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Post Reopened by DMGregory
We do not answer "which technology/library to use" questions here, but we can help you with algorithms.
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DMGregory
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Fast self collision/intersection detection algorithm/library for tetrahedral meshes?

I want to play with deformation of tetrahedral mesh (soft-body simulation) but i don't want to implementI need help with self-collision detection stuff manually. Can anyone suggest me a library for this problem? 

I found SOFA collisionSOFA collision detection but i'mI'm not sure that it fits for self-intersection of teta tetrahedral mesh.

If there are no good library for this problem, canCan anyone suggest me good algorithm for self-collision detection? As far as iI can understand, something like BVH of tetrahedra can help me, but it would be great if somebody with expertise shows me right direction.

Fast self collision/intersection detection algorithm/library for tetrahedral meshes?

I want to play with deformation of tetrahedral mesh (soft-body simulation) but i don't want to implement self-collision detection stuff manually. Can anyone suggest me a library for this problem? I found SOFA collision detection but i'm not sure that it fits for self-intersection of tet mesh.

If there are no good library for this problem, can anyone suggest me good algorithm for self-collision detection? As far as i can understand, something like BVH of tetrahedra can help me, but it would be great if somebody with expertise shows me right direction

Fast self collision/intersection detection algorithm for tetrahedral meshes

I want to play with deformation of tetrahedral mesh (soft-body simulation) but I need help with self-collision detection stuff. 

I found SOFA collision detection but I'm not sure that it fits for self-intersection of a tetrahedral mesh.

Can anyone suggest me good algorithm for self-collision detection? As far as I can understand, something like BVH of tetrahedra can help me, but it would be great if somebody with expertise shows me right direction.

Post Closed as "Not suitable for this site" by CommunityBot, DMGregory
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Daiver
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Fast self collision/intersection detection algorithm/library for tetrahedral meshes?

I want to play with deformation of tetrahedral mesh (soft-body simulation) but i don't want to implement self-collision detection stuff manually. Can anyone suggest me a library for this problem? I found SOFA collision detection but i'm not sure that it fits for self-intersection of tet mesh.

If there are no good library for this problem, can anyone suggest me good algorithm for self-collision detection? As far as i can understand, something like BVH of tetrahedra can help me, but it would be great if somebody with expertise shows me right direction