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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#pragma once
#include <utils/filepath.h>
#include <QObject>
#include <QFuture>
#include <QDebug>
#include <memory>
namespace Ios::Internal {
class SimulatorControlPrivate;
class SimulatorEntity
{
public:
QString name;
QString identifier;
bool operator <(const SimulatorEntity &o) const
{
return name < o.name;
}
};
class SimulatorInfo : public SimulatorEntity
{
public:
QString toString() const;
bool isBooted() const { return state == "Booted"; }
bool isShuttingDown() const { return state == "Shutting Down"; }
bool isShutdown() const { return state == "Shutdown"; }
bool operator==(const SimulatorInfo &other) const;
bool operator!=(const SimulatorInfo &other) const { return !(*this == other); }
bool available;
QString state;
QString runtimeName;
};
class SimulatorControl
{
public:
struct ResponseData {
ResponseData(const QString &udid)
: simUdid(udid)
{}
QString simUdid;
qint64 inferiorPid{-1};
};
using Response = Utils::Result<ResponseData>;
static QList<SimulatorInfo> availableSimulators();
static QFuture<QList<SimulatorInfo>> updateAvailableSimulators(QObject *context);
static bool isSimulatorRunning(const QString &simUdid);
static QString bundleIdentifier(const Utils::FilePath &bundlePath);
static QFuture<Response> startSimulator(const QString &simUdid);
static QFuture<Response> installApp(const QString &simUdid, const Utils::FilePath &bundlePath);
static QFuture<Response> launchApp(const QString &simUdid,
const QString &bundleIdentifier,
bool waitForDebugger,
const QStringList &extraArgs,
const QString &stdoutPath = {},
const QString &stderrPath = {});
};
} // Ios::Internal
Q_DECLARE_METATYPE(Ios::Internal::SimulatorInfo)
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