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Merge remote-tracking branch 'refs/remotes/origin/master' into engine_sdk2013
2 parents 488e40f + cc98528 commit a1149be

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LICENSE

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addons/source-python/data/source-python/client/csgo/CBaseClient.ini

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[virtual_function]
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[[set_name]]
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offset_linux = 66
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offset_windows = 28
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offset_linux = 67
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offset_windows = 29
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arguments = STRING

addons/source-python/data/source-python/entities/CBaseEntity.ini

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maxs = m_Collision.m_vecMaxs
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mins = m_Collision.m_vecMins
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solid_type = m_Collision.m_nSolidType
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solid_flags = m_Collision.m_usSolidFlags
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collision_group = m_CollisionGroup
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rotation = m_angRotation
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render = m_clrRender

addons/source-python/data/source-python/entities/CBaseTrigger.ini

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disable = Disable
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enable = Enable
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end_touch = EndTouch
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start_touch = StartTouch
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input_end_touch = EndTouch
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input_start_touch = StartTouch
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toggle = Toggle
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addons/source-python/data/source-python/entities/bms/CBasePlayer.ini

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arguments = STRING, INT, INT, INT
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return_type = POINTER
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# _ZN11CBasePlayer14FlashlightIsOnEv
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[[is_flashlight_on]]
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offset_linux = 375
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offset_windows = 374
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return_type = BOOL
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# _ZN11CBasePlayer20SetFlashlightEnabledEb
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[[set_flashlight]]
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offset_linux = 374
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offset_windows = 373
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arguments = BOOL
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# _ZN11CBasePlayer17FlashlightTurnOffEb
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[[turn_flashlight_off]]
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offset_linux = 377
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offset_windows = 376
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# _ZN11CBasePlayer16FlashlightTurnOnEb
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[[turn_flashlight_on]]
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offset_linux = 376
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offset_windows = 375
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# _ZN11CBasePlayer8PreThinkEv
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[[pre_think]]
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offset_linux = 353

addons/source-python/data/source-python/entities/csgo/CBasePlayer.ini

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offset_windows = 489
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arguments = INT, INT
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# _ZN11CBasePlayer14FlashlightIsOnEv
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[[is_flashlight_on]]
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offset_linux = 398
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offset_windows = 397
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return_type = BOOL
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# _ZN11CBasePlayer20SetFlashlightEnabledEb
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[[set_flashlight]]
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offset_linux = 397
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offset_windows = 396
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arguments = BOOL
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# _ZN11CBasePlayer17FlashlightTurnOffEb
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[[turn_flashlight_off]]
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offset_linux = 400
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offset_windows = 399
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arguments = BOOL
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# _ZN11CBasePlayer16FlashlightTurnOnEb
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[[turn_flashlight_on]]
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offset_linux = 399
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offset_windows = 398
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arguments = BOOL
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# _ZN11CBasePlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper
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[[run_command]]
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offset_linux = 469

addons/source-python/data/source-python/entities/l4d2/CBasePlayer.ini

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arguments = STRING, INT, BOOL, POINTER
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return_type = POINTER
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# _ZN11CBasePlayer14FlashlightIsOnEv
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[[is_flashlight_on]]
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offset_linux = 380
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offset_windows = 379
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return_type = BOOL
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# _ZN11CBasePlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper
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[[run_command]]
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offset_linux = 454
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offset_windows = 453
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arguments = POINTER, POINTER
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# _ZN11CBasePlayer20SetFlashlightEnabledEb
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[[set_flashlight]]
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offset_linux = 379
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offset_windows = 378
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arguments = BOOL
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# _ZN11CBasePlayer17FlashlightTurnOffEb
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[[turn_flashlight_off]]
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offset_linux = 382
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offset_windows = 381
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arguments = BOOL
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# _ZN11CBasePlayer16FlashlightTurnOnEb
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[[turn_flashlight_on]]
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offset_linux = 381
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offset_windows = 380
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arguments = BOOL
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# _ZN11CBasePlayer8PreThinkEv
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[[pre_think]]
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offset_linux = 356

addons/source-python/data/source-python/entities/orangebox/cstrike/CBasePlayer.ini

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arguments = STRING, INT
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return_type = POINTER
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# _ZN11CBasePlayer14FlashlightIsOnEv
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[[is_flashlight_on]]
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offset_linux = 355
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offset_windows = 354
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return_type = BOOL
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# _ZN11CBasePlayer20SetFlashlightEnabledEb
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[[set_flashlight]]
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offset_linux = 354
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offset_windows = 353
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arguments = BOOL
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# _ZN11CBasePlayer17FlashlightTurnOffEv
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[[turn_flashlight_off]]
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offset_linux = 357
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offset_windows = 356
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# _ZN11CBasePlayer16FlashlightTurnOnEv
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[[turn_flashlight_on]]
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offset_linux = 356
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offset_windows = 355
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# _ZN11CBasePlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper
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[[run_command]]
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offset_linux = 420

addons/source-python/data/source-python/entities/orangebox/hl2mp/CBasePlayer.ini

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offset_linux = 419
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offset_windows = 418
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arguments = POINTER, POINTER
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[property]
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armor = m_ArmorValue

addons/source-python/data/source-python/entities/orangebox/tf/CBasePlayer.ini

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# _ZN11CBasePlayer11Weapon_DropEP17CBaseCombatWeaponPK6VectorS4_
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[[drop_weapon]]
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offset_linux = 265
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offset_windows = 264
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offset_linux = 266
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offset_windows = 265
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arguments = POINTER, POINTER, POINTER
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# _ZN11CBasePlayer8PreThinkEv
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[[pre_think]]
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offset_linux = 334
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offset_windows = 333
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offset_linux = 336
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offset_windows = 335
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# _ZN11CBasePlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper
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[[run_command]]
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offset_linux = 420
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offset_windows = 419
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offset_linux = 422
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offset_windows = 421
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arguments = POINTER, POINTER
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