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From: Bob C. <tvr...@ci...> - 2008-05-31 00:01:21
|
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From: <eli...@us...> - 2008-05-30 07:08:16
|
Revision: 3085
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3085&view=rev
Author: elias_naur
Date: 2008-05-30 00:08:14 -0700 (Fri, 30 May 2008)
Log Message:
-----------
Removed dead code from Display
Modified Paths:
--------------
trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java
Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java 2008-05-30 06:53:33 UTC (rev 3084)
+++ trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java 2008-05-30 07:08:14 UTC (rev 3085)
@@ -390,61 +390,9 @@
}
}
- /**
- * Synchronize the display to a capped frame rate. Note that we are being "smart" about the
- * desired results in our implementation; we automatically subtract 1 from the desired framerate
- * to prevent just missing the frame time if vsync is set.
- * @param fps The desired frame rate, in frames per second
- */
-/* public static void sync3(int fps) {
- long savedTimeThen;
- long timeNow;
- synchronized (GlobalLock.lock) {
- timeNow = Sys.getTime();
- savedTimeThen = timeThen;
- timeThen = timeNow;
- }
- float frameTime = 1.0f / (fps > 1 ? fps - 1 : 1);
- while (timeNow > savedTimeThen && (float) (timeNow - savedTimeThen) / (float) Sys.getTimerResolution() < frameTime) {
- // This is a system-friendly way of allowing other stuff to use CPU if it wants to
- Thread.yield();
- timeNow = Sys.getTime();
- }
- }
-*/
private static long timeLate;
/**
- * Alternative sync method which works better on triple-buffered GL displays.
- *
- * @param fps The desired frame rate, in frames per second
- */
-/* public static void sync2(int fps) {
- long timeNow;
- long gapTo;
- long savedTimeLate;
- synchronized (GlobalLock.lock) {
- gapTo = Sys.getTimerResolution() / fps + timeThen;
- timeNow = Sys.getTime();
- savedTimeLate = timeLate;
- }
-
- while (gapTo > timeNow + savedTimeLate) {
- Thread.yield();
- timeNow = Sys.getTime();
- }
-
- synchronized (GlobalLock.lock) {
- if (gapTo < timeNow)
- timeLate = timeNow - gapTo;
- else
- timeLate = 0;
-
- timeThen = timeNow;
- }
- }
-*/
- /**
* Best sync method that works reliably.
*
* @param fps The desired frame rate, in frames per second
@@ -478,21 +426,6 @@
}
/**
- * @return the X coordinate of the window (always 0 for fullscreen)
- */
- /*public static int getX() {
- return (fullscreen) ? 0 : x;
- }*/
-
- /**
- * @return the Y coordinate of the window (always 0 for fullscreen)
- */
- /*public static int getY() {
- return (fullscreen) ? 0 : y;
- }*/
-
-
- /**
* @return the title of the window
*/
public static String getTitle() {
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <eli...@us...> - 2008-05-30 06:53:35
|
Revision: 3084
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3084&view=rev
Author: elias_naur
Date: 2008-05-29 23:53:33 -0700 (Thu, 29 May 2008)
Log Message:
-----------
Removed Display.sync2 and Display.sync3
Modified Paths:
--------------
trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java
Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java 2008-05-28 18:09:24 UTC (rev 3083)
+++ trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java 2008-05-30 06:53:33 UTC (rev 3084)
@@ -396,7 +396,7 @@
* to prevent just missing the frame time if vsync is set.
* @param fps The desired frame rate, in frames per second
*/
- public static void sync3(int fps) {
+/* public static void sync3(int fps) {
long savedTimeThen;
long timeNow;
synchronized (GlobalLock.lock) {
@@ -411,7 +411,7 @@
timeNow = Sys.getTime();
}
}
-
+*/
private static long timeLate;
/**
@@ -419,7 +419,7 @@
*
* @param fps The desired frame rate, in frames per second
*/
- public static void sync2(int fps) {
+/* public static void sync2(int fps) {
long timeNow;
long gapTo;
long savedTimeLate;
@@ -443,7 +443,7 @@
timeThen = timeNow;
}
}
-
+*/
/**
* Best sync method that works reliably.
*
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Lynn C. <iaw...@br...> - 2008-05-29 01:37:17
|
Life is pleasure with right antiEds Make a wise decision, getting your pilules from the most well-known chemist. Here! DIfficulty afterdrain acrorhagus FORM-Virus WildSurges OlajuWAAAn SecureMode WORLD-BANK antiknocks All-Rookie FUKUI-BNET anacamptic |
|
From: <ma...@us...> - 2008-05-28 18:09:26
|
Revision: 3083
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3083&view=rev
Author: matzon
Date: 2008-05-28 11:09:24 -0700 (Wed, 28 May 2008)
Log Message:
-----------
updated, removing references to devil & fmod
Modified Paths:
--------------
trunk/LWJGL/doc/README
Modified: trunk/LWJGL/doc/README
===================================================================
--- trunk/LWJGL/doc/README 2008-05-28 18:06:24 UTC (rev 3082)
+++ trunk/LWJGL/doc/README 2008-05-28 18:09:24 UTC (rev 3083)
@@ -1,6 +1,6 @@
This is the official readme file for lwjgl.
-Unless otherwise stated, all files distributed or in CVS are covered by
+Unless otherwise stated, all files distributed or in SVN are covered by
the license as stated in the LICENSE file. If you have not received this
file, please download it from the cvs server.
@@ -8,14 +8,14 @@
Extract the archive, and cd into directory
(please substitute ; and \ according to platform)
- java -cp .;res;jar\lwjgl.jar;jar\lwjgl_test.jar;jar\lwjgl_util.jar;jar\lwjgl_fmod3.jar;jar\lwjgl_devil.jar;jar\jinput.jar; -Djava.library.path=native\<win32|linux|macosx> TEST
+ java -cp .;res;jar\lwjgl.jar;jar\lwjgl_test.jar;jar\lwjgl_util.jar;jar\jinput.jar; -Djava.library.path=native\<win32|linux|macosx> TEST
(this specifies that the jvm should locate the lwjgl native libs in 'native' directory)
where TEST is one of the following:
- org.lwjgl.test.WindowCreationTest
- org.lwjgl.test.SysTest
- org.lwjgl.test.DisplayTest
+ org.lwjgl.test.WindowCreationTest
+ org.lwjgl.test.SysTest
+ org.lwjgl.test.DisplayTest
org.lwjgl.test.input.MouseCreationTest
org.lwjgl.test.input.MouseTest
@@ -47,4 +47,4 @@
Project Webpage: www.lwjgl.org
Project Forum: forum.lwjgl.org
-Project CVS: cvs.lwjgl.org
+Project SVN: https://java-game-lib.svn.sourceforge.net/svnroot/java-game-lib
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ma...@us...> - 2008-05-28 18:06:25
|
Revision: 3082
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3082&view=rev
Author: matzon
Date: 2008-05-28 11:06:24 -0700 (Wed, 28 May 2008)
Log Message:
-----------
night squad2 added
Added Paths:
-----------
trunk/LWJGL/www/_gfx/projects/night_squad_2_1.jpg
trunk/LWJGL/www/_gfx/projects/night_squad_2_2.jpg
trunk/LWJGL/www/_gfx/projects/night_squad_2_3.jpg
trunk/LWJGL/www/_gfx/projects/night_squad_2_small_1.jpg
trunk/LWJGL/www/_gfx/projects/night_squad_2_small_2.jpg
trunk/LWJGL/www/_gfx/projects/night_squad_2_small_3.jpg
Added: trunk/LWJGL/www/_gfx/projects/night_squad_2_1.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/night_squad_2_1.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/night_squad_2_2.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/night_squad_2_2.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/night_squad_2_3.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/night_squad_2_3.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/night_squad_2_small_1.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/night_squad_2_small_1.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/night_squad_2_small_2.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/night_squad_2_small_2.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/night_squad_2_small_3.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/night_squad_2_small_3.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ma...@us...> - 2008-05-28 18:05:43
|
Revision: 3081
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3081&view=rev
Author: matzon
Date: 2008-05-28 11:05:39 -0700 (Wed, 28 May 2008)
Log Message:
-----------
syncing with online
Modified Paths:
--------------
trunk/LWJGL/www/index.php
trunk/LWJGL/www/installation.php
trunk/LWJGL/www/license.php
trunk/LWJGL/www/projects.php
Modified: trunk/LWJGL/www/index.php
===================================================================
--- trunk/LWJGL/www/index.php 2008-05-28 18:04:50 UTC (rev 3080)
+++ trunk/LWJGL/www/index.php 2008-05-28 18:05:39 UTC (rev 3081)
@@ -8,31 +8,31 @@
<h1>News</h1>
<p style="border-bottom: 1px solid #cccccc;">
- <b>LWJGL 1.0 beta 3 released!</b> <span class="newsdate">Friday, August 19th, 2006</span><br/>
- Some extenstions and bugfixes. Please check <a href="http://lwjgl.org/forum/viewtopic.php?t=1780">this thread</a> for more info regarding the release<br/><br/>
+ <b>LWJGL 1.1.4 released!</b> <span class="newsdate">Monday, January 21st, 2008</span><br/>
+ First release in 2008!. This is mostly a bugfix and performance release. It is expected that this is the last release in the 1.1 series. We are now working towards a 2.0 release. Please check <a href="http://lwjgl.org/forum/index.php/topic,2531">this thread</a> for more info regarding the release.<br/><br/>
</p>
<p style="border-bottom: 1px solid #cccccc;">
- <b>LWJGL 1.0 beta 2 released!</b> <span class="newsdate">Wednesday, July 12th, 2006</span><br/>
- Inching closer - now with applet support!. Please check <a href="http://lwjgl.org/forum/viewtopic.php?t=1694">this thread</a> for more info regarding the release<br/><br/>
+ <b>LWJGL 1.1.3 released!</b> <span class="newsdate">Tuesday, October 30th, 2007</span><br/>
+ Better applet support, spec updates and some crash fixes. Please check <a href="http://lwjgl.org/forum/index.php/topic,2465">this thread</a> for more info regarding the release.<br/><br/>
</p>
<p style="border-bottom: 1px solid #cccccc;">
- <b>LWJGL 1.0beta released!</b> <span class="newsdate">Friday, June 2nd, 2006</span><br/>
- 1.0 Release! - that is a beta of it :). Please check <a href="http://lwjgl.org/forum/viewtopic.php?t=1646">this thread</a> for more info regarding the release<br/><br/>
+ <b>LWJGL 1.1.2 released!</b> <span class="newsdate">Friday, August 17th, 2007</span><br/>
+ Basically a Windows bugfix release. Please check <a href="http://lwjgl.org/forum/index.php/topic,2400">this thread</a> for more info regarding the release.<br/><br/>
</p>
<p style="border-bottom: 1px solid #cccccc;">
- <b>LWJGL 0.99 released!</b> <span class="newsdate">Sunday, December 18th, 2005</span><br/>
- Getting closer to 1.0! - but first up, the 0.99 release. Please check <a href="http://lwjgl.org/forum/viewtopic.php?t=1433">this thread</a> for more info regarding the release<br/><br/>
+ <b>LWJGL 1.1.1 released!</b> <span class="newsdate">Sunday, August 5th, 2007</span><br/>
+ Mostly a bug fix release. Please check <a href="http://lwjgl.org/forum/index.php/topic,2392.0.html">this thread</a> for more info regarding the release.<br/><br/>
</p>
<p style="border-bottom: 1px solid #cccccc;">
- <b>Added donations page</b> <span class="newsdate">Thursday, November 10th, 2005</span><br/>
- Added a <a href="donations.php">donations page</a> which shows a list of users and/or companies that have donated to LWJGL.<br/><br/>
+ <b>LWJGL 1.1 released!</b> <span class="newsdate">Monday, April 30th, 2007</span><br/>
+ We bumped the number a nod. Now at 1.1, featuring some linux fixes, optimizations and OpenAL 1.1 support. Please check <a href="http://lwjgl.org/forum/index.php/topic,2314">this thread</a> for more info regarding the release.<br/><br/>
</p>
<p style="border-bottom: 1px solid #cccccc;">
- <b>LWJGL featured in new Eclipse 3.2 Milestone 3</b> <span class="newsdate">Monday, November 8th, 2005</span><br/>
- <a href="http://www.eclipse.org/">Eclipse</a> has been working on an <a href="http://www.eclipse.org/swt/opengl/">SWT/OpenGL</a> component and has released it as part of the 3.2 release. It features LWJGL as the primary 3rdparty OpenGL component. Additionally the <a href="http://download.eclipse.org/eclipse/downloads/drops/S-3.2M3-200511021600/eclipse-news-M3.html">New and Noteworthy</a> page displays a sample screenshot at the top with the following title 'SWT/LWJGL Example'<br/><br/>
+ <b>LWJGL 1.0 released!</b> <span class="newsdate">Sunday, February 4th, 2007</span><br/>
+ Finally, after several years of development we finally decided that we're good to go with 1.0!. Please check <a href="http://lwjgl.org/forum/index.php/topic,2202">this thread</a> for more info regarding the release.<br/><br/>
</p>
<p style="border-bottom: 1px solid #cccccc;">
- <b>Another release! 0.98</b> <span class="newsdate">Thursday, August 18th, 2005</span><br/>
- Getting closer to 1.0 with this latest release. <a href="http://lwjgl.org/forum/viewtopic.php?t=1238">Grab and discuss</a><br/><br/>
+ <b>LWJGL 1.0 Release Candidate 1 released!</b> <span class="newsdate">Sunday, January 7th, 2007</span><br/>
+ We're proud to release the first release candidate of LWJGL! The premier Java Game Library. Please check <a href="http://lwjgl.org/forum/index.php/topic,2174">this thread</a> for more info regarding the release<br/><br/>
</p>
<? require('_include/footer.php'); ?>
Modified: trunk/LWJGL/www/installation.php
===================================================================
--- trunk/LWJGL/www/installation.php 2008-05-28 18:04:50 UTC (rev 3080)
+++ trunk/LWJGL/www/installation.php 2008-05-28 18:05:39 UTC (rev 3081)
@@ -19,7 +19,7 @@
lwjgl_test.jar</pre>
</li>
<li>
- Test LWJGL by opening a command prompt, and navigating to the folder where the archive was extracted. Once navigated, issue the following command:<br/><br/>
+ Test LWJGL by opening a command prompt, and navigating to the folder where the archive was extracted. Once navigated, issue the following command: (all in one line, space before each -option)<br/><br/>
<pre>java -cp .;res;jar\lwjgl.jar;jar\lwjgl_test.jar;jar\lwjgl_util.jar;jar\jinput.jar;
-Djava.library.path=native\win32 org.lwjgl.test.WindowCreationTest</pre>
A window should appear and you should see the following output:<br/><br/>
@@ -46,7 +46,7 @@
lwjgl_test.jar</pre>
</li>
<li>
- Test LWJGL by opening a command prompt, and navigating to the folder where the archive was extracted. Once navigated, issue the following command:<br/><br/>
+ Test LWJGL by opening a command prompt, and navigating to the folder where the archive was extracted. Once navigated, issue the following command: (all in one line, space before each -option)<br/><br/>
<pre>java -cp .:res:jar/lwjgl.jar:jar/lwjgl_test.jar:jar/lwjgl_util.jar:jar/jinput.jar:
-Djava.library.path=native/linux org.lwjgl.test.WindowCreationTest</pre>
Should library loading fail, try using -Djava.library.path to specify the path. For example:<br/><br/>
@@ -70,15 +70,15 @@
<li>
Unpack the archive, file contents (in sub folders) should include (amongst other things):<br/><br/>
<pre>liblwjgl.jnilib
-libopenal.dylib
+openal.dylib
lwjgl.jar
lwjgl_util.jar
lwjgl_test.jar</pre>
</li>
<li>
- Test LWJGL by opening a command prompt, and navigating to the folder where the archive was extracted. Once navigated, issue the following command:<br/><br/>
+ Test LWJGL by opening a command prompt, and navigating to the folder where the archive was extracted. Once navigated, issue the following command: (all in one line, space before each -option)<br/><br/>
<pre>java -cp .:res:jar/lwjgl.jar:jar/lwjgl_test.jar:jar/lwjgl_util.jar:jar/jinput.jar:
- -Djava.library.path=native/macosx org.lwjgl.test.WindowCreationTest</pre>
+ -Djava.library.path=native/macosx org.lwjgl.test.WindowCreationTest</pre>
A window should appear and you should see the following output:<br/><br/>
<pre>Found <number> display modes
240, 320, WindowCreationTest
@@ -114,21 +114,9 @@
<p>
<b><a name="netbeans">Netbeans</a></b> <span class="newsdate"><a href="#top">Back to top</a></span>
+ <br/>
+ Please read the install guide in the wiki: <a href="http://lwjgl.org/wiki/doku.php/lwjgl/install/ide/netbeans">How to set up Netbeans 5.5 for use with LWJGL<a/>
</p>
-<ul>
- <li>Having installed LWJGL on your platform of choice, fire up Netbeans.</li>
- <li>
- Create a new project, and mount lwjgl.jar in the project filesystem by right clicking the Filesystem and selecting Mount -> Archive Files<br/><br/>
- <img src="_gfx/installation/netbeans-1.png" alt="LWJGL Installation under Netbeans"/><br/><br/>
- </li>
- <li>
- Having created a class to run, you need to setup that class to execute using an External Execution<br/><br/>
- <img src="_gfx/installation/netbeans-2.png" alt="LWJGL Installation under Netbeans"/><br/><br/>
- Since Netbeans doesn't allow to change the library path you either have to change the working directory of the executor to the lwjgl.dll or copy files over to whereever you run from. More info is provided in the <a href="http://www.netbeans.org/kb/faqs/miscellaneous.html#FAQ_34" target="_blank">Netbeans FAQ</a>.<br/><br/>
- <img src="_gfx/installation/netbeans-3.png" alt="LWJGL Installation under Netbeans"/><br/><br/>
- </li>
- <li>You should now be able to run the application directly from Netbeans. Push F6 to verify.</li>
-</ul>
<p>
<b><a name="jcreator">JCreator</a></b> <span class="newsdate"><a href="#top">Back to top</a></span>
Modified: trunk/LWJGL/www/license.php
===================================================================
--- trunk/LWJGL/www/license.php 2008-05-28 18:04:50 UTC (rev 3080)
+++ trunk/LWJGL/www/license.php 2008-05-28 18:05:39 UTC (rev 3081)
@@ -3,7 +3,7 @@
<h1>License</h1>
<pre>
/*
- * Copyright (c) 2002-2004 Lightweight Java Game Library Project
+ * Copyright (c) 2002-2008 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
Modified: trunk/LWJGL/www/projects.php
===================================================================
--- trunk/LWJGL/www/projects.php 2008-05-28 18:04:50 UTC (rev 3080)
+++ trunk/LWJGL/www/projects.php 2008-05-28 18:05:39 UTC (rev 3081)
@@ -404,7 +404,87 @@
'big' => 'arcade_2.jpg'),
2 => array(
'small' => 'arcade_small_3.gif',
- 'big' => 'arcade_3.jpg')));
+ 'big' => 'arcade_3.jpg')));
+
+$projects[] = array(
+ 'name' => 'JMugen',
+ 'url' => 'http://mugen-net.sourceforge.net',
+ 'type' => 'Free Open Source Game engine',
+ 'desc' => 'is Mugen clone 2D fighting game engine. It\'s entirely customisable, stages, characters, sound, fx, and menu. More info: <a href="http://en.wikipedia.org/wiki/M.U.G.E.N" target="_blank">http://en.wikipedia.org/wiki/M.U.G.E.N</a>',
+ 'screens' => array(
+ 0 => array(
+ 'small' => 'jmugen_small_1.jpg',
+ 'big' => 'jmugen_1.jpg'),
+ 1 => array(
+ 'small' => 'jmugen_small_2.jpg',
+ 'big' => 'jmugen_2.jpg'),
+ 2 => array(
+ 'small' => 'jmugen_small_3.jpg',
+ 'big' => 'jmugen_3.jpg')));
+
+$projects[] = array(
+ 'name' => 'JOGE',
+ 'url' => 'http://joge.sf.net',
+ 'type' => 'Free Open Source Game engine',
+ 'desc' => 'Joge [Java Opengl Game engine] is a 2D Game engine written in Java. She is stable, fast and very easy to learn. For installation and Video tutorials see project web site.',
+ 'screens' => array(
+ 0 => array(
+ 'small' => 'joge_small_1.jpg',
+ 'big' => 'joge_1.jpg'),
+ 1 => array(
+ 'small' => 'joge_small_2.jpg',
+ 'big' => 'joge_2.jpg'),
+ 2 => array(
+ 'small' => 'joge_small_3.jpg',
+ 'big' => 'joge_3.jpg')));
+
+$projects[] = array(
+ 'name' => 'jScrabble3D',
+ 'url' => 'http://jscrabble.wz.cz',
+ 'type' => 'Freeware',
+ 'desc' => 'jScrabble3D is an variant for popular game Scrabble, but due to blending powers of graphic cards brings THE THIRD axis of putting the words. Classic game is also included. User defined desks and lettersets.',
+ 'screens' => array(
+ 0 => array(
+ 'small' => 'jscrabble_small_1.jpg',
+ 'big' => 'jscrabble_1.jpg'),
+ 1 => array(
+ 'small' => 'jscrabble_small_2.jpg',
+ 'big' => 'jscrabble_2.jpg'),
+ 2 => array(
+ 'small' => 'jscrabble_small_3.jpg',
+ 'big' => 'jscrabble_3.jpg')));
+
+$projects[] = array(
+ 'name' => 'Call of the Kings',
+ 'url' => 'http://www.callofthekings.com',
+ 'type' => 'Commercial',
+ 'desc' => 'It is a time of turmoil and with the old emperor at the brink of insanity and leaving no heir, all the nobles of the Realm realize that they have a legal claim to the Imperial Throne. Personal power struggles and treason leave everything - the economy, government and social order - in chaos. The goal of Call of the Kings is to win the Imperial Throne, take control of the Empire and hold it successfully against the other players. To accomplish this, each player controls a noble family of heroes and retainers. Players must rebuild the economy, and fund an army, by creating commerce in their towns, establishing trade routes and political alliances, building monopolies and collecting revenues from vassals.',
+ 'screens' => array(
+ 0 => array(
+ 'small' => 'cotwl2_small_1.jpg',
+ 'big' => 'cotwl2_1.jpg'),
+ 1 => array(
+ 'small' => 'cotwl2_small_2.jpg',
+ 'big' => 'cotwl2_2.jpg'),
+ 2 => array(
+ 'small' => 'cotwl2_small_3.jpg',
+ 'big' => 'cotwl2_3.jpg')));
+
+$projects[] = array(
+ 'name' => 'Night Squad 2',
+ 'url' => 'http://nightsquad2.freenet.de/?lan=en ',
+ 'type' => 'Free game',
+ 'desc' => 'Night Squad 2 is a Multiplayer First-Person Shooter made particularly for Casual Gamers. It starts right from the browser. There are four game modes - Deathmatch, Capture (... the nurse), Classic and Elimination (best known from "The Ship"). The basic idea of the game is, that you can shoot only in target mode. However, the targeting laser will tell your position as soon as you start aiming at somebody.',
+ 'screens' => array(
+ 0 => array(
+ 'small' => 'night_squad_2_small_1.jpg',
+ 'big' => 'night_squad_2_1.jpg'),
+ 1 => array(
+ 'small' => 'night_squad_2_small_2.jpg',
+ 'big' => 'night_squad_2_2.jpg'),
+ 2 => array(
+ 'small' => 'night_squad_2_small_3.jpg',
+ 'big' => 'night_squad_2_3.jpg')));
function displayProjects() {
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|
|
From: <ma...@us...> - 2008-05-28 18:04:52
|
Revision: 3080
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3080&view=rev
Author: matzon
Date: 2008-05-28 11:04:50 -0700 (Wed, 28 May 2008)
Log Message:
-----------
syncing with online
Modified Paths:
--------------
trunk/LWJGL/www/faq.php
Modified: trunk/LWJGL/www/faq.php
===================================================================
--- trunk/LWJGL/www/faq.php 2008-05-28 18:04:27 UTC (rev 3079)
+++ trunk/LWJGL/www/faq.php 2008-05-28 18:04:50 UTC (rev 3080)
@@ -16,7 +16,7 @@
<a name="faq2">
<b>Q:</b> Is it possible to use LWJGL from an Applet?<br/>
- <b>A:</b> Unfortunately, no. However you can start a LWJGL application from a webpage using Java WebStart. For more information <a href="http://www.google.com/search?q=java+web+start+tutorial" target="_blank">click here</a>.<br/><br/>
+ <b>A:</b> Absolutely, please check <a href="http://lwjgl.org/wiki/doku.php/lwjgl/tutorials/applet">here</a> for more info.<br/><br/>
<a name="faq3">
<b>Q:</b> Will LWJGL support OpenGL ES<br/>
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|
|
From: <ma...@us...> - 2008-05-28 18:04:35
|
Revision: 3079
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3079&view=rev
Author: matzon
Date: 2008-05-28 11:04:27 -0700 (Wed, 28 May 2008)
Log Message:
-----------
syncing with online
Modified Paths:
--------------
trunk/LWJGL/www/download.php
Modified: trunk/LWJGL/www/download.php
===================================================================
--- trunk/LWJGL/www/download.php 2008-05-28 18:04:01 UTC (rev 3078)
+++ trunk/LWJGL/www/download.php 2008-05-28 18:04:27 UTC (rev 3079)
@@ -2,7 +2,7 @@
<h1>Download</h1>
<p>
- Latest stable release is 1.0 beta 3. Please download it here:<br/>
- <a href="https://sourceforge.net/project/showfiles.php?group_id=58488" target="_blank">LWJGL 1.0 beta 3</a>
+ Latest stable release is 1.1.4 Please download it here:<br/>
+ <a href="https://sourceforge.net/project/showfiles.php?group_id=58488" target="_blank">LWJGL 1.1.4</a>
</p>
<? require('_include/footer.php'); ?>
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|
|
From: <ma...@us...> - 2008-05-28 18:04:10
|
Revision: 3078
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3078&view=rev
Author: matzon
Date: 2008-05-28 11:04:01 -0700 (Wed, 28 May 2008)
Log Message:
-----------
syncing with online
Modified Paths:
--------------
trunk/LWJGL/www/donations.php
Modified: trunk/LWJGL/www/donations.php
===================================================================
--- trunk/LWJGL/www/donations.php 2008-05-28 18:03:32 UTC (rev 3077)
+++ trunk/LWJGL/www/donations.php 2008-05-28 18:04:01 UTC (rev 3078)
@@ -48,12 +48,18 @@
$donations[] = array("Ewald Kicker");
$donations[] = array("Filippo Cortigiani");
$donations[] = array("Christoph Kilz");
+ $donations[] = array("Jesse Pavel");
+ $donations[] = array("Charles Ditzel");
+ $donations[] = array("Thomas Schuster");
+ $donations[] = array("Aviram Preshel");
+ $donations[] = array("Tomas Andrle");
+ $donations[] = array("J\xF6rg Jungh\xE4nel");
shuffle($donations);
foreach($donations as $key => $value) {
echo '<li>';
- echo $value[0];
+ echo htmlentities($value[0]);
echo '</li>';
}
?>
@@ -62,7 +68,7 @@
<b>LWJGL Monetary situation as of 27th August 2006</b>
<p>The following table displays the current monetary situation of LWJGL. It is purely made to get an overview and does not necessarily accurately display the exact current funds of LWJGL.
<br/>
- Please note that the total expenses are currently 0$ since the hosting is provided free of charge by <a href="http://puppygames.net">Puppygames</a> and that the domains (lwjgl.org and lwjgl.com) are paid by <a href="mailto:br...@ma...">Brian Matzon</a>.
+ Please note that the total expenses are currently 20$/month + domains (lwjgl.org/.com).
</p>
<table align="center">
<tr>
@@ -70,15 +76,15 @@
</tr>
<tr>
<td width="100">Adsense</td>
- <td align="right">$483.17</td>
+ <td align="right">$529.95</td>
</tr>
<tr>
<td>Paypal</td>
- <td align="right">$502.48</td>
+ <td align="right">$669.7</td>
</tr>
<tr>
<td>Total income</td>
- <td align="right">$985.65</td>
+ <td align="right">$1199.65</td>
</tr>
<tr>
<td colspan="2"> </td>
@@ -88,20 +94,24 @@
</tr>
<tr>
<td>Hosting</td>
- <td align="right">$0.00</td>
+ <td align="right">$120.00</td>
</tr>
<tr>
<td>Domains</td>
<td align="right">$0.00</td>
</tr>
<tr>
+ <td>Code signing certificate</td>
+ <td align="right">$99.5</td>
+ </tr>
+ <tr>
<td>Total expenses</td>
- <td align="right">$0.00</td>
+ <td align="right">$219.5</td>
</tr>
</table>
<div align="center">
<br/>
-<i>Adsense currently averages at $1.10/day</i>
+<i>Adsense currently averages at $0.99/day</i>
<br/>
<br/>
<h2>Planned expenses</h2>
@@ -109,10 +119,6 @@
* <strike>LWJGL Developer Guide - $1000/onetime</strike>
</p>
<br/>
-<h2>Wishlist</h2>
-<p>
- * LWJGL Code signing certificate - $200/year
-</p>
</p>
</div>
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|
|
From: <ma...@us...> - 2008-05-28 18:03:43
|
Revision: 3077
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3077&view=rev
Author: matzon
Date: 2008-05-28 11:03:32 -0700 (Wed, 28 May 2008)
Log Message:
-----------
added applet demo
Modified Paths:
--------------
trunk/LWJGL/www/demos.php
Modified: trunk/LWJGL/www/demos.php
===================================================================
--- trunk/LWJGL/www/demos.php 2008-05-28 18:03:01 UTC (rev 3076)
+++ trunk/LWJGL/www/demos.php 2008-05-28 18:03:32 UTC (rev 3077)
@@ -2,6 +2,9 @@
<h1><a name="top">Demos</a></h1>
<p>
+ Please visit <a href="/applet">this link</a> to start the applet based LWJGL demo.
+</p>
+<p>
Below you find a list of webstartable demos of LWJGL, all from the org.lwjgl.test.* package<br/><br/>
<b>Space Invaders</b><br/><br/>
This is the Space Invaders originally by Kevin Glass (<a href="http://www.cokeandcode.com/info/tut2d-4.html" target="_blank">http://www.cokeandcode.com/info/tut2d-4.html</a>).
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|
|
From: <ma...@us...> - 2008-05-28 18:03:08
|
Revision: 3076
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3076&view=rev
Author: matzon
Date: 2008-05-28 11:03:01 -0700 (Wed, 28 May 2008)
Log Message:
-----------
updated
Modified Paths:
--------------
trunk/LWJGL/www/credits.php
Modified: trunk/LWJGL/www/credits.php
===================================================================
--- trunk/LWJGL/www/credits.php 2008-05-28 18:02:09 UTC (rev 3075)
+++ trunk/LWJGL/www/credits.php 2008-05-28 18:03:01 UTC (rev 3076)
@@ -9,9 +9,7 @@
<li>Caspian Rychlik-Prince</li>
<li>Brian Matzon</li>
<li>Elias Naur</li>
- <li>Erik Duijs</li>
<li>Ioannis Tsakpinis</li>
- <li>Mark Bernard</li>
</ul>
<p>
<b>Contributors</b>
@@ -21,6 +19,11 @@
<li>Tristan Campbell</li>
<li>Gregory Pierce</li>
<li>Luke Holden</li>
+ <li>Erik Duijs</li>
+ <li>Mark Bernard</li>
+ <li>Jos Hirth</li>
+ <li>Kevin Glass</li>
+ <li>Atsuya Takagi</li>
</ul>
<p>
<b>Additional credits goes to</b>
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|
|
From: <ma...@us...> - 2008-05-28 18:02:21
|
Revision: 3075
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3075&view=rev
Author: matzon
Date: 2008-05-28 11:02:09 -0700 (Wed, 28 May 2008)
Log Message:
-----------
syncing with online
Modified Paths:
--------------
trunk/LWJGL/www/changelog.php
Modified: trunk/LWJGL/www/changelog.php
===================================================================
--- trunk/LWJGL/www/changelog.php 2008-05-28 18:01:50 UTC (rev 3074)
+++ trunk/LWJGL/www/changelog.php 2008-05-28 18:02:09 UTC (rev 3075)
@@ -17,7 +17,15 @@
</p>
<ul>
<li><a href="http://www.lwjgl.org/changelogs/full-changelog.txt" target="_blank">Full changelog</a></li>
- <li><a href="#1.0beta3">LWJGL 1.0beta3</a></li>
+ <li><a href="#1.1.4">LWJGL 1.1.4</a></li>
+ <li><a href="http://www.lwjgl.org/changelogs/1.1.3-changelog.txt" target="_blank">LWJGL 1.1.3</a></li>
+ <li><a href="http://www.lwjgl.org/changelogs/1.1.2-changelog.txt" target="_blank">LWJGL 1.1.2</a></li>
+ <li><a href="http://www.lwjgl.org/changelogs/1.1.1-changelog.txt" target="_blank">LWJGL 1.1.1</a></li>
+ <li><a href="http://www.lwjgl.org/changelogs/1.1-changelog.txt" target="_blank">LWJGL 1.1</a></li>
+ <li><a href="http://www.lwjgl.org/changelogs/1.0-changelog.txt" target="_blank">LWJGL 1.0</a></li>
+ <li><a href="http://www.lwjgl.org/changelogs/1.0-rc1-changelog.txt" target="_blank">LWJGL 1.0-rc1</a></li>
+ <li><a href="http://www.lwjgl.org/changelogs/1.0beta4-changelog.txt" target="_blank">LWJGL 1.0beta4</a></li>
+ <li><a href="http://www.lwjgl.org/changelogs/1.0beta3-changelog.txt" target="_blank">LWJGL 1.0beta3</a></li>
<li><a href="http://www.lwjgl.org/changelogs/1.0beta2-changelog.txt" target="_blank">LWJGL 1.0beta2</a></li>
<li><a href="http://www.lwjgl.org/changelogs/1.0beta-changelog.txt" target="_blank">LWJGL 1.0beta</a></li>
<li><a href="http://www.lwjgl.org/changelogs/0.99-changelog.txt" target="_blank">LWJGL 0.99</a></li>
@@ -41,6 +49,6 @@
</ul>
<?
-displayChangelog('1.0beta3');
+displayChangelog('1.1.4');
require('_include/footer.php');
?>
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|
|
From: <ma...@us...> - 2008-05-28 18:01:56
|
Revision: 3074
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3074&view=rev
Author: matzon
Date: 2008-05-28 11:01:50 -0700 (Wed, 28 May 2008)
Log Message:
-----------
spelling
Modified Paths:
--------------
trunk/LWJGL/www/about.php
Modified: trunk/LWJGL/www/about.php
===================================================================
--- trunk/LWJGL/www/about.php 2008-05-28 18:00:15 UTC (rev 3073)
+++ trunk/LWJGL/www/about.php 2008-05-28 18:01:50 UTC (rev 3074)
@@ -28,7 +28,7 @@
</ul>
<p>
- <b>Ubquity</b><br/>
+ <b>Ubiquity</b><br/>
Our library is designed to work on devices as small as phones right the way up to multiprocessor rendering servers. Just because there aren't any phones or consoles yet with fast enough JVMs and 3d acceleration is neither here nor there - there will be, one day. We're carefully tailoring the library so that when it happens we'll have OpenGL ES support in there just like that. This means that:
</p>
<ul>
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|
|
From: <ma...@us...> - 2008-05-28 18:00:31
|
Revision: 3073
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3073&view=rev
Author: matzon
Date: 2008-05-28 11:00:15 -0700 (Wed, 28 May 2008)
Log Message:
-----------
syncing with online
Modified Paths:
--------------
trunk/LWJGL/www/changelogs/full-changelog.txt
Added Paths:
-----------
trunk/LWJGL/www/changelogs/1.1.2-changelog.txt
trunk/LWJGL/www/changelogs/1.1.3-changelog.txt
trunk/LWJGL/www/changelogs/1.1.4-changelog.txt
trunk/LWJGL/www/changelogs/2.0beta1-changelog.txt
Added: trunk/LWJGL/www/changelogs/1.1.2-changelog.txt
===================================================================
--- trunk/LWJGL/www/changelogs/1.1.2-changelog.txt (rev 0)
+++ trunk/LWJGL/www/changelogs/1.1.2-changelog.txt 2008-05-28 18:00:15 UTC (rev 3073)
@@ -0,0 +1,76 @@
+2007-08-17 18:41 matzon
+
+ * build.xml, src/java/org/lwjgl/Sys.java,
+ src/java/org/lwjgl/devil/ILNative.java,
+ src/java/org/lwjgl/fmod3/FMOD.java: 1.1.2
+
+2007-08-17 06:14 elias_naur
+
+ * src/java/org/lwjgl/opengl/WindowsDisplay.java: Windows: Don't do
+ SYSRQ hackery on WM_SYSKEYDOWN
+
+2007-08-17 06:12 elias_naur
+
+ * src/java/org/lwjgl/opengl/WindowsDisplay.java: Reverted 2877
+
+2007-08-16 20:29 matzon
+
+ * src/java/org/lwjgl/opengl/WindowsDisplay.java: handle alt+space
+ (windows system menu)
+
+2007-08-16 09:46 elias_naur
+
+ * src/java/org/lwjgl/opengl/WindowsDisplay.java: Windows: Handle
+ WM_SYSCHAR
+
+2007-08-16 08:55 elias_naur
+
+ * src/java/org/lwjgl/opengl/Display.java: Don't allow switching to
+ fullscreen when a custom display mode is in effect. This is a
+ change from before, where the current mode was simply overwritten
+ with the initial (desktop) mode
+
+2007-08-16 08:49 elias_naur
+
+ * src/java/org/lwjgl/opengl/Display.java: Revert 2872
+
+2007-08-16 08:38 elias_naur
+
+ * src/java/org/lwjgl/opengl/WindowsDisplay.java: Windows: Make
+ cursor visible when grabbed and not focused
+
+2007-08-15 20:14 matzon
+
+ * src/java/org/lwjgl/opengl/Display.java: fix: make sure that we
+ return to the same display mode that was set in windowed mode
+ when toggling between fullscreen and windowed mode
+
+2007-08-12 23:33 elias_naur
+
+ * src/java/org/lwjgl/opengl/WindowsDisplay.java: Windows: Fixed
+ cursor clipping when loosing focus
+
+2007-08-05 21:20 matzon
+
+ * www/changelogs/1.0-changelog.txt,
+ www/changelogs/1.0-rc1-changelog.txt,
+ www/changelogs/1.0beta4-changelog.txt,
+ www/changelogs/1.1-changelog.txt,
+ www/changelogs/1.1.1-changelog.txt,
+ www/changelogs/full-changelog.txt: added missing changelogs
+
+2007-08-05 21:19 matzon
+
+ * www/projects.php: sync with site
+
+2007-08-05 20:52 matzon
+
+ * build.xml: tagging 1.1.1
+ added generate-all to release, issues with generated being killed
+ on clean
+
+2007-08-05 20:51 matzon
+
+ * src/java/org/lwjgl/Sys.java,
+ src/java/org/lwjgl/devil/ILNative.java,
+ src/java/org/lwjgl/fmod3/FMOD.java: tagging 1.1.1
\ No newline at end of file
Property changes on: trunk/LWJGL/www/changelogs/1.1.2-changelog.txt
___________________________________________________________________
Name: svn:mime-type
+ text/plain
Added: trunk/LWJGL/www/changelogs/1.1.3-changelog.txt
===================================================================
--- trunk/LWJGL/www/changelogs/1.1.3-changelog.txt (rev 0)
+++ trunk/LWJGL/www/changelogs/1.1.3-changelog.txt 2008-05-28 18:00:15 UTC (rev 3073)
@@ -0,0 +1,342 @@
+2007-10-28 21:47 matzon
+
+ * libs/win32/OpenAL32.dll: using updated OpenAL
+
+2007-10-28 21:42 matzon
+
+ * build.xml, src/java/org/lwjgl/Sys.java,
+ src/java/org/lwjgl/devil/ILNative.java,
+ src/java/org/lwjgl/fmod3/FMOD.java: updating version string to
+ 1.1.3
+
+2007-10-24 21:55 matzon
+
+ * src/java/org/lwjgl/util/applet/AppletLoader.java: miscellaneous
+ minor fixes to improve the loading and displaying of the applet
+
+2007-10-24 21:25 matzon
+
+ * src/java/org/lwjgl/util/applet/AppletLoader.java: reworked
+ urlconnection.getInputStream to threaded usage, to avoid Opera
+ issue (detective work: kappaOne)
+
+2007-10-24 21:23 matzon
+
+ * src/java/org/lwjgl/util/jinput/LWJGLEnvironmentPlugin.java:
+ removed annotation
+
+2007-10-22 20:54 matzon
+
+ * src/java/org/lwjgl/util/jinput/LWJGLEnvironmentPlugin.java: added
+ required isSupported
+
+2007-10-22 20:20 matzon
+
+ * libs/jinput.jar, libs/linux/libjinput-linux.so,
+ libs/linux/libjinput-linux64.so,
+ libs/macosx/libjinput-osx.jnilib, libs/win32/jinput-dx8.dll,
+ libs/win32/jinput-raw.dll: latest jinput
+
+2007-10-20 21:31 matzon
+
+ * src/java/org/lwjgl/LinuxSysImplementation.java,
+ src/java/org/lwjgl/WindowsSysImplementation.java,
+ src/java/org/lwjgl/fmod3/FMusicModule.java,
+ src/java/org/lwjgl/input/Cursor.java,
+ src/java/org/lwjgl/input/Keyboard.java,
+ src/java/org/lwjgl/opengl/AWTCanvasInputImplementation.java,
+ src/java/org/lwjgl/opengl/AWTInputAdapter.java,
+ src/java/org/lwjgl/opengl/AWTUtil.java,
+ src/java/org/lwjgl/opengl/AbstractAWTInput.java,
+ src/java/org/lwjgl/opengl/EventQueue.java,
+ src/java/org/lwjgl/opengl/InputImplementation.java,
+ src/java/org/lwjgl/opengl/LinuxDisplay.java,
+ src/java/org/lwjgl/opengl/LinuxKeyboard.java,
+ src/java/org/lwjgl/opengl/LinuxMouse.java,
+ src/java/org/lwjgl/opengl/MacOSXAWTInput.java,
+ src/java/org/lwjgl/opengl/MacOSXDisplay.java,
+ src/java/org/lwjgl/opengl/MacOSXMouseEventQueue.java,
+ src/java/org/lwjgl/opengl/MouseEventQueue.java,
+ src/java/org/lwjgl/opengl/Util.java,
+ src/java/org/lwjgl/opengl/WindowsAWTInput.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInputDevice3.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInputDevice8.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInputMouse.java,
+ src/java/org/lwjgl/opengl/WindowsKeyboard.java,
+ src/java/org/lwjgl/opengl/WindowsMouse.java,
+ src/java/org/lwjgl/opengl/glu/GLU.java,
+ src/java/org/lwjgl/test/applet/OpenGL.java,
+ src/java/org/lwjgl/test/input/KeyboardTest.java,
+ src/java/org/lwjgl/test/opengl/shaders/Shader.java,
+ src/java/org/lwjgl/util/applet/AppletLoader.java,
+ src/java/org/lwjgl/util/generator/ContextCapabilitiesGenerator.java,
+ src/java/org/lwjgl/util/generator/ContextGeneratorProcessorFactory.java,
+ src/java/org/lwjgl/util/generator/ReferencesGeneratorProcessorFactory.java:
+ cleaning imports
+
+2007-10-20 21:20 matzon
+
+ * src/java/org/lwjgl/util/applet/AppletLoader.java: applied
+ kappaOnes latest fixes
+
+2007-10-20 19:02 matzon
+
+ * build.xml, platform_build/windows_ant/build.xml,
+ src/java/org/lwjgl/d3d, src/java/org/lwjgl/test/d3d,
+ src/native/windows/org_lwjgl_d3d_D3DUtil.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3D9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3D9Ex.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DBaseTexture9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DCubeTexture9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DDevice9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DDevice9Ex.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DIndexBuffer9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DPixelShader9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DQuery9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DResource9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DStateBlock9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DSurface9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DSwapChain9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DSwapChain9Ex.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DTexture9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DVertexBuffer9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DVertexDeclaration9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DVertexShader9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DVolume9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DVolumeTexture9.c,
+ src/native/windows/org_lwjgl_d3d_WindowsContextImplementation.c,
+ src/native/windows/org_lwjgl_d3d_WindowsDirectInput3.c,
+ src/native/windows/org_lwjgl_d3d_WindowsDirectInput8.c,
+ src/native/windows/org_lwjgl_d3d_WindowsDirectInputDevice3.c,
+ src/native/windows/org_lwjgl_d3d_WindowsDirectInputDevice8.c,
+ src/native/windows/org_lwjgl_d3d_WindowsDisplay.c,
+ src/native/windows/org_lwjgl_d3d_WindowsDisplayPeerInfo.c,
+ src/native/windows/org_lwjgl_d3d_WindowsKeyboard.c,
+ src/native/windows/org_lwjgl_d3d_WindowsPeerInfo.c,
+ src/native/windows/org_lwjgl_d3d_WindowsRegistry.c: removing
+ direct x, can be picked up in the lwjgl-directx tag
+
+2007-10-20 14:48 matzon
+
+ * src/java/org/lwjgl/input/Cursor.java: make sure that any windows
+ cursor image pixel is either 0xffxxxxxx or 0x00000000
+
+2007-10-17 08:24 elias_naur
+
+ * src/java/org/lwjgl/opengl/glu/GLU.java: Fixed GLU compile error
+
+2007-10-13 07:37 matzon
+
+ * src/java/org/lwjgl/util/applet/AppletLoader.java: fix: generic
+ error message placeholder String text was not being replace by
+ the error message - kappaOne
+
+2007-09-19 14:10 spasi
+
+ * src/templates/org/lwjgl/opengl/ARB_imaging.java,
+ src/templates/org/lwjgl/opengl/ARB_texture_compression.java,
+ src/templates/org/lwjgl/opengl/ARB_texture_env_combine.java,
+ src/templates/org/lwjgl/opengl/EXT_framebuffer_multisample.java,
+ src/templates/org/lwjgl/opengl/GL12.java,
+ src/templates/org/lwjgl/opengl/GL14.java,
+ src/templates/org/lwjgl/opengl/GL15.java,
+ src/templates/org/lwjgl/opengl/GL21.java,
+ src/templates/org/lwjgl/opengl/NV_framebuffer_multisample_coverage.java,
+ src/templates/org/lwjgl/opengl/NV_texture_shader.java: Extension
+ updates and fixes.
+
+2007-08-30 18:27 elias_naur
+
+ * src/java/org/lwjgl/opengl/Display.java: Mac OS X: Release and
+ clear the context from the drawable in the correct order
+
+2007-08-30 12:34 elias_naur
+
+ * src/java/org/lwjgl/opengl/Display.java: Don't let Display.sync*
+ sleep with the global lock held
+
+2007-08-30 12:19 elias_naur
+
+ * src/java/org/lwjgl/opengl/Display.java: Made Display.timeNow
+ local
+
+2007-08-28 08:02 elias_naur
+
+ * src/java/org/lwjgl/input/Keyboard.java: Added KEY_LMETA and
+ KEY_RMETA to Keyboard to replace the windows centric KEY_LWIN and
+ KEY_RWIN, which are now deprecated
+
+2007-08-28 07:43 elias_naur
+
+ * build.xml: Don't include d3d stuff in lwjgl.jar
+
+2007-08-28 07:38 elias_naur
+
+ * src/java/org/lwjgl/opengl/KeyboardEventQueue.java: Mac OS X:
+ Mapped the option key to Keyboard.KEY_LWIN and Keyboard.KEY_RWIN
+ instead of KEY_*META like the alt key
+
+2007-08-27 20:57 matzon
+
+ * platform_build/windows_ant/build.xml: added missing libraries
+
+2007-08-27 20:56 matzon
+
+ * build.xml: added missing headers
+
+2007-08-26 22:07 elias_naur
+
+ * src/java/org/lwjgl/opengl/LinuxDisplay.java: Linux: Don't close
+ the static Display connection, to avoid crashes with some dri
+ drivers
+
+2007-08-26 20:47 elias_naur
+
+ * build.xml: build.xml target 'applet' depends on 'all', not just
+ 'jars'
+
+2007-08-25 14:47 elias_naur
+
+ * build.xml, src/java/org/lwjgl/d3d/DisplayImplementation.java:
+ tweaked build.xml to get compile working again
+
+2007-08-25 12:57 captainjester
+
+ * build.xml: Changes to include Direct3D headers.
+
+2007-08-22 23:11 captainjester
+
+ * src/native/windows/org_lwjgl_d3d_D3DUtil.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3D9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3D9Ex.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DBaseTexture9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DCubeTexture9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DDevice9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DDevice9Ex.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DIndexBuffer9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DPixelShader9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DQuery9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DResource9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DStateBlock9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DSurface9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DSwapChain9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DSwapChain9Ex.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DTexture9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DVertexBuffer9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DVertexDeclaration9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DVertexShader9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DVolume9.c,
+ src/native/windows/org_lwjgl_d3d_IDirect3DVolumeTexture9.c,
+ src/native/windows/org_lwjgl_d3d_WindowsContextImplementation.c,
+ src/native/windows/org_lwjgl_d3d_WindowsDirectInput3.c,
+ src/native/windows/org_lwjgl_d3d_WindowsDirectInput8.c,
+ src/native/windows/org_lwjgl_d3d_WindowsDirectInputDevice3.c,
+ src/native/windows/org_lwjgl_d3d_WindowsDirectInputDevice8.c,
+ src/native/windows/org_lwjgl_d3d_WindowsDisplay.c,
+ src/native/windows/org_lwjgl_d3d_WindowsDisplayPeerInfo.c,
+ src/native/windows/org_lwjgl_d3d_WindowsKeyboard.c,
+ src/native/windows/org_lwjgl_d3d_WindowsPeerInfo.c,
+ src/native/windows/org_lwjgl_d3d_WindowsRegistry.c:
+
+2007-08-22 23:11 captainjester
+
+ * src/java/org/lwjgl/test/d3d,
+ src/java/org/lwjgl/test/d3d/DrunkenHyenaLines.java,
+ src/java/org/lwjgl/test/d3d/DrunkenHyenaPoints.java,
+ src/java/org/lwjgl/test/d3d/DrunkenHyenaTriangles.java,
+ src/java/org/lwjgl/test/d3d/DrunkenHyenaWorldTransform.java,
+ src/java/org/lwjgl/test/d3d/IDirect3D9Test.java: First commit of
+ Direct3D extension.
+
+2007-08-22 23:11 captainjester
+
+ * src/java/org/lwjgl/d3d, src/java/org/lwjgl/d3d/Context.java,
+ src/java/org/lwjgl/d3d/ContextImplementation.java,
+ src/java/org/lwjgl/d3d/D3DAdapterIdentifier9.java,
+ src/java/org/lwjgl/d3d/D3DBox.java,
+ src/java/org/lwjgl/d3d/D3DCaps9.java,
+ src/java/org/lwjgl/d3d/D3DClipStatus9.java,
+ src/java/org/lwjgl/d3d/D3DColorValue.java,
+ src/java/org/lwjgl/d3d/D3DDeviceCreationParameters.java,
+ src/java/org/lwjgl/d3d/D3DDisplaymode.java,
+ src/java/org/lwjgl/d3d/D3DDisplaymodeEx.java,
+ src/java/org/lwjgl/d3d/D3DDisplaymodeFilter.java,
+ src/java/org/lwjgl/d3d/D3DGammaRamp.java,
+ src/java/org/lwjgl/d3d/D3DIndexBufferDesc.java,
+ src/java/org/lwjgl/d3d/D3DLight9.java,
+ src/java/org/lwjgl/d3d/D3DLockedBox.java,
+ src/java/org/lwjgl/d3d/D3DLockedRect.java,
+ src/java/org/lwjgl/d3d/D3DMaterial9.java,
+ src/java/org/lwjgl/d3d/D3DMatrix.java,
+ src/java/org/lwjgl/d3d/D3DPShaderCaps2_0.java,
+ src/java/org/lwjgl/d3d/D3DPresentParameters.java,
+ src/java/org/lwjgl/d3d/D3DPresentStats.java,
+ src/java/org/lwjgl/d3d/D3DRasterStatus.java,
+ src/java/org/lwjgl/d3d/D3DRectPatchInfo.java,
+ src/java/org/lwjgl/d3d/D3DRegionData.java,
+ src/java/org/lwjgl/d3d/D3DRegionDataHeader.java,
+ src/java/org/lwjgl/d3d/D3DSsurfaceDesc.java,
+ src/java/org/lwjgl/d3d/D3DSurfaceDesc.java,
+ src/java/org/lwjgl/d3d/D3DTriPatchInfo.java,
+ src/java/org/lwjgl/d3d/D3DUtil.java,
+ src/java/org/lwjgl/d3d/D3DVShaderCaps2_0.java,
+ src/java/org/lwjgl/d3d/D3DVector.java,
+ src/java/org/lwjgl/d3d/D3DVertexBufferDesc.java,
+ src/java/org/lwjgl/d3d/D3DVertexElement9.java,
+ src/java/org/lwjgl/d3d/D3DViewport9.java,
+ src/java/org/lwjgl/d3d/D3DVolumeDesc.java,
+ src/java/org/lwjgl/d3d/Direct3DConstants.java,
+ src/java/org/lwjgl/d3d/Display.java,
+ src/java/org/lwjgl/d3d/DisplayImplementation.java,
+ src/java/org/lwjgl/d3d/DisplayMode.java,
+ src/java/org/lwjgl/d3d/Drawable.java,
+ src/java/org/lwjgl/d3d/EventQueue.java,
+ src/java/org/lwjgl/d3d/GUID.java,
+ src/java/org/lwjgl/d3d/GlobalLock.java,
+ src/java/org/lwjgl/d3d/IDirect3D9.java,
+ src/java/org/lwjgl/d3d/IDirect3D9Ex.java,
+ src/java/org/lwjgl/d3d/IDirect3DBaseTexture9.java,
+ src/java/org/lwjgl/d3d/IDirect3DCubeTexture9.java,
+ src/java/org/lwjgl/d3d/IDirect3DDevice9.java,
+ src/java/org/lwjgl/d3d/IDirect3DDevice9Ex.java,
+ src/java/org/lwjgl/d3d/IDirect3DIndexBuffer9.java,
+ src/java/org/lwjgl/d3d/IDirect3DPixelShader9.java,
+ src/java/org/lwjgl/d3d/IDirect3DQuery9.java,
+ src/java/org/lwjgl/d3d/IDirect3DResource9.java,
+ src/java/org/lwjgl/d3d/IDirect3DStateBlock9.java,
+ src/java/org/lwjgl/d3d/IDirect3DSurface9.java,
+ src/java/org/lwjgl/d3d/IDirect3DSwapChain9.java,
+ src/java/org/lwjgl/d3d/IDirect3DSwapChain9Ex.java,
+ src/java/org/lwjgl/d3d/IDirect3DTexture9.java,
+ src/java/org/lwjgl/d3d/IDirect3DVertexBuffer9.java,
+ src/java/org/lwjgl/d3d/IDirect3DVertexDeclaration9.java,
+ src/java/org/lwjgl/d3d/IDirect3DVertexShader9.java,
+ src/java/org/lwjgl/d3d/IDirect3DVolume9.java,
+ src/java/org/lwjgl/d3d/IDirect3DVolumeTexture9.java,
+ src/java/org/lwjgl/d3d/InputImplementation.java,
+ src/java/org/lwjgl/d3d/LUID.java,
+ src/java/org/lwjgl/d3d/NewDisplay.java,
+ src/java/org/lwjgl/d3d/PaletteEntry.java,
+ src/java/org/lwjgl/d3d/PeerInfo.java,
+ src/java/org/lwjgl/d3d/PixelFormat.java,
+ src/java/org/lwjgl/d3d/Point.java,
+ src/java/org/lwjgl/d3d/Rectangle.java,
+ src/java/org/lwjgl/d3d/RegionData.java,
+ src/java/org/lwjgl/d3d/RegionDataHeader.java,
+ src/java/org/lwjgl/d3d/WindowsContextImplementation.java,
+ src/java/org/lwjgl/d3d/WindowsDirectInput.java,
+ src/java/org/lwjgl/d3d/WindowsDirectInput3.java,
+ src/java/org/lwjgl/d3d/WindowsDirectInput8.java,
+ src/java/org/lwjgl/d3d/WindowsDirectInputDevice.java,
+ src/java/org/lwjgl/d3d/WindowsDirectInputDevice3.java,
+ src/java/org/lwjgl/d3d/WindowsDirectInputDevice8.java,
+ src/java/org/lwjgl/d3d/WindowsDirectInputDeviceObjectCallback.java,
+ src/java/org/lwjgl/d3d/WindowsDisplay.java,
+ src/java/org/lwjgl/d3d/WindowsDisplayPeerInfo.java,
+ src/java/org/lwjgl/d3d/WindowsFileVersion.java,
+ src/java/org/lwjgl/d3d/WindowsKeyboard.java,
+ src/java/org/lwjgl/d3d/WindowsKeycodes.java,
+ src/java/org/lwjgl/d3d/WindowsMouse.java,
+ src/java/org/lwjgl/d3d/WindowsPeerInfo.java,
+ src/java/org/lwjgl/d3d/WindowsRegistry.java: First commit of
+ Direct3D extension.
Property changes on: trunk/LWJGL/www/changelogs/1.1.3-changelog.txt
___________________________________________________________________
Name: svn:mime-type
+ text/plain
Added: trunk/LWJGL/www/changelogs/1.1.4-changelog.txt
===================================================================
--- trunk/LWJGL/www/changelogs/1.1.4-changelog.txt (rev 0)
+++ trunk/LWJGL/www/changelogs/1.1.4-changelog.txt 2008-05-28 18:00:15 UTC (rev 3073)
@@ -0,0 +1,130 @@
+2008-01-20 08:20 matzon
+
+ * build.xml, src/java/org/lwjgl/Sys.java,
+ src/java/org/lwjgl/devil/ILNative.java,
+ src/java/org/lwjgl/fmod3/FMOD.java: 1.1.4 version string
+
+2008-01-19 09:53 elias_naur
+
+ * src/java/org/lwjgl/opengl/Display.java: Only let Display.update()
+ call display_impl.update() once
+
+2008-01-19 08:57 elias_naur
+
+ * src/java/org/lwjgl/opengl/LinuxKeyboard.java,
+ src/native/linux/org_lwjgl_opengl_LinuxKeyboard.c: Linux: Fixed
+ test for XkbSetDetectableAutoRepeat success
+
+2008-01-19 08:49 elias_naur
+
+ * src/java/org/lwjgl/opengl/LinuxDisplay.java,
+ src/java/org/lwjgl/opengl/WindowsDisplay.java: Removed OS message
+ polls from mouse and keyboard poll() and read(), since they can
+ be quite expensive
+
+2008-01-18 10:29 elias_naur
+
+ * src/java/org/lwjgl/test/opengl/awt/AWTGears.java: AWTGears: Make
+ the canvas the same size as the Gears test
+
+2008-01-07 18:29 elias_naur
+
+ * src/java/org/lwjgl/opengl/LinuxDisplay.java,
+ src/java/org/lwjgl/opengl/LinuxKeyboard.java,
+ src/native/linux/org_lwjgl_opengl_LinuxKeyboard.c: Linux: use
+ XkbSetDetectableAutoRepeat to detect repeated key events more
+ reliably
+
+2008-01-06 21:33 elias_naur
+
+ * src/templates/org/lwjgl/openal/AL10.java,
+ src/templates/org/lwjgl/opengl/ARB_buffer_object.java,
+ src/templates/org/lwjgl/opengl/ARB_occlusion_query.java,
+ src/templates/org/lwjgl/opengl/ARB_program.java,
+ src/templates/org/lwjgl/opengl/EXT_framebuffer_object.java,
+ src/templates/org/lwjgl/opengl/GL11.java,
+ src/templates/org/lwjgl/opengl/GL15.java,
+ src/templates/org/lwjgl/opengl/NV_fence.java,
+ src/templates/org/lwjgl/opengl/NV_occlusion_query.java,
+ src/templates/org/lwjgl/opengl/NV_program.java: Added missing
+ @OutParameter annotations to alGen* and glGen* methods
+
+2007-12-13 09:29 elias_naur
+
+ * src/java/org/lwjgl/Sys.java,
+ src/java/org/lwjgl/opengl/WindowsDisplay.java,
+ src/native/windows/org_lwjgl_opengl_Display.c: Windows: Pulled
+ DefWindowProc calling to java side
+
+2007-12-04 11:47 elias_naur
+
+ * platform_build/mingw_ant/build.xml: Windows: Removed unused
+ library path from mingw build script
+
+2007-12-04 10:58 elias_naur
+
+ * src/native/windows/Window.h,
+ src/native/windows/org_lwjgl_opengl_Display.c: Windows: 64bit
+ compilation fixes
+
+2007-12-04 09:27 elias_naur
+
+ * src/native/windows/org_lwjgl_opengl_WindowsContextImplementation.c:
+ Windows: Removed unused local declarations from
+ WindowsContextImplementation.c
+
+2007-11-27 07:58 elias_naur
+
+ * src/java/org/lwjgl/input/Mouse.java: Mouse: Attempt to clarify
+ Mouse.setNativeCursor javadoc
+
+2007-11-14 11:54 elias_naur
+
+ * build.xml: Improved native path handling in 'runtest' ant target
+
+2007-11-14 11:10 elias_naur
+
+ * src/native/windows/windows_al.c: windows: Use
+ throwFormattedException, not throwException in tryLoadOpenAL()
+
+2007-11-14 11:07 elias_naur
+
+ * src/native/linux/linux_al.c, src/native/macosx/macosx_al.c,
+ src/native/windows/windows_al.c: openal: Don't free native path
+ too early (duh)
+
+2007-11-14 10:45 elias_naur
+
+ * src/native/common/extal.h,
+ src/native/common/org_lwjgl_openal_AL.c,
+ src/native/linux/linux_al.c, src/native/macosx/macosx_al.c,
+ src/native/windows/windows_al.c: openal: Improved error reporting
+ from native library load
+
+2007-11-12 16:02 matzon
+
+ * src/java/org/lwjgl/openal/ALC11.java: fixed 1.1 detection so that
+ oal 1.1 stubs are loaded for major > 1
+
+2007-11-09 05:11 elias_naur
+
+ * src/java/org/lwjgl/test/applet/OpenGL.java,
+ src/java/org/lwjgl/test/applet/Speed.java: Added a Thread.yield()
+ to applets tests that repaint() last in paintGL() to help input
+ responsiveness on linux. Thanks to Kappa for debugging and
+ finding the workaround.
+
+2007-11-07 23:17 matzon
+
+ * src/java/org/lwjgl/util/input,
+ src/java/org/lwjgl/util/input/ControllerAdapter.java: added aho's
+ adapter
+
+2007-11-01 13:06 elias_naur
+
+ * src/java/org/lwjgl/Sys.java: Tweaked exception message
+
+2007-10-30 18:34 elias_naur
+
+ * src/native/linux/extgl_glx.c: Linux: use throwFormattedException
+ in extgl_Open instead of custom message formatting
\ No newline at end of file
Property changes on: trunk/LWJGL/www/changelogs/1.1.4-changelog.txt
___________________________________________________________________
Name: svn:mime-type
+ text/plain
Added: trunk/LWJGL/www/changelogs/2.0beta1-changelog.txt
===================================================================
--- trunk/LWJGL/www/changelogs/2.0beta1-changelog.txt (rev 0)
+++ trunk/LWJGL/www/changelogs/2.0beta1-changelog.txt 2008-05-28 18:00:15 UTC (rev 3073)
@@ -0,0 +1,1108 @@
+2008-04-20 20:06 matzon
+
+ * platform_build/build-definitions.xml,
+ src/java/org/lwjgl/Sys.java: update version string to 2.0 beta 1
+
+2008-04-20 20:05 matzon
+
+ * doc/CREDITS: mention lzma
+
+2008-04-20 20:03 matzon
+
+ * applet/appletloader.html: use lzma and pack200 for applet example
+
+2008-04-20 20:02 matzon
+
+ * build.xml, platform_build/JLzma.jar,
+ platform_build/Pack200Task.jar, platform_build/build-applet.xml:
+ use lzma and pack200 compression for applet distribution
+
+2008-04-20 19:55 matzon
+
+ * src/java/org/lwjgl/util/applet/AppletLoader.java: fixed
+ percentage calculation error in extractJars
+ added subtask messages to extractJars
+ reworked debug/sleep
+
+2008-04-20 18:46 matzon
+
+ * build.xml, platform_build/build-applet.xml,
+ platform_build/build-definitions.xml,
+ platform_build/build-generator.xml,
+ platform_build/build-webstart.xml: split build file into
+ components
+
+2008-04-20 16:59 matzon
+
+ * src/java/org/lwjgl/util/applet/AppletLoader.java: fix: native
+ file name also has to be updated if they are using lzma or pack
+
+2008-04-20 15:53 spasi
+
+ * src/templates/org/lwjgl/opengl/NV_conditional_render.java: Added
+ NV_conditional_render extension.
+
+2008-04-19 18:42 matzon
+
+ * src/java/org/lwjgl/util/applet/AppletLoader.java: fixed issue
+ with filenames when cache is turned on
+
+2008-04-18 22:41 matzon
+
+ * doc/3rdparty/lzma_license.txt, libs/lzma.jar: lzma support for
+ appletloader
+
+2008-04-18 22:34 matzon
+
+ * src/java/org/lwjgl/util/applet/AppletLoader.java: support for
+ pack200 and lzma jars
+
+2008-04-13 19:12 elias_naur
+
+ * src/java/org/lwjgl/opengl/LinuxDisplay.java: Linux: Another
+ applet focus tweak
+
+2008-04-13 18:46 elias_naur
+
+ * src/java/org/lwjgl/opengl/LinuxDisplay.java: Linux: Another focus
+ fix
+
+2008-04-13 18:43 elias_naur
+
+ * src/java/org/lwjgl/opengl/LinuxDisplay.java,
+ src/native/linux/org_lwjgl_opengl_Display.c: Applet focus fixes
+
+2008-04-13 18:26 elias_naur
+
+ * src/java/org/lwjgl/opengl/Display.java: Don't set icon when
+ Display is parented
+
+2008-04-13 18:13 elias_naur
+
+ * src/java/org/lwjgl/opengl/LinuxDisplay.java: LinuxDisplay.java:
+ Fixed missing return
+
+2008-04-13 18:11 elias_naur
+
+ * src/java/org/lwjgl/opengl/Display.java: Linux: Some DRI drivers
+ don't like to have the context destroyed before the window, even
+ though the context is not current anymore. The destroy ordering
+ in Display.destroy is now flipped as a workaround
+
+2008-04-13 17:04 elias_naur
+
+ * src/java/org/lwjgl/test/opengl/FullScreenWindowedTest.java: Made
+ FullScreenWindowedTest call Display.destroy() on exit
+
+2008-04-13 16:32 matzon
+
+ * src/java/org/lwjgl/util/applet/AppletLoader.java: dont add the
+ platform native jar to the classpath
+
+2008-04-13 11:28 elias_naur
+
+ * src/java/org/lwjgl/opengl/LinuxDisplay.java: Linux: Don't let
+ display usage count reach 0
+
+2008-04-13 08:34 elias_naur
+
+ * src/java/org/lwjgl/opengl/LinuxDisplay.java,
+ src/native/linux/lwjgl.map,
+ src/native/linux/org_lwjgl_opengl_Display.c: Linux: Moved X error
+ handling to java
+
+2008-04-12 23:09 elias_naur
+
+ * src/java/org/lwjgl/opengl/LinuxDisplay.java,
+ src/native/linux/org_lwjgl_opengl_Display.c: Linux: Removed
+ change set code again
+
+2008-04-12 21:49 elias_naur
+
+ * src/native/linux/org_lwjgl_opengl_Display.c: Linux: Removed
+ library destructor, because lwjgl doesn't fiddle with the global
+ repeat control anymore
+
+2008-04-12 21:45 elias_naur
+
+ * src/java/org/lwjgl/opengl/LinuxDisplay.java: Linux: More focus
+ fixes for the applet (XEmbed) case
+
+2008-04-12 20:45 elias_naur
+
+ * src/java/org/lwjgl/Sys.java: Bumped Sys.JNI_VERSION
+
+2008-04-12 20:40 elias_naur
+
+ * src/java/org/lwjgl/opengl/LinuxDisplay.java,
+ src/native/linux/org_lwjgl_opengl_Display.c: Linux: Added support
+ for XFixesChangeSaveSet to increase robustness of parented mode
+
+2008-04-12 20:07 elias_naur
+
+ * src/java/org/lwjgl/opengl/LinuxDisplay.java,
+ src/java/org/lwjgl/opengl/LinuxEvent.java,
+ src/native/linux/org_lwjgl_opengl_Display.c,
+ src/native/linux/org_lwjgl_opengl_LinuxEvent.c: Linux: Rewrote
+ focus handling to cope with the weird focus behaviour when
+ running in an XEmbed enabled jvm (applet mode)
+
+2008-04-11 12:21 matzon
+
+ * build.xml, src/java/org/lwjgl/Sys.java: alpha 4
+
+2008-04-10 21:02 matzon
+
+ * applet/appletloader.html,
+ src/java/org/lwjgl/util/applet/AppletLoader.java: support for
+ prepending host to cache path (defaults to true)
+
+2008-04-10 20:47 elias_naur
+
+ * build.xml, platform_build/windows_ant/build.xml,
+ src/java/org/lwjgl/opengl/WindowsDirectInput.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInput3.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInput8.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInputDevice.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInputDevice3.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInputDevice8.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInputDeviceObjectCallback.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInputMouse.java,
+ src/java/org/lwjgl/opengl/WindowsDisplay.java,
+ src/native/windows/org_lwjgl_opengl_WindowsDirectInput3.c,
+ src/native/windows/org_lwjgl_opengl_WindowsDirectInput8.c,
+ src/native/windows/org_lwjgl_opengl_WindowsDirectInputDevice3.c,
+ src/native/windows/org_lwjgl_opengl_WindowsDirectInputDevice8.c:
+ Windows: Removed directinput files, since they are now unused.
+ Fixed headers build.xml target
+
+2008-04-10 20:25 elias_naur
+
+ * src/java/org/lwjgl/opengl/AWTCanvasImplementation.java,
+ src/java/org/lwjgl/opengl/AWTCanvasInputImplementation.java,
+ src/java/org/lwjgl/opengl/AWTGLCanvas.java,
+ src/java/org/lwjgl/opengl/AWTInputAdapter.java,
+ src/java/org/lwjgl/opengl/AbstractAWTInput.java,
+ src/java/org/lwjgl/opengl/LinuxAWTInput.java,
+ src/java/org/lwjgl/opengl/LinuxCanvasImplementation.java,
+ src/java/org/lwjgl/opengl/MacOSXAWTInput.java,
+ src/java/org/lwjgl/opengl/MacOSXCanvasImplementation.java,
+ src/java/org/lwjgl/opengl/WindowsAWTInput.java,
+ src/java/org/lwjgl/opengl/WindowsCanvasImplementation.java,
+ src/java/org/lwjgl/test/applet/AppletLoaderTest.java,
+ src/java/org/lwjgl/test/applet/OpenGL.java,
+ src/java/org/lwjgl/test/opengl/awt/AWTInputAdapterTest.java,
+ src/native/linux/org_lwjgl_opengl_LinuxAWTInput.c,
+ src/native/windows/org_lwjgl_opengl_WindowsAWTInput.c: Removed
+ AWTInputAdapter, since Display.setParent() works much betterdiff
+
+2008-04-10 20:14 elias_naur
+
+ * src/java/org/lwjgl/opengl/AWTUtil.java: Mac OS X: Fixed potential
+ NPE in AWTUtil.getPointerLocation
+
+2008-04-09 23:40 elias_naur
+
+ * src/java/org/lwjgl/opengl/LinuxDisplay.java,
+ src/native/linux/org_lwjgl_opengl_Display.c: Linux: Removed
+ grab/ungrabServer logic and replace it with catching of any X
+ errors occruing because of a XSetInputFocus race
+
+2008-04-09 18:44 elias_naur
+
+ * src/java/org/lwjgl/Sys.java,
+ src/java/org/lwjgl/opengl/LinuxDisplay.java,
+ src/java/org/lwjgl/opengl/LinuxMouse.java: Linux: Moved input
+ focus handling to LinuxDisplay. Bumped Sys.JNI_VERSION
+
+2008-04-09 18:25 elias_naur
+
+ * src/java/org/lwjgl/opengl/WindowsDisplay.java: Windows: When
+ parented, take focus on mouse click
+
+2008-04-09 18:09 elias_naur
+
+ * src/java/org/lwjgl/opengl/LinuxDisplay.java,
+ src/java/org/lwjgl/opengl/LinuxMouse.java,
+ src/native/linux/org_lwjgl_opengl_Display.c: Linux: When
+ parented, take focus on click
+
+2008-04-08 18:03 matzon
+
+ * applet/appletloader.html: make kappaOne happy
+
+2008-04-08 11:21 elias_naur
+
+ * src/java/org/lwjgl/opengl/WindowsDisplay.java: Windows: Use
+ current Mouse.isGrabbed() when determining grab status
+
+2008-04-08 10:40 elias_naur
+
+ * src/java/org/lwjgl/opengl/WindowsMouse.java: Windows: Don't grab
+ mouse when not focused
+
+2008-04-07 21:38 matzon
+
+ * build.xml: added missing libjinput-linux64.so when packaging
+
+2008-04-07 20:39 elias_naur
+
+ * src/java/org/lwjgl/opengl/Display.java: Added line about tracking
+ parent size to Display.setParent javadoc
+
+2008-04-07 19:47 matzon
+
+ * build.xml, src/java/org/lwjgl/Sys.java: 2.0a3 version string
+
+2008-04-07 19:40 elias_naur
+
+ * src/java/org/lwjgl/test/opengl/awt/DisplayParentTest.java: Added
+ fullscreen switching to DisplayParentTest
+
+2008-04-07 19:31 elias_naur
+
+ * src/native/common/common_tools.c,
+ src/native/common/common_tools.h: Removed unused native function
+ getJVM()
+
+2008-04-07 19:21 elias_naur
+
+ * src/java/org/lwjgl/opengl/Display.java,
+ src/java/org/lwjgl/test/opengl/awt/DisplayParentTest.java,
+ src/native/linux/org_lwjgl_opengl_Display.c: Let the Display
+ resize itself to match its parent, if non null
+
+2008-04-07 18:44 matzon
+
+ * doc/LICENSE: updated and added license where needed
+
+2008-04-07 18:42 matzon
+
+ * src/native/common/awt_tools.h, src/native/common/common_tools.c,
+ src/native/common/common_tools.h, src/native/common/extal.c,
+ src/native/common/extal.h,
+ src/native/common/org_lwjgl_openal_AL.c,
+ src/native/common/org_lwjgl_openal_ALC10.c,
+ src/native/common/org_lwjgl_openal_ALC11.c,
+ src/native/common/org_lwjgl_opengl_AWTSurfaceLock.c,
+ src/native/common/org_lwjgl_opengl_GLContext.c,
+ src/native/linux/context.c, src/native/linux/context.h,
+ src/native/linux/display.c, src/native/linux/extgl_glx.c,
+ src/native/linux/extgl_glx.h, src/native/linux/linux_al.c,
+ src/native/linux/org_lwjgl_input_Cursor.c,
+ src/native/linux/org_lwjgl_opengl_Display.c,
+ src/native/linux/org_lwjgl_opengl_LinuxAWTGLCanvasPeerInfo.c,
+ src/native/linux/org_lwjgl_opengl_LinuxAWTInput.c,
+ src/native/linux/org_lwjgl_opengl_LinuxCanvasImplementation.c,
+ src/native/linux/org_lwjgl_opengl_LinuxContextImplementation.c,
+ src/native/linux/org_lwjgl_opengl_LinuxEvent.c,
+ src/native/linux/org_lwjgl_opengl_LinuxKeyboard.c,
+ src/native/linux/org_lwjgl_opengl_LinuxMouse.c,
+ src/native/linux/org_lwjgl_opengl_LinuxPeerInfo.c,
+ src/native/linux/org_lwjgl_opengl_Pbuffer.c,
+ src/native/macosx/context.h, src/native/macosx/context.m,
+ src/native/macosx/macosx_al.c,
+ src/native/macosx/org_lwjgl_input_Mouse.c,
+ src/native/macosx/org_lwjgl_opengl_Display.m,
+ src/native/macosx/org_lwjgl_opengl_MacOSXCanvasPeerInfo.m,
+ src/native/macosx/org_lwjgl_opengl_MacOSXContextImplementation.m,
+ src/native/macosx/org_lwjgl_opengl_MacOSXPbufferPeerInfo.m,
+ src/native/macosx/org_lwjgl_opengl_MacOSXPeerInfo.m,
+ src/native/windows/LWJGL.c, src/native/windows/Window.h,
+ src/native/windows/context.c, src/native/windows/context.h,
+ src/native/windows/dinputhelper.c,
+ src/native/windows/dinputhelper.h, src/native/windows/display.c,
+ src/native/windows/display.h, src/native/windows/org_lwjgl_Sys.c,
+ src/native/windows/org_lwjgl_input_Cursor.c,
+ src/native/windows/org_lwjgl_opengl_Display.c,
+ src/native/windows/org_lwjgl_opengl_Pbuffer.c,
+ src/native/windows/org_lwjgl_opengl_WindowsAWTGLCanvasPeerInfo.c,
+ src/native/windows/org_lwjgl_opengl_WindowsAWTInput.c,
+ src/native/windows/org_lwjgl_opengl_WindowsContextImplementation.c,
+ src/native/windows/org_lwjgl_opengl_WindowsDirectInput3.c,
+ src/native/windows/org_lwjgl_opengl_WindowsDirectInput8.c,
+ src/native/windows/org_lwjgl_opengl_WindowsDirectInputDevice3.c,
+ src/native/windows/org_lwjgl_opengl_WindowsDirectInputDevice8.c,
+ src/native/windows/org_lwjgl_opengl_WindowsDisplayPeerInfo.c,
+ src/native/windows/org_lwjgl_opengl_WindowsKeyboard.c,
+ src/native/windows/org_lwjgl_opengl_WindowsPeerInfo.c,
+ src/native/windows/org_lwjgl_opengl_WindowsRegistry.c,
+ src/native/windows/windows_al.c: updated and added license where
+ needed
+
+2008-04-07 18:39 matzon
+
+ * src/templates/org/lwjgl/openal/AL10.java,
+ src/templates/org/lwjgl/openal/AL11.java,
+ src/templates/org/lwjgl/opengl/ARB_buffer_object.java,
+ src/templates/org/lwjgl/opengl/ARB_color_buffer_float.java,
+ src/templates/org/lwjgl/opengl/ARB_depth_texture.java,
+ src/templates/org/lwjgl/opengl/ARB_draw_buffers.java,
+ src/templates/org/lwjgl/opengl/ARB_fragment_program.java,
+ src/templates/org/lwjgl/opengl/ARB_fragment_program_shadow.java,
+ src/templates/org/lwjgl/opengl/ARB_fragment_shader.java,
+ src/templates/org/lwjgl/opengl/ARB_half_float_pixel.java,
+ src/templates/org/lwjgl/opengl/ARB_imaging.java,
+ src/templates/org/lwjgl/opengl/ARB_matrix_palette.java,
+ src/templates/org/lwjgl/opengl/ARB_multisample.java,
+ src/templates/org/lwjgl/opengl/ARB_multitexture.java,
+ src/templates/org/lwjgl/opengl/ARB_occlusion_query.java,
+ src/templates/org/lwjgl/opengl/ARB_pixel_buffer_object.java,
+ src/templates/org/lwjgl/opengl/ARB_point_parameters.java,
+ src/templates/org/lwjgl/opengl/ARB_point_sprite.java,
+ src/templates/org/lwjgl/opengl/ARB_program.java,
+ src/templates/org/lwjgl/opengl/ARB_shader_objects.java,
+ src/templates/org/lwjgl/opengl/ARB_shading_language_100.java,
+ src/templates/org/lwjgl/opengl/ARB_shadow.java,
+ src/templates/org/lwjgl/opengl/ARB_shadow_ambient.java,
+ src/templates/org/lwjgl/opengl/ARB_texture_border_clamp.java,
+ src/templates/org/lwjgl/opengl/ARB_texture_compression.java,
+ src/templates/org/lwjgl/opengl/ARB_texture_cube_map.java,
+ src/templates/org/lwjgl/opengl/ARB_texture_env_add.java,
+ src/templates/org/lwjgl/opengl/ARB_texture_env_combine.java,
+ src/templates/org/lwjgl/opengl/ARB_texture_env_crossbar.java,
+ src/templates/org/lwjgl/opengl/ARB_texture_env_dot3.java,
+ src/templates/org/lwjgl/opengl/ARB_texture_float.java,
+ src/templates/org/lwjgl/opengl/ARB_texture_mirrored_repeat.java,
+ src/templates/org/lwjgl/opengl/ARB_texture_non_power_of_two.java,
+ src/templates/org/lwjgl/opengl/ARB_texture_rectangle.java,
+ src/templates/org/lwjgl/opengl/ARB_transpose_matrix.java,
+ src/templates/org/lwjgl/opengl/ARB_vertex_blend.java,
+ src/templates/org/lwjgl/opengl/ARB_vertex_buffer_object.java,
+ src/templates/org/lwjgl/opengl/ARB_vertex_program.java,
+ src/templates/org/lwjgl/opengl/ARB_vertex_shader.java,
+ src/templates/org/lwjgl/opengl/ARB_window_pos.java,
+ src/templates/org/lwjgl/opengl/ATI_draw_buffers.java,
+ src/templates/org/lwjgl/opengl/ATI_element_array.java,
+ src/templates/org/lwjgl/opengl/ATI_envmap_bumpmap.java,
+ src/templates/org/lwjgl/opengl/ATI_fragment_shader.java,
+ src/templates/org/lwjgl/opengl/ATI_map_object_buffer.java,
+ src/templates/org/lwjgl/opengl/ATI_pn_triangles.java,
+ src/templates/org/lwjgl/opengl/ATI_separate_stencil.java,
+ src/templates/org/lwjgl/opengl/ATI_shader_texture_lod.java,
+ src/templates/org/lwjgl/opengl/ATI_text_fragment_shader.java,
+ src/templates/org/lwjgl/opengl/ATI_texture_compression_3dc.java,
+ src/templates/org/lwjgl/opengl/ATI_texture_float.java,
+ src/templates/org/lwjgl/opengl/ATI_texture_mirror_once.java,
+ src/templates/org/lwjgl/opengl/ATI_vertex_array_object.java,
+ src/templates/org/lwjgl/opengl/ATI_vertex_attrib_array_object.java,
+ src/templates/org/lwjgl/opengl/ATI_vertex_streams.java,
+ src/templates/org/lwjgl/opengl/EXT_abgr.java,
+ src/templates/org/lwjgl/opengl/EXT_bgra.java,
+ src/templates/org/lwjgl/opengl/EXT_bindable_uniform.java,
+ src/templates/org/lwjgl/opengl/EXT_blend_color.java,
+ src/templates/org/lwjgl/opengl/EXT_blend_equation_separate.java,
+ src/templates/org/lwjgl/opengl/EXT_blend_func_separate.java,
+ src/templates/org/lwjgl/opengl/EXT_blend_minmax.java,
+ src/templates/org/lwjgl/opengl/EXT_blend_subtract.java,
+ src/templates/org/lwjgl/opengl/EXT_cg_shader.java,
+ src/templates/org/lwjgl/opengl/EXT_compiled_vertex_array.java,
+ src/templates/org/lwjgl/opengl/EXT_depth_bounds_test.java,
+ src/templates/org/lwjgl/opengl/EXT_draw_buffers2.java,
+ src/templates/org/lwjgl/opengl/EXT_draw_instanced.java,
+ src/templates/org/lwjgl/opengl/EXT_draw_range_elements.java,
+ src/templates/org/lwjgl/opengl/EXT_fog_coord.java,
+ src/templates/org/lwjgl/opengl/EXT_framebuffer_blit.java,
+ src/templates/org/lwjgl/opengl/EXT_framebuffer_multisample.java,
+ src/templates/org/lwjgl/opengl/EXT_framebuffer_object.java,
+ src/templates/org/lwjgl/opengl/EXT_framebuffer_sRGB.java,
+ src/templates/org/lwjgl/opengl/EXT_geometry_shader4.java,
+ src/templates/org/lwjgl/opengl/EXT_gpu_program_parameters.java,
+ src/templates/org/lwjgl/opengl/EXT_gpu_shader4.java,
+ src/templates/org/lwjgl/opengl/EXT_multi_draw_arrays.java,
+ src/templates/org/lwjgl/opengl/EXT_packed_depth_stencil.java,
+ src/templates/org/lwjgl/opengl/EXT_packed_float.java,
+ src/templates/org/lwjgl/opengl/EXT_packed_pixels.java,
+ src/templates/org/lwjgl/opengl/EXT_paletted_texture.java,
+ src/templates/org/lwjgl/opengl/EXT_pixel_buffer_object.java,
+ src/templates/org/lwjgl/opengl/EXT_point_parameters.java,
+ src/templates/org/lwjgl/opengl/EXT_rescale_normal.java,
+ src/templates/org/lwjgl/opengl/EXT_secondary_color.java,
+ src/templates/org/lwjgl/opengl/EXT_separate_specular_color.java,
+ src/templates/org/lwjgl/opengl/EXT_shadow_funcs.java,
+ src/templates/org/lwjgl/opengl/EXT_shared_texture_palette.java,
+ src/templates/org/lwjgl/opengl/EXT_stencil_clear_tag.java,
+ src/templates/org/lwjgl/opengl/EXT_stencil_two_side.java,
+ src/templates/org/lwjgl/opengl/EXT_stencil_wrap.java,
+ src/templates/org/lwjgl/opengl/EXT_texture_3d.java,
+ src/templates/org/lwjgl/opengl/EXT_texture_array.java,
+ src/templates/org/lwjgl/opengl/EXT_texture_buffer_object.java,
+ src/templates/org/lwjgl/opengl/EXT_texture_compression_latc.java,
+ src/templates/org/lwjgl/opengl/EXT_texture_compression_rgtc.java,
+ src/templates/org/lwjgl/opengl/EXT_texture_compression_s3tc.java,
+ src/templates/org/lwjgl/opengl/EXT_texture_env_combine.java,
+ src/templates/org/lwjgl/opengl/EXT_texture_env_dot3.java,
+ src/templates/org/lwjgl/opengl/EXT_texture_filter_anisotropic.java,
+ src/templates/org/lwjgl/opengl/EXT_texture_integer.java,
+ src/templates/org/lwjgl/opengl/EXT_texture_lod_bias.java,
+ src/templates/org/lwjgl/opengl/EXT_texture_mirror_clamp.java,
+ src/templates/org/lwjgl/opengl/EXT_texture_rectangle.java,
+ src/templates/org/lwjgl/opengl/EXT_texture_sRGB.java,
+ src/templates/org/lwjgl/opengl/EXT_texture_shared_exponent.java,
+ src/templates/org/lwjgl/opengl/EXT_timer_query.java,
+ src/templates/org/lwjgl/opengl/EXT_vertex_shader.java,
+ src/templates/org/lwjgl/opengl/EXT_vertex_weighting.java,
+ src/templates/org/lwjgl/opengl/GL11.java,
+ src/templates/org/lwjgl/opengl/GL12.java,
+ src/templates/org/lwjgl/opengl/GL13.java,
+ src/templates/org/lwjgl/opengl/GL14.java,
+ src/templates/org/lwjgl/opengl/GL15.java,
+ src/templates/org/lwjgl/opengl/GL20.java,
+ src/templates/org/lwjgl/opengl/GL21.java,
+ src/templates/org/lwjgl/opengl/HP_occlusion_test.java,
+ src/templates/org/lwjgl/opengl/IBM_rasterpos_clip.java,
+ src/templates/org/lwjgl/opengl/NV_blend_square.java,
+ src/templates/org/lwjgl/opengl/NV_copy_depth_to_color.java,
+ src/templates/org/lwjgl/opengl/NV_depth_buffer_float.java,
+ src/templates/org/lwjgl/opengl/NV_depth_clamp.java,
+ src/templates/org/lwjgl/opengl/NV_evaluators.java,
+ src/templates/org/lwjgl/opengl/NV_fence.java,
+ src/templates/org/lwjgl/opengl/NV_float_buffer.java,
+ src/templates/org/lwjgl/opengl/NV_fog_distance.java,
+ src/templates/org/lwjgl/opengl/NV_fragment_program.java,
+ src/templates/org/lwjgl/opengl/NV_fragment_program2.java,
+ src/templates/org/lwjgl/opengl/NV_fragment_program4.java,
+ src/templates/org/lwjgl/opengl/NV_fragment_program_option.java,
+ src/templates/org/lwjgl/opengl/NV_framebuffer_multisample_coverage.java,
+ src/templates/org/lwjgl/opengl/NV_geometry_program4.java,
+ src/templates/org/lwjgl/opengl/NV_geometry_shader4.java,
+ src/templates/org/lwjgl/opengl/NV_gpu_program4.java,
+ src/templates/org/lwjgl/opengl/NV_half_float.java,
+ src/templates/org/lwjgl/opengl/NV_light_max_exponent.java,
+ src/templates/org/lwjgl/opengl/NV_multisample_filter_hint.java,
+ src/templates/org/lwjgl/opengl/NV_occlusion_query.java,
+ src/templates/org/lwjgl/opengl/NV_packed_depth_stencil.java,
+ src/templates/org/lwjgl/opengl/NV_parameter_buffer_object.java,
+ src/templates/org/lwjgl/opengl/NV_pixel_data_range.java,
+ src/templates/org/lwjgl/opengl/NV_point_sprite.java,
+ src/templates/org/lwjgl/opengl/NV_primitive_restart.java,
+ src/templates/org/lwjgl/opengl/NV_program.java,
+ src/templates/org/lwjgl/opengl/NV_register_combiners.java,
+ src/templates/org/lwjgl/opengl/NV_register_combiners2.java,
+ src/templates/org/lwjgl/opengl/NV_texgen_reflection.java,
+ src/templates/org/lwjgl/opengl/NV_texture_compression_vtc.java,
+ src/templates/org/lwjgl/opengl/NV_texture_env_combine4.java,
+ src/templates/org/lwjgl/opengl/NV_texture_expand_normal.java,
+ src/templates/org/lwjgl/opengl/NV_texture_rectangle.java,
+ src/templates/org/lwjgl/opengl/NV_texture_shader.java,
+ src/templates/org/lwjgl/opengl/NV_texture_shader2.java,
+ src/templates/org/lwjgl/opengl/NV_texture_shader3.java,
+ src/templates/org/lwjgl/opengl/NV_transform_feedback.java,
+ src/templates/org/lwjgl/opengl/NV_vertex_array_range.java,
+ src/templates/org/lwjgl/opengl/NV_vertex_array_range2.java,
+ src/templates/org/lwjgl/opengl/NV_vertex_program.java,
+ src/templates/org/lwjgl/opengl/NV_vertex_program1_1.java,
+ src/templates/org/lwjgl/opengl/NV_vertex_program2.java,
+ src/templates/org/lwjgl/opengl/NV_vertex_program2_option.java,
+ src/templates/org/lwjgl/opengl/NV_vertex_program3.java,
+ src/templates/org/lwjgl/opengl/NV_vertex_program4.java,
+ src/templates/org/lwjgl/opengl/SGIS_generate_mipmap.java,
+ src/templates/org/lwjgl/opengl/SGIS_texture_lod.java,
+ src/templates/org/lwjgl/opengl/SUN_slice_accum.java: updated and
+ added license where needed
+
+2008-04-07 18:36 matzon
+
+ * src/java/org/lwjgl/BufferChecks.java,
+ src/java/org/lwjgl/BufferUtils.java,
+ src/java/org/lwjgl/DefaultSysImplementation.java,
+ src/java/org/lwjgl/J2SESysImplementation.java,
+ src/java/org/lwjgl/LWJGLException.java,
+ src/java/org/lwjgl/LWJGLUtil.java,
+ src/java/org/lwjgl/LinuxSysImplementation.java,
+ src/java/org/lwjgl/MacOSXSysImplementation.java,
+ src/java/org/lwjgl/NondirectBufferWrapper.java,
+ src/java/org/lwjgl/Sys.java,
+ src/java/org/lwjgl/SysImplementation.java,
+ src/java/org/lwjgl/WindowsSysImplementation.java,
+ src/java/org/lwjgl/examples/Game.java,
+ src/java/org/lwjgl/examples/spaceinvaders/AlienEntity.java,
+ src/java/org/lwjgl/examples/spaceinvaders/Entity.java,
+ src/java/org/lwjgl/examples/spaceinvaders/Game.java,
+ src/java/org/lwjgl/examples/spaceinvaders/ShipEntity.java,
+ src/java/org/lwjgl/examples/spaceinvaders/ShotEntity.java,
+ src/java/org/lwjgl/examples/spaceinvaders/SoundManager.java,
+ src/java/org/lwjgl/examples/spaceinvaders/Sprite.java,
+ src/java/org/lwjgl/examples/spaceinvaders/Texture.java,
+ src/java/org/lwjgl/examples/spaceinvaders/TextureLoader.java,
+ src/java/org/lwjgl/input/Controller.java,
+ src/java/org/lwjgl/input/ControllerEvent.java,
+ src/java/org/lwjgl/input/Controllers.java,
+ src/java/org/lwjgl/input/Cursor.java,
+ src/java/org/lwjgl/input/JInputController.java,
+ src/java/org/lwjgl/input/Keyboard.java,
+ src/java/org/lwjgl/input/Mouse.java,
+ src/java/org/lwjgl/input/OpenGLPackageAccess.java,
+ src/java/org/lwjgl/openal/AL.java,
+ src/java/org/lwjgl/openal/ALC10.java,
+ src/java/org/lwjgl/openal/ALC11.java,
+ src/java/org/lwjgl/openal/ALCcontext.java,
+ src/java/org/lwjgl/openal/ALCdevice.java,
+ src/java/org/lwjgl/openal/OpenALException.java,
+ src/java/org/lwjgl/openal/Util.java,
+ src/java/org/lwjgl/opengl/AWTCanvasImplementation.java,
+ src/java/org/lwjgl/opengl/AWTCanvasInputImplementation.java,
+ src/java/org/lwjgl/opengl/AWTGLCanvas.java,
+ src/java/org/lwjgl/opengl/AWTInputAdapter.java,
+ src/java/org/lwjgl/opengl/AWTSurfaceLock.java,
+ src/java/org/lwjgl/opengl/AWTUtil.java,
+ src/java/org/lwjgl/opengl/AbstractAWTInput.java,
+ src/java/org/lwjgl/opengl/BaseReferences.java,
+ src/java/org/lwjgl/opengl/Context.java,
+ src/java/org/lwjgl/opengl/ContextImplementation.java,
+ src/java/org/lwjgl/opengl/Display.java,
+ src/java/org/lwjgl/opengl/DisplayImplementation.java,
+ src/java/org/lwjgl/opengl/DisplayMode.java,
+ src/java/org/lwjgl/opengl/Drawable.java,
+ src/java/org/lwjgl/opengl/EventQueue.java,
+ src/java/org/lwjgl/opengl/GLChecks.java,
+ src/java/org/lwjgl/opengl/GLContext.java,
+ src/java/org/lwjgl/opengl/GLUConstants.java,
+ src/java/org/lwjgl/opengl/GlobalLock.java,
+ src/java/org/lwjgl/opengl/InputImplementation.java,
+ src/java/org/lwjgl/opengl/KeyboardEventQueue.java,
+ src/java/org/lwjgl/opengl/LinuxAWTGLCanvasPeerInfo.java,
+ src/java/org/lwjgl/opengl/LinuxAWTInput.java,
+ src/java/org/lwjgl/opengl/LinuxCanvasImplementation.java,
+ src/java/org/lwjgl/opengl/LinuxContextImplementation.java,
+ src/java/org/lwjgl/opengl/LinuxDisplay.java,
+ src/java/org/lwjgl/opengl/LinuxDisplayPeerInfo.java,
+ src/java/org/lwjgl/opengl/LinuxEvent.java,
+ src/java/org/lwjgl/opengl/LinuxKeyboard.java,
+ src/java/org/lwjgl/opengl/LinuxKeycodes.java,
+ src/java/org/lwjgl/opengl/LinuxMouse.java,
+ src/java/org/lwjgl/opengl/LinuxPbufferPeerInfo.java,
+ src/java/org/lwjgl/opengl/LinuxPeerInfo.java,
+ src/java/org/lwjgl/opengl/MacOSXAWTGLCanvasPeerInfo.java,
+ src/java/org/lwjgl/opengl/MacOSXAWTInput.java,
+ src/java/org/lwjgl/opengl/MacOSXCanvasImplementation.java,
+ src/java/org/lwjgl/opengl/MacOSXCanvasListener.java,
+ src/java/org/lwjgl/opengl/MacOSXCanvasPeerInfo.java,
+ src/java/org/lwjgl/opengl/MacOSXContextImplementation.java,
+ src/java/org/lwjgl/opengl/MacOSXDisplay.java,
+ src/java/org/lwjgl/opengl/MacOSXDisplayPeerInfo.java,
+ src/java/org/lwjgl/opengl/MacOSXFrame.java,
+ src/java/org/lwjgl/opengl/MacOSXGLCanvas.java,
+ src/java/org/lwjgl/opengl/MacOSXMouseEventQueue.java,
+ src/java/org/lwjgl/opengl/MacOSXPbufferPeerInfo.java,
+ src/java/org/lwjgl/opengl/MacOSXPeerInfo.java,
+ src/java/org/lwjgl/opengl/MouseEventQueue.java,
+ src/java/org/lwjgl/opengl/OpenGLException.java,
+ src/java/org/lwjgl/opengl/Pbuffer.java,
+ src/java/org/lwjgl/opengl/PeerInfo.java,
+ src/java/org/lwjgl/opengl/PixelFormat.java,
+ src/java/org/lwjgl/opengl/ReferencesStack.java,
+ src/java/org/lwjgl/opengl/RenderTexture.java,
+ src/java/org/lwjgl/opengl/StateStack.java,
+ src/java/org/lwjgl/opengl/StateTracker.java,
+ src/java/org/lwjgl/opengl/Util.java,
+ src/java/org/lwjgl/opengl/WindowsAWTGLCanvasPeerInfo.java,
+ src/java/org/lwjgl/opengl/WindowsAWTInput.java,
+ src/java/org/lwjgl/opengl/WindowsCanvasImplementation.java,
+ src/java/org/lwjgl/opengl/WindowsContextImplementation.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInput.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInput3.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInput8.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInputDevice.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInputDevice3.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInputDevice8.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInputDeviceObjectCallback.java,
+ src/java/org/lwjgl/opengl/WindowsDirectInputMouse.java,
+ src/java/org/lwjgl/opengl/WindowsDisplay.java,
+ src/java/org/lwjgl/opengl/WindowsDisplayPeerInfo.java,
+ src/java/org/lwjgl/opengl/WindowsFileVersion.java,
+ src/java/org/lwjgl/opengl/WindowsKeyboard.java,
+ src/java/org/lwjgl/opengl/WindowsKeycodes.java,
+ src/java/org/lwjgl/opengl/WindowsMouse.java,
+ src/java/org/lwjgl/opengl/WindowsPbufferPeerInfo.java,
+ src/java/org/lwjgl/opengl/WindowsPeerInfo.java,
+ src/java/org/lwjgl/opengl/WindowsRegistry.java,
+ src/java/org/lwjgl/test/DisplayTest.java,
+ src/java/org/lwjgl/test/SysTest.java,
+ src/java/org/lwjgl/test/WindowCreationTest.java,
+ src/java/org/lwjgl/test/applet/AppletLoaderTest.java,
+ src/java/org/lwjgl/test/applet/ControllersTest.java,
+ src/java/org/lwjgl/test/applet/OpenAL.java,
+ src/java/org/lwjgl/test/applet/OpenGL.java,
+ src/java/org/lwjgl/test/applet/Speed.java,
+ src/java/org/lwjgl/test/applet/Test.java,
+ src/java/org/lwjgl/test/input/HWCursorTest.java,
+ src/java/org/lwjgl/test/input/KeyboardTest.java,
+ src/java/org/lwjgl/test/input/MouseCreationTest.java,
+ src/java/org/lwjgl/test/input/MouseTest.java,
+ src/java/org/lwjgl/test/input/TestControllers.java,
+ src/java/org/lwjgl/test/openal/ALCCaptureTest.java,
+ src/java/org/lwjgl/test/openal/ALCTest.java,
+ src/java/org/lwjgl/test/openal/BasicTest.java,
+ src/java/org/lwjgl/test/openal/MovingSoundTest.java,
+ src/java/org/lwjgl/test/openal/OpenALCreationTest.java,
+ src/java/org/lwjgl/test/openal/PlayTest.java,
+ src/java/org/lwjgl/test/openal/PlayTestMemory.java,
+ src/java/org/lwjgl/test/openal/PositionTest.java,
+ src/java/org/lwjgl/test/openal/SourceLimitTest.java,
+ src/java/org/lwjgl/test/openal/StressTest.java,
+ src/java/org/lwjgl/test/opengl/FullScreenWindowedTest.java,
+ src/java/org/lwjgl/test/opengl/Gears.java,
+ src/java/org/lwjgl/test/opengl/PbufferTest.java,
+ src/java/org/lwjgl/test/opengl/VBOIndexTest.java,
+ src/java/org/lwjgl/test/opengl/VBOTest.java,
+ src/java/org/lwjgl/test/opengl/awt/AWTGears.java,
+ src/java/org/lwjgl/test/opengl/awt/AWTGearsCanvas.java,
+ src/java/org/lwjgl/test/opengl/awt/AWTInputAdapterTest.java,
+ src/java/org/lwjgl/test/opengl/awt/AWTTest.java,
+ src/java/org/lwjgl/test/opengl/awt/DemoBox.java,
+ src/java/org/lwjgl/test/opengl/awt/DisplayParentTest.java,
+ src/java/org/lwjgl/test/opengl/pbuffers/PbufferTest.java,
+ src/java/org/lwjgl/test/opengl/pbuffers/TextureRenderer.java,
+ src/java/org/lwjgl/test/opengl/pbuffers/UniqueRenderer.java,
+ src/java/org/lwjgl/test/opengl/pbuffers/UniqueRendererRTT.java,
+ src/java/org/lwjgl/test/opengl/shaders/Shader.java,
+ src/java/org/lwjgl/test/opengl/shaders/ShaderFP.java,
+ src/java/org/lwjgl/test/opengl/shaders/ShaderFSH.java,
+ src/java/org/lwjgl/test/opengl/shaders/ShaderVP.java,
+ src/java/org/lwjgl/test/opengl/shaders/ShaderVSH.java,
+ src/java/org/lwjgl/test/opengl/shaders/ShadersTest.java,
+ src/java/org/lwjgl/util/Color.java,
+ src/java/org/lwjgl/util/Dimension.java,
+ src/java/org/lwjgl/util/Display.java,
+ src/java/org/lwjgl/util/Point.java,
+ src/java/org/lwjgl/util/ReadableColor.java,
+ src/java/org/lwjgl/util/ReadableDimension.java,
+ src/java/org/lwjgl/util/ReadablePoint.java,
+ src/java/org/lwjgl/util/ReadableRectangle.java,
+ src/java/org/lwjgl/util/Rectangle.java,
+ src/java/org/lwjgl/util/Renderable.java,
+ src/java/org/lwjgl/util/Timer.java,
+ src/java/org/lwjgl/util/WaveData.java,
+ src/java/org/lwjgl/util/WritableColor.java,
+ src/java/org/lwjgl/util/WritableDimension.java,
+ src/java/org/lwjgl/util/WritablePoint.java,
+ src/java/org/lwjgl/util/WritableRectangle.java,
+ src/java/org/lwjgl/util/XPMFile.java,
+ src/java/org/lwjgl/util/applet/AppletLoader.java,
+ src/java/org/lwjgl/util/generator/ALTypeMap.java,
+ src/java/org/lwjgl/util/generator/ALboolean.java,
+ src/java/org/lwjgl/util/generator/ALbyte.java,
+ src/java/org/lwjgl/util/generator/ALdouble.java,
+ src/java/org/lwjgl/util/generator/ALenum.java,
+ src/java/org/lwjgl/util/generator/ALfloat.java,
+ src/java/org/lwjgl/util/generator/ALint.java,
+ src/java/org/lwjgl/util/generator/ALshort.java,
+ src/java/org/lwjgl/util/generator/ALsizei.java,
+ src/java/org/lwjgl/util/generator/ALubyte.java,
+ src/java/org/lwjgl/util/generator/ALuint.java,
+ src/java/org/lwjgl/util/generator/ALvoid.java,
+ src/java/org/lwjgl/util/generator/Auto.java,
+ src/java/org/lwjgl/util/generator/AutoResultSize.java,
+ src/java/org/lwjgl/util/generator/AutoSize.java,
+ src/java/org/lwjgl/util/generator/AutoType.java,
+ src/java/org/lwjgl/util/generator/BufferKind.java,
+ src/java/org/lwjgl/util/generator/BufferObject.java,
+ src/java/org/lwjgl/util/generator/CachedReference.java,
+ src/java/org/lwjgl/util/generator/CachedResult.java,
+ src/java/org/lwjgl/util/generator/Check.java,
+ src/java/org/lwjgl/util/generator/Code.java,
+ src/java/org/lwjgl/util/generator/Const.java,
+ src/java/org/lwjgl/util/generator/Constant.java,
+ src/java/org/lwjgl/util/generator/ContextCapabilitiesGenerator.java,
+ src/java/org/lwjgl/util/generator/ContextGeneratorProcessorFactory.java,
+ src/java/org/lwjgl/util/generator/Extension.java,
+ src/java/org/lwjgl/util/generator/FieldsGenerator.java,
+ src/java/org/lwjgl/util/generator/GLTypeMap.java,
+ src/java/org/lwjgl/util/generator/GLbitfield.java,
+ src/java/org/lwjgl/util/generator/GLboolean.java,
+ src/java/org/lwjgl/util/generator/GLbyte.java,
+ src/java/org/lwjgl/util/generator/GLchar.java,
+ src/java/org/lwjgl/util/generator/GLcharARB.java,
+ src/java/org/lwjgl/util/generator/GLclampd.java,
+ src/java/org/lwjgl/util/generator/GLclampf.java,
+ src/java/org/lwjgl/util/generator/GLdouble.java,
+ src/java/org/lwjgl/util/generator/GLenum.java,
+ src/java/org/lwjgl/util/generator/GLfloat.java,
+ src/java/org/lwjgl/util/generator/GLhalf.java,
+ src/java/org/lwjgl/util/generator/GLhandleARB.java,
+ src/java/org/lwjgl/util/generator/GLint.java,
+ src/java/org/lwjgl/util/generator/GLint64EXT.java,
+ src/java/org/lwjgl/util/generator/GLintptr.java,
+ src/java/org/lwjgl/util/generator/GLintptrARB.java,
+ src/java/org/lwjgl/util/generator/GLshort.java,
+ src/java/org/lwjgl/util/generator/GLsizei.java,
+ src/java/org/lwjgl/util/generator/GLsizeiptr.java,
+ src/java/org/lwjgl/util/generator/GLsizeiptrARB.java,
+ src/java/org/lwjgl/util/generator/GLubyte.java,
+ src/java/org/lwjgl/util/generator/GLuint.java,
+ src/java/org/lwjgl/util/generator/GLuint64EXT.java,
+ src/java/org/lwjgl/util/generator/GLushort.java,
+ src/java/org/lwjgl/util/generator/GLvoid.java,
+ src/java/org/lwjgl/util/generator/GenerateAutos.java,
+ src/java/org/lwjgl/util/generator/GeneratorProcessorFactory.java,
+ src/java/org/lwjgl/util/generator/GeneratorVisitor.java,
+ src/java/org/lwjgl/util/generator/Indirect.java,
+ src/java/org/lwjgl/util/generator/JNITypeTranslator.java,
+ src/java/org/lwjgl/util/generator/JavaMethodsGenerator.java,
+ src/java/org/lwjgl/util/generator/JavaTypeTranslator.java,
+ src/java/org/lwjgl/util/generator/Mode.java,
+ src/java/org/lwjgl/util/generator/NativeMethodStubsGenerator.java,
+ src/java/org/lwjgl/util/generator/NativeType.java,
+ src/java/org/lwjgl/util/generator/NativeTypeTranslator.java,
+ src/java/org/lwjgl/util/generator/NoErrorCheck.java,
+ src/java/org/lwjgl/util/generator/NullTerminated.java,
+ src/java/org/lwjgl/util/generator/OutParameter.java,
+ src/java/org/lwjgl/util/generator/Platform.java,
+ src/java/org/lwjgl/util/generator/PlatformDependent.java,
+ src/java/org/lwjgl/util/generator/PostfixTranslator.java,
+ src/java/org/lwjgl/util/generator/ReferencesGeneratorProcessorFactory.java,
+ src/java/org/lwjgl/util/generator/RegisterStubsGenerator.java,
+ src/java/org/lwjgl/util/generator/Result.java,
+ src/java/org/lwjgl/util/generator/SignatureTranslator.java,
+ src/java/org/lwjgl/util/generator/Signedness.java,
+ src/java/org/lwjgl/util/generator/StripPostfix.java,
+ src/java/org/lwjgl/util/generator/TypeInfo.java,
+ src/java/org/lwjgl/util/generator/TypeMap.java,
+ src/java/org/lwjgl/util/generator/TypedefsGenerator.java,
+ src/java/org/lwjgl/util/generator/Utils.java,
+ src/java/org/lwjgl/util/glu/Cylinder.java,
+ src/java/org/lwjgl/util/glu/Disk.java,
+ src/java/org/lwjgl/util/glu/GLU.java,
+ src/java/org/lwjgl/util/glu/MipMap.java,
+ src/java/org/lwjgl/util/glu/PartialDisk.java,
+ src/java/org/lwjgl/util/glu/PixelStoreState.java,
+ src/java/org/lwjgl/util/glu/Project.java,
+ src/java/org/lwjgl/util/glu/Quadric.java,
+ src/java/org/lwjgl/util/glu/Registry.java,
+ src/java/org/lwjgl/util/glu/Sphere.java,
+ src/java/org/lwjgl/util/glu/Util.java,
+ src/java/org/lwjgl/util/input/ControllerAdapter.java,
+ src/java/org/lwjgl/util/jinput/KeyMap.java,
+ src/java/org/lwjgl/util/jinput/LWJGLEnvironmentPlugin.java,
+ src/java/org/lwjgl/util/jinput/LWJGLKeyboard.java,
+ src/java/org/lwjgl/util/jinput/LWJGLMouse.java,
+ src/java/org/lwjgl/util/vector/Matrix.java,
+ src/java/org/lwjgl/util/vector/Matrix2f.java,
+ src/java/org/lwjgl/util/vector/Matrix3f.java,
+ src/java/org/lwjgl/util/vector/Matrix4f.java,
+ src/java/org/lwjgl/util/vector/Quaternion.java,
+ src/java/org/lwjgl/util/vector/ReadableVector.java,
+ src/java/org/lwjgl/util/vector/ReadableVector2f.java,
+ src/java/org/lwjgl/util/vector/ReadableVector3f.java,
+ src/java/org/lwjgl/util/vector/ReadableVector4f.java,
+ src/java/org/lwjgl/util/vector/Vector....
[truncated message content] |
|
From: <ma...@us...> - 2008-05-28 17:59:17
|
Revision: 3072
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3072&view=rev
Author: matzon
Date: 2008-05-28 10:59:14 -0700 (Wed, 28 May 2008)
Log Message:
-----------
syncing
Added Paths:
-----------
trunk/LWJGL/www/_gfx/projects/cotwl2_1.jpg
trunk/LWJGL/www/_gfx/projects/cotwl2_2.jpg
trunk/LWJGL/www/_gfx/projects/cotwl2_3.jpg
trunk/LWJGL/www/_gfx/projects/cotwl2_small_1.jpg
trunk/LWJGL/www/_gfx/projects/cotwl2_small_2.jpg
trunk/LWJGL/www/_gfx/projects/cotwl2_small_3.jpg
trunk/LWJGL/www/_gfx/projects/jmugen_1.jpg
trunk/LWJGL/www/_gfx/projects/jmugen_2.jpg
trunk/LWJGL/www/_gfx/projects/jmugen_3.jpg
trunk/LWJGL/www/_gfx/projects/jmugen_small_1.jpg
trunk/LWJGL/www/_gfx/projects/jmugen_small_2.jpg
trunk/LWJGL/www/_gfx/projects/jmugen_small_3.jpg
trunk/LWJGL/www/_gfx/projects/joge_1.jpg
trunk/LWJGL/www/_gfx/projects/joge_2.jpg
trunk/LWJGL/www/_gfx/projects/joge_3.jpg
trunk/LWJGL/www/_gfx/projects/joge_small_1.jpg
trunk/LWJGL/www/_gfx/projects/joge_small_2.jpg
trunk/LWJGL/www/_gfx/projects/joge_small_3.jpg
trunk/LWJGL/www/_gfx/projects/jscrabble_1.jpg
trunk/LWJGL/www/_gfx/projects/jscrabble_2.jpg
trunk/LWJGL/www/_gfx/projects/jscrabble_3.jpg
trunk/LWJGL/www/_gfx/projects/jscrabble_small_1.jpg
trunk/LWJGL/www/_gfx/projects/jscrabble_small_2.jpg
trunk/LWJGL/www/_gfx/projects/jscrabble_small_3.jpg
Added: trunk/LWJGL/www/_gfx/projects/cotwl2_1.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/cotwl2_1.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/cotwl2_2.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/cotwl2_2.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/cotwl2_3.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/cotwl2_3.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/cotwl2_small_1.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/cotwl2_small_1.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/cotwl2_small_2.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/cotwl2_small_2.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/cotwl2_small_3.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/cotwl2_small_3.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/jmugen_1.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/jmugen_1.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/jmugen_2.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/jmugen_2.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/jmugen_3.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/jmugen_3.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/jmugen_small_1.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/jmugen_small_1.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/jmugen_small_2.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/jmugen_small_2.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/jmugen_small_3.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/jmugen_small_3.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/joge_1.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/joge_1.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/joge_2.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/joge_2.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/joge_3.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/joge_3.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/joge_small_1.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/joge_small_1.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/joge_small_2.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/joge_small_2.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/joge_small_3.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/joge_small_3.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/jscrabble_1.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/jscrabble_1.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/jscrabble_2.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/jscrabble_2.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/jscrabble_3.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/jscrabble_3.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/jscrabble_small_1.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/jscrabble_small_1.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/jscrabble_small_2.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/jscrabble_small_2.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/LWJGL/www/_gfx/projects/jscrabble_small_3.jpg
===================================================================
(Binary files differ)
Property changes on: trunk/LWJGL/www/_gfx/projects/jscrabble_small_3.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <eli...@us...> - 2008-05-28 08:40:41
|
Revision: 3071
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3071&view=rev
Author: elias_naur
Date: 2008-05-28 01:40:38 -0700 (Wed, 28 May 2008)
Log Message:
-----------
Mac OS X: Restore Mac OS X 10.3 compatibility
Modified Paths:
--------------
trunk/LWJGL/platform_build/macosx_ant/build.xml
Modified: trunk/LWJGL/platform_build/macosx_ant/build.xml
===================================================================
--- trunk/LWJGL/platform_build/macosx_ant/build.xml 2008-05-23 11:03:31 UTC (rev 3070)
+++ trunk/LWJGL/platform_build/macosx_ant/build.xml 2008-05-28 08:40:38 UTC (rev 3071)
@@ -32,7 +32,7 @@
<target name="link">
<apply dir="${objdir}" parallel="true" executable="${linker}" os="Mac OS X" failonerror="true" skipemptyfilesets="true">
- <arg line="${linkerflags} -mmacosx-version-min=10.4 -exported_symbols_list ../lwjgl.symbols -dynamiclib -o ${libname} -framework Foundation -framework AppKit -framework JavaVM -framework Carbon"/>
+ <arg line="${linkerflags} -exported_symbols_list ../lwjgl.symbols -dynamiclib -o ${libname} -framework Foundation -framework AppKit -framework JavaVM -framework Carbon"/>
<fileset dir="${objdir}" includes="*.o"/>
</apply>
<apply dir="${objdir}" executable="strip" os="Mac OS X" failonerror="true">
@@ -43,11 +43,17 @@
<target name="nativelibrary" depends="init">
<property name="universal_sdkroot" location="/Developer/SDKs/MacOSX10.4u.sdk"/>
+ <property name="ppc_sdkroot" location="/Developer/SDKs/MacOSX10.3.9.sdk"/>
<property name="x86_64_sdkroot" location="/Developer/SDKs/MacOSX10.5.sdk"/>
- <property name="legacy_sdkroot" location="/Developer/SDKs/MacOSX10.4u.sdk"/>
<property name="universal_flags" value="-isysroot ${universal_sdkroot}"/>
- <property name="legacy_flags" value="-F${legacy_sdkroot}/System/Library/Frameworks -arch ppc"/>
+ <property name="ppc_flags" value="-isysroot ${ppc_sdkroot}"/>
<antcall target="compile">
+ <param name="dstdir" location="ppc"/>
+ <param name="compiler" value="gcc-4.0"/>
+ <param name="sdkroot" location="${ppc_sdkroot}"/>
+ <param name="cflags" value="${universal_flags} -arch ppc -mmacosx-version-min=10.3"/>
+ </antcall>
+ <antcall target="compile">
<param name="dstdir" location="i386"/>
<param name="compiler" value="gcc-4.0"/>
<param name="sdkroot" location="${universal_sdkroot}"/>
@@ -59,17 +65,17 @@
<param name="sdkroot" location="${universal_sdkroot}"/>
<param name="cflags" value="-isysroot ${x86_64_sdkroot} -arch x86_64 -mmacosx-version-min=10.5"/>
</antcall>
- <antcall target="compile">
- <param name="dstdir" location="ppc"/>
- <param name="compiler" value="gcc-3.3"/>
- <param name="sdkroot" location="${legacy_sdkroot}"/>
- <param name="cflags" value="${legacy_flags}"/>
- </antcall>
<exec vmlauncher="true" executable="sh" output="lwjgl.symbols" failonerror="true">
<arg path="../../platform_build/macosx_ant/build-symbol-list"/>
<arg path="i386"/>
</exec>
<antcall target="link">
+ <param name="objdir" location="ppc"/>
+ <param name="libname" value="liblwjgl-ppc.jnilib"/>
+ <param name="linker" value="gcc-4.0"/>
+ <param name="linkerflags" value="${universal_flags} -arch ppc -mmacosx-version-min=10.3"/>
+ </antcall>
+ <antcall target="link">
<param name="objdir" location="i386"/>
<param name="libname" value="liblwjgl-i386.jnilib"/>
<param name="linker" value="gcc-4.0"/>
@@ -81,12 +87,6 @@
<param name="linker" value="gcc-4.0"/>
<param name="linkerflags" value="-isysroot ${x86_64_sdkroot} -arch x86_64 -mmacosx-version-min=10.5"/>
</antcall>
- <antcall target="link">
- <param name="objdir" location="ppc"/>
- <param name="libname" value="liblwjgl-ppc.jnilib"/>
- <param name="linker" value="gcc-3.3"/>
- <param name="linkerflags" value="${legacy_flags} -Wl,-syslibroot -Wl,${legacy_sdkroot}"/>
- </antcall>
<apply dir="." parallel="true" executable="lipo" os="Mac OS X" failonerror="true" skipemptyfilesets="true" >
<arg value="-create"/>
<srcfile/>
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: cutwright <med...@ES...> - 2008-05-28 05:18:52
|
Women will desire you, men will no long mock you after having a bigger pecker. http://www.pollosg.com/ |
|
From: Bonaree <sha...@LG...> - 2008-05-26 19:12:56
|
My girlfriends now just can't get enough http://www.Losterde.com/ |
|
From: Vin <ast...@HR...> - 2008-05-23 17:22:45
|
Hump her till she screams with joy http://www.pleahec.com/ |
|
From: <eli...@us...> - 2008-05-23 11:03:36
|
Revision: 3070
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3070&view=rev
Author: elias_naur
Date: 2008-05-23 04:03:31 -0700 (Fri, 23 May 2008)
Log Message:
-----------
Mac OS X: Call setFocusTraversalKeysEnabled(false) on LWJGL created MacOSXGLCanvases
Modified Paths:
--------------
trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXFrame.java
Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXFrame.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXFrame.java 2008-05-22 00:04:11 UTC (rev 3069)
+++ trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXFrame.java 2008-05-23 11:03:31 UTC (rev 3070)
@@ -71,6 +71,7 @@
addWindowListener(this);
addComponentListener(this);
canvas = new MacOSXGLCanvas();
+ canvas.setFocusTraversalKeysEnabled(false);
add(canvas, BorderLayout.CENTER);
boolean undecorated = Display.getPrivilegedBoolean("org.lwjgl.opengl.Window.undecorated");
setUndecorated(fullscreen || undecorated);
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ka...@us...> - 2008-05-22 00:04:13
|
Revision: 3069
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3069&view=rev
Author: kappa1
Date: 2008-05-21 17:04:11 -0700 (Wed, 21 May 2008)
Log Message:
-----------
added support for displaying the current download speed
Modified Paths:
--------------
trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java
Modified: trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2008-05-11 14:41:46 UTC (rev 3068)
+++ trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2008-05-22 00:04:11 UTC (rev 3069)
@@ -744,12 +744,34 @@
int bufferSize;
+ long downloadStartTime = System.currentTimeMillis();
+ int downloadedAmount = 0;
+ String downloadSpeedMessage = "";
+
while ((bufferSize = inputstream.read(buffer, 0, buffer.length)) != -1) {
debug_sleep(10);
fos.write(buffer, 0, bufferSize);
currentSizeDownload += bufferSize;
percentage = initialPercentage + ((currentSizeDownload * 45) / totalSizeDownload);
subtaskMessage = "Retrieving: " + currentFile + " " + ((currentSizeDownload * 100) / totalSizeDownload) + "%";
+
+ downloadedAmount += bufferSize;
+ long timeLapse = System.currentTimeMillis() - downloadStartTime;
+ // update only if a second or more has passed
+ if (timeLapse >= 1000) {
+ // get kb/s, nice that bytes/millis is same as kilobytes/seconds
+ float downloadSpeed = (float) bufferSize / timeLapse;
+ // round to two decimal places
+ downloadSpeed = ((int)(downloadSpeed*100))/100f;
+ // set current speed message
+ downloadSpeedMessage = " @ " + downloadSpeed + " KB/sec";
+ // reset downloaded amount
+ downloadedAmount = 0;
+ // reset start time
+ downloadStartTime = System.currentTimeMillis();
+ }
+
+ subtaskMessage += downloadSpeedMessage;
}
inputstream.close();
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: Socha <ers...@10...> - 2008-05-21 05:26:43
|
General health and pain relief medicines, anti-depressants and more bestsellers. http://www.nucyeyar.com/ |
|
From: Ries <com...@4H...> - 2008-05-13 11:36:10
|
Increase your performance and sperm count http://www.ealiena.com/ |
|
From: Beede <ill...@An...> - 2008-05-12 09:13:48
|
Bang her to bed every single night with your huge new pecker http://www.vixaert.com/ |