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path: root/openGL_tutorial/src/examples/lighting/resources.qrc
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<RCC>
    <qresource prefix="/">
        <file>coloringFragmentShader.fsh</file>
        <file>coloringVertexShader.vsh</file>
        <file>cubeTexture.png</file>
        <file>lightingFragmentShader.fsh</file>
        <file>lightingVertexShader.vsh</file>
    </qresource>
</RCC>