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path: root/openGL_tutorial/src/examples/texture-mapping/resources.qrc
blob: 7a901329d1bafedbb6a1d40dc71bf398d6cb2580 (plain)
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<RCC>
    <qresource prefix="/">
        <file>fragmentShader.fsh</file>
        <file>texture.png</file>
        <file>vertexShader.vsh</file>
    </qresource>
</RCC>