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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_JS_INLINING_H_
#define V8_COMPILER_JS_INLINING_H_
#include "src/compiler/graph-reducer.h"
#include "src/compiler/js-graph.h"
#include "src/compiler/node-origin-table.h"
namespace v8 {
namespace internal {
class BytecodeOffset;
class OptimizedCompilationInfo;
namespace compiler {
class SourcePositionTable;
// The JSInliner provides the core graph inlining machinery. Note that this
// class only deals with the mechanics of how to inline one graph into another,
// heuristics that decide what and how much to inline are beyond its scope.
class JSInliner final : public AdvancedReducer {
public:
JSInliner(Editor* editor, Zone* local_zone, OptimizedCompilationInfo* info,
JSGraph* jsgraph, JSHeapBroker* broker,
SourcePositionTable* source_positions,
NodeOriginTable* node_origins, const wasm::WasmModule* wasm_module,
bool inline_wasm_fct_if_supported)
: AdvancedReducer(editor),
local_zone_(local_zone),
info_(info),
jsgraph_(jsgraph),
broker_(broker),
source_positions_(source_positions),
node_origins_(node_origins),
wasm_module_(wasm_module),
inline_wasm_fct_if_supported_(inline_wasm_fct_if_supported) {
// In case WebAssembly is disabled.
USE(wasm_module_);
USE(inline_wasm_fct_if_supported_);
DCHECK_IMPLIES(inline_wasm_fct_if_supported_, wasm_module_ != nullptr);
}
const char* reducer_name() const override { return "JSInliner"; }
Reduction Reduce(Node* node) final { UNREACHABLE(); }
// Can be used by inlining heuristics or by testing code directly, without
// using the above generic reducer interface of the inlining machinery.
Reduction ReduceJSCall(Node* node);
#if V8_ENABLE_WEBASSEMBLY
Reduction ReduceJSWasmCall(Node* node);
void InlineWasmFunction(Node* call, Node* inlinee_start, Node* inlinee_end,
Node* frame_state,
SharedFunctionInfoRef shared_fct_info,
int argument_count, Node* context);
#endif // V8_ENABLE_WEBASSEMBLY
private:
Zone* zone() const { return local_zone_; }
CommonOperatorBuilder* common() const;
JSOperatorBuilder* javascript() const;
SimplifiedOperatorBuilder* simplified() const;
Graph* graph() const;
JSGraph* jsgraph() const { return jsgraph_; }
// TODO(neis): Make heap broker a component of JSGraph?
JSHeapBroker* broker() const { return broker_; }
Isolate* isolate() const { return jsgraph_->isolate(); }
Zone* const local_zone_;
OptimizedCompilationInfo* info_;
JSGraph* const jsgraph_;
JSHeapBroker* const broker_;
SourcePositionTable* const source_positions_;
NodeOriginTable* const node_origins_;
const wasm::WasmModule* wasm_module_;
// Inline not only the wasm wrapper but also the wasm function itself if
// inlining into JavaScript is supported and the function is small enough.
bool inline_wasm_fct_if_supported_;
OptionalSharedFunctionInfoRef DetermineCallTarget(Node* node);
FeedbackCellRef DetermineCallContext(Node* node, Node** context_out);
// TODO(victorgomes): This function is used to create 3 *quite* different
// artificial frame states, we should perhaps split it into three different
// functions.
FrameState CreateArtificialFrameState(
Node* node, FrameState outer_frame_state, int parameter_count,
FrameStateType frame_state_type, SharedFunctionInfoRef shared,
Node* context = nullptr, Node* callee = nullptr);
Reduction InlineCall(Node* call, Node* new_target, Node* context,
Node* frame_state, StartNode start, Node* end,
Node* exception_target,
const NodeVector& uncaught_subcalls, int argument_count);
#if V8_ENABLE_WEBASSEMBLY
struct WasmInlineResult {
bool can_inline_body = false;
Node* body_start = nullptr;
Node* body_end = nullptr;
};
WasmInlineResult TryWasmInlining(const JSWasmCallNode& call_node);
Reduction InlineJSWasmCall(Node* call, Node* new_target, Node* context,
Node* frame_state, StartNode start, Node* end,
Node* exception_target,
const NodeVector& uncaught_subcalls);
#endif // V8_ENABLE_WEBASSEMBLY
};
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_COMPILER_JS_INLINING_H_
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