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/****************************************************************************
**
** Copyright (C) 2017 Crimson AS <info@crimson.no>
** Contact: https://www.qt.io/licensing/
**
** This file is part of the qmlbench tool.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.0
Item {
id: root
width: 320
height: 480
Component.onCompleted: {
var object
if (benchmark.count != -1) {
object = benchmark.component.createObject(benchmarkRoot, { count: benchmark.count });
} else {
object = benchmark.component.createObject(benchmarkRoot);
if (!object.hasOwnProperty("count")) {
print(" - error: property 'count' is lacking from: " + benchmark.input);
benchmark.abort();
}
if (object.hasOwnProperty("staticCount")) {
object.count = object.staticCount * benchmark.hardwareMultiplier
}
}
object.anchors.fill = benchmarkRoot;
root.targetFrameRate = benchmark.screenRefreshRate;
root.item = object;
label.updateYerself()
}
property Item item;
property real targetFrameRate;
property real fps: 0
Item {
id: benchmarkRoot
clip: true
anchors.fill: parent
}
Rectangle {
id: meter
clip: true
width: root.width
height: 14
anchors.right: parent.right
anchors.bottom: parent.bottom
color: Qt.hsla(0, 0, 1, 0.8);
Rectangle {
id: swapTest
anchors.right: parent.right
width: parent.height
height: parent.height
property real t;
NumberAnimation on t { from: 0; to: 1; duration: 1000; loops: Animation.Infinite }
property bool inv;
onTChanged: {
++fpsTimer.tick;
inv = !inv;
}
color: inv ? "red" : "blue"
}
Timer {
id: fpsTimer
running: true;
repeat: true
interval: benchmark.fpsInterval
property var lastFrameTime: new Date();
property int tick;
onTriggered: {
var now = new Date();
var dt = now.getTime() - lastFrameTime.getTime();
lastFrameTime = now;
var fps = (tick * 1000) / dt;
root.fps = Math.round(fps * 10) / 10;
tick = 0;
label.updateYerself();
}
}
Text {
id: label
anchors.centerIn: parent
font.pixelSize: 10
function updateYerself() {
var bmName = benchmark.input;
var lastSlash = bmName.lastIndexOf("/");
if (lastSlash > 0)
bmName = bmName.substr(lastSlash + 1);
text = bmName + "; FPS=" + root.fps + "; Count=" + item.count;
}
}
}
}
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