I want to play with deformation of tetrahedral mesh (soft-body simulation) but i don't want to implementI need help with self-collision detection stuff manually. Can anyone suggest me a library for this problem?
I found SOFA collisionSOFA collision detection but i'mI'm not sure that it fits for self-intersection of teta tetrahedral mesh.
If there are no good library for this problem, canCan anyone suggest me good algorithm for self-collision detection? As far as iI can understand, something like BVH of tetrahedra can help me, but it would be great if somebody with expertise shows me right direction.