| Commit message (Expand) | Author | Age | Files | Lines |
| * | Refactorings: glTF cleanups (#6028) | Kim Kulling | 2025-03-05 | 1 | -1/+1 |
| * | Update ComputeUVMappingProcess.cpp (#5541) | Kim Kulling | 2024-04-11 | 1 | -3/+7 |
| * | Add 2024 to copyright infos (#5475) | Kim Kulling | 2024-02-23 | 1 | -1/+1 |
| * | Refactoring: Reuse code from GeometryUtils | Kim Kulling | 2023-05-04 | 1 | -160/+129 |
| * | Refactoring: Cleanup post-processing steps. | Kim Kulling | 2023-04-16 | 1 | -26/+11 |
| * | Refactoring: Code cleanup post-processing. | Kim Kulling | 2023-03-14 | 1 | -8/+0 |
| * | Manually fix up 100 more instances where it should be defaulted | Aaron Gokaslan | 2022-08-25 | 1 | -8/+2 |
| * | Rename TextureTypeToString() to aiTextureTypeToString() | IOhannes m zmölnig | 2022-05-01 | 1 | -1/+1 |
| * | Update copyrights | Kim Kulling | 2022-01-10 | 1 | -1/+1 |
| * | Compile fix for MSVC 2019 | Andy Shaw | 2021-03-04 | 1 | -3/+3 |
| * | Update copyrights to 2021. | Kim Kulling | 2021-02-28 | 1 | -1/+1 |
| * | Updated copyright dates. | Marc-Antoine Lortie | 2020-01-20 | 1 | -1/+1 |
| * | Fix UV texture coords generation along Z Axis | Jennifer Buehler | 2019-09-23 | 1 | -3/+3 |
| * | Reorg of code. | Kim Kulling | 2019-06-06 | 1 | -0/+506 |