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Added more properties and inputs for CS:GO entity data for projectiles.
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[property]
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bounces = m_nBounces
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initial_velocity = m_vInitialVelocity
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[property]
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damage = m_flDamage
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thrower = m_hThrower
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is_live = m_bIsLive
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velocity = m_vecVelocity
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detonate_time = m_flDetonateTime
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damage_radius = m_DmgRadius

addons/source-python/data/source-python/entities/csgo/CHEGrenadeProjectile.ini

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@@ -7,3 +7,8 @@ srv_check = False
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[[detonate]]
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offset_linux = 235
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offset_windows = 234
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[input]
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initialize_spawn_from_world = InitializeSpawnFromWorld

addons/source-python/data/source-python/entities/csgo/CMolotovProjectile.ini

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offset_windows = 234
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[input]
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initialize_spawn_from_world = InitializeSpawnFromWorld
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[property]
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is_inc_grenade = m_bIsIncGrenade

addons/source-python/data/source-python/entities/csgo/CSmokeGrenadeProjectile.ini

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[[detonate]]
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identifier_windows = 55 8B EC 83 EC 18 56 8B F1 8B 0D 2A 2A 2A 2A 57
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identifier_linux = 55 89 E5 57 56 53 83 EC 5C 8B 75 08
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[property]
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smoke_effect_tick_begin = m_nSmokeEffectTickBegin
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did_smoke_effect = m_bDidSmokeEffect

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