diff options
Diffstat (limited to 'chromium/v8/src/compiler/machine-operator.h')
| -rw-r--r-- | chromium/v8/src/compiler/machine-operator.h | 25 |
1 files changed, 17 insertions, 8 deletions
diff --git a/chromium/v8/src/compiler/machine-operator.h b/chromium/v8/src/compiler/machine-operator.h index aa4f2dcf2ca..f013337478e 100644 --- a/chromium/v8/src/compiler/machine-operator.h +++ b/chromium/v8/src/compiler/machine-operator.h @@ -576,6 +576,10 @@ class V8_EXPORT_PRIVATE MachineOperatorBuilder final const Operator* F64x2Qfms(); const Operator* F64x2Pmin(); const Operator* F64x2Pmax(); + const Operator* F64x2Ceil(); + const Operator* F64x2Floor(); + const Operator* F64x2Trunc(); + const Operator* F64x2NearestInt(); const Operator* F32x4Splat(); const Operator* F32x4ExtractLane(int32_t); @@ -602,6 +606,10 @@ class V8_EXPORT_PRIVATE MachineOperatorBuilder final const Operator* F32x4Qfms(); const Operator* F32x4Pmin(); const Operator* F32x4Pmax(); + const Operator* F32x4Ceil(); + const Operator* F32x4Floor(); + const Operator* F32x4Trunc(); + const Operator* F32x4NearestInt(); const Operator* I64x2Splat(); const Operator* I64x2SplatI32Pair(); @@ -656,6 +664,7 @@ class V8_EXPORT_PRIVATE MachineOperatorBuilder final const Operator* I32x4GeU(); const Operator* I32x4Abs(); const Operator* I32x4BitMask(); + const Operator* I32x4DotI16x8S(); const Operator* I16x8Splat(); const Operator* I16x8ExtractLaneU(int32_t); @@ -740,14 +749,14 @@ class V8_EXPORT_PRIVATE MachineOperatorBuilder final const Operator* S8x16Swizzle(); const Operator* S8x16Shuffle(const uint8_t shuffle[16]); - const Operator* S1x2AnyTrue(); - const Operator* S1x2AllTrue(); - const Operator* S1x4AnyTrue(); - const Operator* S1x4AllTrue(); - const Operator* S1x8AnyTrue(); - const Operator* S1x8AllTrue(); - const Operator* S1x16AnyTrue(); - const Operator* S1x16AllTrue(); + const Operator* V64x2AnyTrue(); + const Operator* V64x2AllTrue(); + const Operator* V32x4AnyTrue(); + const Operator* V32x4AllTrue(); + const Operator* V16x8AnyTrue(); + const Operator* V16x8AllTrue(); + const Operator* V8x16AnyTrue(); + const Operator* V8x16AllTrue(); // load [base + index] const Operator* Load(LoadRepresentation rep); |
