs
//
// Result: Depends on input - 1. byte - when input is byte
// 2. decimal - when input is decimal
// 3. double - returns double-percision floating point number
// 4. int16 - returns 16-bit integer
// 5. int32 - returns 32-bit integer
// 6. int64 - returns 64-bit integer
// 7. sbyte - returns 8-bit signed integer
// 8. single - returns single-percision floating point number
// 9. UInt16 - returns unsigned 16-bit integer
// 10. UInt32 - returns unsigned 32-bit integer
// 11. UInt64 - returns unsigned 64-bit integer
//
// Quick Example: Min(1.33, 1.34) // Returns 1.33
//
//********************************************************************************
// This example is from http://idealprogrammer.com
Console.WriteLine("Example #1: Min(decimal,decimal)");
decimal decNumber1 = 1.33M;
decimal decNumber2 = 1.34M;
Console.WriteLine(Math.Min(decNumber1, decNumber2)); // Returns 1.33 as decimal
//write blank line to make output easier to read
Console.WriteLine();
Console.WriteLine("Example #2: Min(douNumber1,douNumber2)");
double douNumber1 = -3.4;
double douNumber2 = -2.4;
Console.WriteLine(Math.Min(douNumber1, douNumber2)); // Returns -3.4 as double
//write blank line to make output easier to read
Console.WriteLine();
Console.WriteLine("Example #3: Min(byte,byte)");
int byteNumber1 = 5;
int byteNumber2 = 6;
Console.WriteLine(Math.Min(byteNumber1, byteNumber2)); // Returns 5 as byte
//Prevent console from closing before you press enter
Console.ReadLine();
}
} |
Step 2: Click cs to Cut-n-paste code into Module1.cs
Module Module1
Sub Main()
Dim myclsMin As New clsMin
myclsMin.Main()
End Sub
End Module |
Prerequistes:
- Install C-Sharp (Express or Standard Edition)
- Install SQL Server Express
- Download Northwind and pubs Database
- Attach Northwind Database to Databases in Sql Express
- Attach pubs Database to Databases in Sql Express
Notes:
- Console Application is used to simplify things, but Windows Forms or Web Forms could also be used
- You can build a library of syntax examples by using same project over and over and just commenting out what you do not want to execute in Module1.cs
Instructions:
- Use C-Sharp 2010 Express or Standard Edition
- Create new project;
- Click File/New Project
- Select Console Application Template
- Select C-Sharp for Language
- name of project could be C-Sharp_Syntax.
- Add New folder named “Functions”
- Right-click project name in solution explorer;
- add new folder;
- name of folder could be: Functions
- Add New subfolder named “MathFunctions”
- Right-click Functions folder in solution explorer;
- add new folder;
- name of folder could be: MathFunctions
- Add Class Named clsMin to MathFunctions folder
- Right-click MathFunctions folder;
- add new item;
- Select class
- Class name could be clsMin
- Click on cs in code in step 1 above to copy code into clsMin.cs
- Click on cs in code in step 2 above to copy code into Module1.cs
- Click green arrow or press F5 to run program
